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| View Poll Results: How do you feel about Enchanter's power level? Multiple choice allowed. | |||
| Non-classically overpowered and needs nerf |
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66 | 33.33% |
| Non-classically overpowered and does not need nerf |
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19 | 9.60% |
| Classically overpowered and needs nerf (Bard, Nec, etc examples) |
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23 | 11.62% |
| Classically overpowered and does not need nerf |
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88 | 44.44% |
| Trivializes content and needs nerf |
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42 | 21.21% |
| Trivializes content and does not need nerf |
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16 | 8.08% |
| Multiple Choice Poll. Voters: 198. You may not vote on this poll | |||
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#1
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I recently rolled another enchanter (red), and I have to say the pet was far stronger than I remember for 1-12 than my enchanter I played on TZ pre-Velious.
My classic experience was xp mobs were hard and would mince my pet, even easier xp mobs, whereas on red the pet could happily solo a bunch of xp mobs. No numbers, just vague feels, though. | ||
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#2
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#3
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There were two combat overhauls one after vanilla, and one later on towards Lublin or pop. Enchanters and pet classes got massively more powerful.
That said, mages feel a bit under powered. A ench pet with two fs daggers and swift like the wind used to be a broken killing machine. I think pets relied less on con and had better innate stats, p99 seems to make up for it with raw hp, melee hits. Pets probably just had really great ac/atk value on live but much lower ***HP, so they consistently could tank and dps red to the pet mobs. This makes total sense need a lot of combat logs with both pet end mob con plus running stats to prove that. I would, but I'm outgrowing the game sadly got serious illness to consider first. Also high agi did make us run faster and stop us from being encumbered, I proved that with like 10 posts from external forums and an ancient real angelfire website that account got NUKED in a fit of wrath though. I was quite popular with mblake, ever after despite his animosity towards others like me and he was also a pretty straight laced fella that got devoured in a fit of cultural reassignment. Anyway the proof is out there guys. I want to do EQ from scratch with vulkan api because I would get it right and publish a closed source licenced moldable server with FOSS level design tools. Good luck getting mezzed fix and charm duration down to under 2 minutes 90% of the time as well as better agro requiring more focus on CC and cleaner pulls and probably halving the channeling rate for low AC cloth wearers. Get that done, and it will feel tons better. Enchanters should also absolutely be splattererd into gibs by raid mobs in hate and fear. By the time you realize u got agro, it should be:LOADING PLZ WAITZ. Maybe a slim chance to live if you're planning your kite, cc and not waiting around like a goof with a charmed cleric ready to perma stun you, resist root and kill you with one totally unavoidable quad while disease cloud tries to land. Im outa this thread for now folks, enjoy the recreation. It's fun. Even though it's not real. | ||
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Last edited by magnetaress; 03-20-2021 at 08:03 PM..
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#4
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Enchanters are fine.
It would help the community if some whiney bitches got banned though, we all know that even if enchanters are changed, they'll just bitch about something else. I think the saying is "shit always sinks to the bottom"? | ||
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#5
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No one charmed until dire charm, and you all know it
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#6
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Quote:
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#7
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#8
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Played a necro on live, playing an ench on green.
I used charm extensively on my necro from Kunark to LDoN in every zone that had undeads, mostly in groups because fear kitting was so much more comfortable in solo, but I recon it was not something common among the playerbase. As an ench on p99, I recon that charm probably needs to be toned down (even if it's in a non classical way). I mainly play the class for the CC and group interraction, no need to be a DPS powerhouse as well. Plus, having to charm a pet with random breaks for hours in xp groups because people expect you to do so can get annoying and taxing on the nerves. Also, dire charm, lol, no one used that trash. Sometimes you had that green rogue pet that did the job, but it was junk most of the time. | ||
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Last edited by Zuglok; 03-21-2021 at 12:13 PM..
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#9
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Everyone pretends people in classic were morons because they don't want their enchanters to be nerfed
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#10
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Quote:
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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