#121
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Not only is 2 million plat a ridiculous cost for a "bind," the same values need to be set across Blue and Red.
The argument that lockets will suddenly become PVP items used to mass bind melees has been debunked in this thread. Recharging is a classic mechanic for Classic EQ at least through Luclin that I know of. If blue benefits from this mechanic to recharge mallets, lockets, and puppet strings, then red deserves to be included as well. | ||
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#122
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#123
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Why would values "need" to be the same? There is no reason except to serve your personal agenda, which, I might add, is why this thread exists. | |||
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#124
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Mallets are a PVE item. The values to recharge should be the same across blue to red. Puppet Strings are a PVE item. The values to recharge should be the same across blue to red. The ducking while casting and sitting while casting are in fact bugs and have been reported. If you check the actual bug forum you'd know this. The developers have been consumed with Velious and haven't given a stance on the issue yet. Funny, how you and your crew have quite a few lockets, don't want recharging in so you can benefit the most from having melees bounds in mischief. Thankfully, the staff and developers know that you are a troll and I've been told as much :}~. | |||
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#125
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What's high cost? Current recharge for the locket/puppet strings/mallets are what? Why would they need to be different from blue? Name one situation that isn't patently ridiculous where a locket would benefit a PVP situation. Mass binding 12 melees outside temple of veeshan so they can pick up their weapons and run unbuffed into NTOV is just about the most ridiculous argument I've ever heard. | |||
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#126
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I have a locket of escape. I am for recharging.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#127
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If the buy-back price is not very high then we are opening the door to game-breaking PvP mechanics that were never seen before on Live PvP servers. For example, Trakanon's Tooths being used in excess. | |||
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#128
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Casters/priests can already bind rush. Casters bind melees in Oggok to bind rush fear. You keep repeating "game-breaking PvP mechanics" but never explain how. | |||
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#129
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20k to recharge
Recharge is going back in | ||
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#130
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zergs bound in plain of mischief locking it down shadowknight chain harmtouch bind rush hrmm those are just off the top of my head
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