#121
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The use in regen items is that you don't have to waste time in clicking heal items and you don't need targets to click heal items, increasing twitch efficiency or damage efficiency. I'm fairly sure the soul well staff blocks Splurt (our most efficient DoT) also.
The DPS from life drains help but they aren't efficient. Their resistance is a factor but most any mob a Necro will be soloing, will not be resistant enough to warrant sacrificing half the efficiency for the more reliable spell landing. It does have to constantly tick down. That's how the spell works. If it doesn't you're clicking it off, losing mana regen, and wasting time rememing and recasting the spell. Again, inefficient and tedious. See above about resistances, almost never solo are there resistant mobs that make the efficiency of a life drain greater than a resistable DoT. In high end group locations, like Velious or Juggs in Sebilis, mobs generally live long enough for 1-2min DoTs unless you have charmed pets. It would depend on the group makeup I think. Good point on solo Necro charming. A better example would've been fear kiting or root rotting where you are using DoTs exclusively.
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#122
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#123
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There's nothing wrong with not picking the best race. There's no shame in picking aesthetics over stats if you just own it, but trying to convince yourself that regen doesn't matter by pretending its advantages are trivial in order to make yourself feel better about it is embarrassing. | ||||
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#124
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#125
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i don't understand how this debate has gone on for 13 pages. iksar is obviously better in a min/max sense. whether or not that matters to you is up to you, but to say that iksar regen doesn't matter in a numbers sense is just insanity.
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Escapegoat / Pharmakos / Madriax
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#126
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This thread is either full of trolls, or full of people who have not played both an iksar and a non-iksar 50+.
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#127
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#128
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A perfectly good question is to ask what an Iksar necro can do vs another necro. I challenge that you are not digging deep enough to understand. I challenge that it does not necessarily make things faster, safer and easier in every situation and in most cases that it does, it is extremely marginal. Quote:
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I'd like to see the necro play who doesn't have 2 seconds to play around with putting demi lich on and off. If he's that busy with his necro, I'd like to see what he's doing. Quote:
In your example with velious or juggs in seb it should be noted that this only matters if you're not talking about a maxed out necro which has access to lifetap clickies. Even without lifetap clickies, a non iksar necro only has to tap once every couple fights. I don't believe that to be game changing. The reason I bring up clickies is because a lot of people are discussing this from a min-max perspective. So if we are talking about a maxed out necro we have to include free lifetaps. Quote:
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#129
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[Fri Jul 24 16:16:10 2015] You begin casting Paralyzing Earth. [Fri Jul 24 16:16:13 2015] Guard Quallith's feet adhere to the ground. [Fri Jul 24 16:16:13 2015] Targeted (NPC): Guard Yandellen [Fri Jul 24 16:16:15 2015] You begin casting Paralyzing Earth. [Fri Jul 24 16:16:18 2015] Guard Yandellen's feet adhere to the ground. [Fri Jul 24 16:16:18 2015] Targeted (NPC): Guard Quallith [Fri Jul 24 16:16:18 2015] You begin casting Soul Well. [Fri Jul 24 16:16:18 2015] Your Shissar Seance Staff begins to glow. [Fri Jul 24 16:16:32 2015] Guard Quallith staggers. [Fri Jul 24 16:16:34 2015] You begin casting Splurt. [Fri Jul 24 16:16:36 2015] Guard Quallith has taken 11 damage from your Soul Well. [Fri Jul 24 16:16:38 2015] Guard Quallith's body begins to splurt. [Fri Jul 24 16:16:42 2015] Guard Quallith has taken 23 damage from your Soul Well. [Fri Jul 24 16:16:42 2015] Guard Quallith has taken 11 damage from your Splurt. [Fri Jul 24 16:16:48 2015] Guard Quallith has taken 35 damage from your Soul Well. [Fri Jul 24 16:16:48 2015] Guard Quallith has taken 23 damage from your Splurt. [Fri Jul 