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#121
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#122
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15 years ago the tactics weren't used because, at least on my server, when a raid was in a zone pulling.. say fear. No other guild was allowed to zone in to disrupt or compete. This changed in Velious when guilds were allowed to each take a hall. So we had a council that was formed and created rotations to keep from being disbanded by the server GMs and new guilds entering the raid force had to be given chances in the rotations. Was this not the case with every server? | |||
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#123
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#124
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Just because you couldn't cut it raiding on p99 and now your current guild can't compete or have a rotation doesn't mean mechanics should change to suit your personal needs. Every person past 50 who plays this game and knows about clickies uses clickies. | |||
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#125
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The competition on Xev ended up just getting worse as Lucan and PoP were released where guilds would cockblock others from getting flags and keys. Just because you remember rotation doesn't mean every other or even a majority of servers used them, let alone enforced them. I just don't understand the entitlement people have when they think they deserve the same shot at stuff while committing 1/5th the time as other people do. | |||
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#126
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Use necros, bards and Coth Bots for the same results.
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#127
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You basically can't beat 17 year old game content without exploiting an endless amount of clickies or pulling mobs to zonelines to kill. I don't raid here because it's full of toxic, greedy neckbeards that lose all moral compass as soon as they see pixels they want. me not raiding here has nothing to do with not being able to do it, but instead more so of me not wanting to do it. Devs made changes. Devs will be making more changes. Deal with it. | |||
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#128
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I don't think you understand just how detrimental to the server forcing rotations and crawling would be unless they fixed the non classic problems that make it impossible to coth into NToV safely. I don't know of anyone who wants to spend 3 hours clearing to their 1 hour FTEd mob just to finally kill the mob get another FTE and do it all over again. Plain a simple is that the PnP was not universally enforced by sony and rotations were not something that happened on all servers. Trying to claim that both are classic is just ignorant and impossible to prove. Using recollection to try and prove otherwise, especially when admitting that the only reason the guides enforced a rotation was because a majority of the guilds on the server agreed to it just proves it wasn't a universal policy. I don't know why you think everyone who raids is greedy or a neck beard, I have been in Forsaken/Aftermath since the beginning and have won maybe 10 items in that time, and no it isn't because I don't have the dkp to spend. Just because you prefer to generalize out of ignorance doesn't make it a true statement or observation No one is complaining about the changes the devs have made. people are just pointing out that while the more casual raiding entities might think its a benefit to them, they are clearly wrong and don't know what this change is actually going to entail for them. Ask CSG how clearing to iki on 3 occasions went. The one "crawl" that actually worked out for them was when they COTHed to near trips to kill sev... that coth alone skipped them 99% of the actual crawl. Removing binds isn't going to change anything as the TL and rez box pulling isn't a thing anymore. All it would alleviate would be having mages bound at coth spots, and the fix for that is just leveling mages or bring back into action the coth teams from before racing, and just never moving them. No one on this server has tried to do a legitimate NToV crawl from eashen to trips/twins so the idea that this change will allow that to happen is just a joke. | |||
Last edited by Maner; 02-17-2017 at 09:48 PM..
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#129
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Raids should take more coordination and actual tactics than the stuff you guys pull here. The easier it is for you to soak up your dragon loots the better, in your opinion. The fights should be hard and challenging, and you should have to crawl and kill to get to them pots of awesome pixels. Circumventing fights and cheesing pulls with clickies is lame. Hopefully they remove bind points and root the mobs so the cheese stops and real raiding can begin. Maybe then the raid scene would be more appealing and inclusive if more mobs were up and took longer to take down instead of this crap you guys do. | |||
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#130
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How is anyone circumventing fights other than choosing not to kill all or any of the trash? The dragons are being killed the same way at the entrance as they would be anywhere else, AoEs are avoided and tanks are healed. Rooting the mobs was not classic and it actually made them much easier to fight as you could preslow and debuf every one of them, that wasn't immune. It also made gating irrelevant and made it much easier to avoid AoE since you never had to worry about pushing things around corners. Bind points already don't matter now since you cant train away or TL pull so your argument there just reinforces your lack of knowledge about the raid scene. Nothing about the individual fights is hard and challenging, maybe it was on dial up with shitty computers but that has changed as well. You are either living in denial or are just unable to comprehend the difference between the game 15 years ago and now. Basically your arguments do nothing but prove you don't know what youre talking about... or you really are just so bad at this game that you think clearing trash for 3 hours is challenging.... If that is the case, you must think PoG is the most challenging zone in the game... | |||
Last edited by Maner; 02-17-2017 at 10:53 PM..
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