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#1
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Quote:
I hop in lol when I get in the mood because I just screw around, I haven touched ranked since season 1. | |||
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#2
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I END THIS CONVERSATION WITH TWO THINGS (to prevent the shitting up of this thread further for my good pals foxx and marc)
1. I DID NOT SAY LOL WAS EASY. I SAID IT WAS EASIER THAN DOTA2 2. PUDGE WARS that is all. teemo op also i never said i was a dota champion | ||
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#4
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Yawn. You don't even actively play the game it sounds like and you're trying to bash Knuckle for his ONE game he played with me where i reported he didn't have a high KDA - Oh jeeeez. He filled his role, farmed his lane, was a threat the entire time. He knows what he's doing and he isnt some mongoloid you are trying to out him to be.
You kids so bent over DOTA being so great, make a dota thread and recruit the 7 other people on this board to chat about how awesome 7 sec suppressions are. I play DOTA2, probably about 10 games a week, and it's for one reason. It sharpens my mechanics for last hitting on league. The rest of the game is fucking trash. End of story | ||
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#5
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Quote:
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#6
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#7
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once again proving you did not read anything i said and you're just continuing the shitposting
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#8
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Chronosphere
Faceless Void creates a rip in spacetime causing all units in that area to become trapped for its duration. Faceless Void has a mysterious connection with spacetime that causes him to be unaffected by the sphere. Casting range increases per level. All levels: AoE of 425, Aghanim's Scepter upgrades this spell Level 1: Range 500, Duration 3 sec, Mana cost 150 Level 2: Range 550, Duration 4 sec, Mana cost 175 Level 3: Range 600, Duration 5 sec, Mana cost 200 5 seconds of thunderdome while this guerilla thumps you untouched for 5 seconds. Stuns in a RADIUS - i guess they consider it balanced because if teammates are caught in it, they're stunned too. | ||
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#9
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it's 6 seconds with ulti staff ~
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#10
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stuns both allies and enemies, there's ways to break/avoid it, etc.
I will give you guys dota 2 beta keys if you promise to play a couple of matches | ||
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