24 16:16:54 2015] Guard Quallith has taken 47 damage from your Soul Well. [Fri Jul 24 16:16:54 2015] Guard Quallith has taken 35 damage from your Splurt. [Fri Jul 24 16:17:00 2015] Guard Quallith has taken 59 damage from your Soul Well. [Fri Jul 24 16:17:00 2015] Guard Quallith has taken 47 damage from your Splurt. [Fri Jul 24 16:17:06 2015] Guard Quallith has taken 71 damage from your Soul Well. [Fri Jul 24 16:17:06 2015] Guard Quallith has taken 59 damage from your Splurt. [Fri Jul 24 16:17:12 2015] Guard Quallith has taken 83 damage from your Soul Well. [Fri Jul 24 16:17:12 2015] Guard Quallith has taken 71 damage from your Splurt. [Fri Jul 24 16:17:17 2015] You begin casting Vexing Mordinia. [Fri Jul 24 16:17:18 2015] Guard Quallith has taken 95 damage from your Soul Well. [Fri Jul 24 16:17:18 2015] Guard Quallith has taken 83 damage from your Splurt. [Fri Jul 24 16:17:22 2015] Vexing Mordinia strengthens your life force. [Fri Jul 24 16:17:22 2015] Your Soul Well spell has worn off. [Fri Jul 24 16:17:22 2015] Guard Quallith staggers under the curse of Vexing Mordinia. [Fri Jul 24 16:17:24 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia. [Fri Jul 24 16:17:24 2015] Guard Quallith has taken 95 damage from your Splurt. [Fri Jul 24 16:17:30 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia. [Fri Jul 24 16:17:30 2015] Guard Quallith has taken 107 damage from your Splurt. [Fri Jul 24 16:17:33 2015] The bond fades. [Fri Jul 24 16:17:35 2015] You begin casting Soul Well. [Fri Jul 24 16:17:35 2015] Your Shissar Seance Staff begins to glow. [Fri Jul 24 16:17:36 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia. [Fri Jul 24 16:17:36 2015] Guard Quallith has taken 119 damage from your Splurt. [Fri Jul 24 16:17:42 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia. [Fri Jul 24 16:17:42 2015] Guard Quallith has taken 131 damage from your Splurt. [Fri Jul 24 16:17:48 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia. [Fri Jul 24 16:17:48 2015] Guard Quallith has taken 143 damage from your Splurt. [Fri Jul 24 16:17:48 2015] Your spell did not take hold. [Fri Jul 24 16:17:54 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia. [Fri Jul 24 16:17:54 2015] Guard Quallith has taken 155 damage from your Splurt. [Fri Jul 24 16:18:00 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia. [Fri Jul 24 16:18:00 2015] You have slain Guard Quallith! [Fri Jul 24 16:18:00 2015] Your faction standing with CoalitionofTradeFolkIll could not possibly get any worse. [Fri Jul 24 16:18:00 2015] Your faction standing with FreeportMilitia could not possibly get any worse. [Fri Jul 24 16:18:00 2015] Your faction standing with KnightsofTruth could not possibly get any better. [Fri Jul 24 16:18:00 2015] Your faction standing with PriestsofMarr could not possibly get any better. [Fri Jul 24 16:18:02 2015] You begin casting Feign Death. [Fri Jul 24 16:18:21 2015] The Mordinia fades. | |||
Last edited by Uteunayr; 07-24-2015 at 04:22 PM..
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#130
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It's not about not having spare time. It's about wasting time doing something and losing a med tick here and there, just because your race regens less, and therefore by definition is less efficient.
I agree that charming is fantastic but suggesting you should play a different class if you aren't playing undead is dumb, let's be honest here. If that were the case there would be 0 Necros in Velious since Undead populate I believe 2 zones. ToFS and DN (and only bone dragon traps). Either way the # of Undead there is extremely minuscule and Necros are still useful. Soloing summoners as a Necro is pretty inefficient, so you're generally restricted to soloing pre-51 mobs. Unless you can charm, again only works in Kunark at high-end. At 60 with Demi Lich, let's say you have 1500 HP. A gnome dies in 6 minutes, and Iksar dies in 10.6minutes. If you want to stay above half health, the gnome must lifetap every 3 minutes, Iksars only have to every 5 minutes. This adds up as the gnome is having to take more time standing to cast life drains or click lifetap clickies, and loses out on more med ticks. Over the course of 10 minutes that Iksar casts just 2 life drains and the non-Iksar casts 3. That's 500 mana back you can spend on other things. Like a root and 2 splurts on another extra mob for example. You won't find that an Iksar Necromancer can kill mob X and a non Iksar can't. That's not what this is about. You will find an Iksar Necro can root rot more without having to devote as much mana to healing himself, therefore being able to put it towards more damage. Anywho, we are all just skeletons in the end-game, why not be the one which dies less fast?
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