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#121
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Pick your class based on leveling to 60, buying a spell for 100k plat, and raiding the gear to get you to a point where your stun immunity advantage gives you a special achievement text in a video game OOOOOOORRRRRR you can regen a bunch of HPs 100% of the time you play no matter what you end up doing. | |||
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#122
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look at the graph below. it doesnt even really kick in until lvl 51+ if i had to choose if i want frontal stun 1-60 or slightly better regen 51+ it's a no brainer [You must be logged in to view images. Log in or Register.] | |||
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#123
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Double or better 100% of the time. Ogre apologetics are strong.
Fewer than 1% of shaman that get made will solo anything that matters. 100% of the Iksar and Trolls are going to regen. Having a guild, the knowledge, the time, and the ability to be an epic soloing shaman? Great, you know you NEED to be ogre so reroll or pick that from the outset. Literally EVERYONE else benefits more from the regen. | ||
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#124
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Could you please enlighten me and the rest of the game as to which mobs can be killed by an Ogre that cannot by another shaman race? Just name one. | |||
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Last edited by iruinedyourday; 04-01-2015 at 08:44 PM..
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#125
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#126
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Shaman is the world of Warcraft of everquest
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#127
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I'm not saying that i've proven or disproven any bit of this really good discussion, but I just dinged 15 on my Iksar Sham, and you know how many times i've been stunned out of a spell? 4 times. SO FAR (and i know i havent gone very far at all) frontal stun immunity would be useless for me. meanwhile, regenning twice as fast has litterally allowed me to have half the downtime. Which IMO, as a solo grinder that's not twinked, has been a massive advantage.
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#128
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consider the initiate necks. i wish i learned of the iksar one earlier, chain casting undead fear at 2 sec with no recast is... pretty powerful in some situations, such as splitting certain rooms, etc.
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#129
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Regen is useful when you're doing easy stuff, frontal stun immunity is better when you're doing difficult stuff. I know which situation I prefer to min/max for.
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Wazzock - Ogre Warrior
Pillock - Iksar Monk Urgh - Troll Shadowknight Twerp - Ogre Shaman Numpty - Halfling Warrior Tosser - Gnome Enchanter | |||
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#130
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Why i chose Barb on live, and why i chose it again on P99, yes the other races have neat bonuses, but they also have huge draw backs.
Ogres do not get stunned, but you are big and hard to maneuver in tight spaces, you are also hated in good cities, so limited banking options, you can prolly solo best with Ogre. 5% Xp penalty more than Barbs. Trolls you regen faster, but you are also big and hard to maneuver in tight spaces like Ogre. Also hated in good cities, limited banking options. Less downtime, but also 10% Xp penalty more than Barbs. Iksar you regen faster, but are hated everywhere, very limited banking. AC bonus, but limited gear options compared to the other races. Less downtime, but again 10% Xp penalty compared to Barbs. Yes at 60 Barbs do not have the race bonuses, but at 60 those bonuses are less of a factor. Play what you like, i prefer Barbs because its easier i guess.
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"The joy of nostalgia comes from whacking mobs, then running like a little girl when I'm about to die"
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