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View Poll Results: How do you feel about Enchanter's power level? Multiple choice allowed.
Non-classically overpowered and needs nerf 66 33.33%
Non-classically overpowered and does not need nerf 19 9.60%
Classically overpowered and needs nerf (Bard, Nec, etc examples) 23 11.62%
Classically overpowered and does not need nerf 88 44.44%
Trivializes content and needs nerf 42 21.21%
Trivializes content and does not need nerf 16 8.08%
Multiple Choice Poll. Voters: 198. You may not vote on this poll

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  #1  
Old 03-20-2021, 06:37 PM
Jimjam Jimjam is offline
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I recently rolled another enchanter (red), and I have to say the pet was far stronger than I remember for 1-12 than my enchanter I played on TZ pre-Velious.

My classic experience was xp mobs were hard and would mince my pet, even easier xp mobs, whereas on red the pet could happily solo a bunch of xp mobs.

No numbers, just vague feels, though.
  #2  
Old 03-20-2021, 06:58 PM
DMN DMN is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
I recently rolled another enchanter (red), and I have to say the pet was far stronger than I remember for 1-12 than my enchanter I played on TZ pre-Velious.

My classic experience was xp mobs were hard and would mince my pet, even easier xp mobs, whereas on red the pet could happily solo a bunch of xp mobs.

No numbers, just vague feels, though.
Probably to do with the heightened regen rate of pets, which I believe only occurred when the pet was out of combat but I have no proof of that being the case so /shrug.
  #3  
Old 03-20-2021, 08:01 PM
magnetaress magnetaress is offline
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There were two combat overhauls one after vanilla, and one later on towards Lublin or pop. Enchanters and pet classes got massively more powerful.

That said, mages feel a bit under powered.

A ench pet with two fs daggers and swift like the wind used to be a broken killing machine.

I think pets relied less on con and had better innate stats, p99 seems to make up for it with raw hp, melee hits.

Pets probably just had really great ac/atk value on live but much lower ***HP, so they consistently could tank and dps red to the pet mobs. This makes total sense need a lot of combat logs with both pet end mob con plus running stats to prove that. I would, but I'm outgrowing the game sadly got serious illness to consider first.

Also high agi did make us run faster and stop us from being encumbered, I proved that with like 10 posts from external forums and an ancient real angelfire website that account got NUKED in a fit of wrath though. I was quite popular with mblake, ever after despite his animosity towards others like me and he was also a pretty straight laced fella that got devoured in a fit of cultural reassignment.

Anyway the proof is out there guys. I want to do EQ from scratch with vulkan api because I would get it right and publish a closed source licenced moldable server with FOSS level design tools.

Good luck getting mezzed fix and charm duration down to under 2 minutes 90% of the time as well as better agro requiring more focus on CC and cleaner pulls and probably halving the channeling rate for low AC cloth wearers.

Get that done, and it will feel tons better. Enchanters should also absolutely be splattererd into gibs by raid mobs in hate and fear. By the time you realize u got agro, it should be:LOADING PLZ WAITZ. Maybe a slim chance to live if you're planning your kite, cc and not waiting around like a goof with a charmed cleric ready to perma stun you, resist root and kill you with one totally unavoidable quad while disease cloud tries to land.

Im outa this thread for now folks, enjoy the recreation. It's fun. Even though it's not real.
Last edited by magnetaress; 03-20-2021 at 08:03 PM..
  #4  
Old 03-21-2021, 05:41 AM
derpcake2 derpcake2 is offline
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Enchanters are fine.

It would help the community if some whiney bitches got banned though, we all know that even if enchanters are changed, they'll just bitch about something else.

I think the saying is "shit always sinks to the bottom"?
  #5  
Old 03-21-2021, 10:41 AM
azeth azeth is offline
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No one charmed until dire charm, and you all know it
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Yea well you know, 6 years of Velious everything has been killed, only thing left to do is speedrun killing Detoxx guilds.
  #6  
Old 03-21-2021, 11:43 AM
loramin loramin is online now
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Quote:
Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
No one charmed until dire charm, and you all know it
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  #7  
Old 03-21-2021, 05:02 PM
chowdah555 chowdah555 is offline
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Quote:
Originally Posted by azeth [You must be logged in to view images. Log in or Register.]
No one charmed until dire charm, and you all know it
Dire charm was only good up to a lvl 46 mob so it generally made it pretty useless. It was only good for camping lower lvl dungeons where you need a reliable pet for long durations.
  #8  
Old 03-21-2021, 12:08 PM
Zuglok Zuglok is offline
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Played a necro on live, playing an ench on green.

I used charm extensively on my necro from Kunark to LDoN in every zone that had undeads, mostly in groups because fear kitting was so much more comfortable in solo, but I recon it was not something common among the playerbase.

As an ench on p99, I recon that charm probably needs to be toned down (even if it's in a non classical way). I mainly play the class for the CC and group interraction, no need to be a DPS powerhouse as well.
Plus, having to charm a pet with random breaks for hours in xp groups because people expect you to do so can get annoying and taxing on the nerves.

Also, dire charm, lol, no one used that trash. Sometimes you had that green rogue pet that did the job, but it was junk most of the time.
Last edited by Zuglok; 03-21-2021 at 12:13 PM..
  #9  
Old 03-21-2021, 04:15 PM
bwe bwe is offline
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Everyone pretends people in classic were morons because they don't want their enchanters to be nerfed
  #10  
Old 03-21-2021, 04:26 PM
loramin loramin is online now
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Quote:
Originally Posted by bwe [You must be logged in to view images. Log in or Register.]
Everyone pretends people in classic were morons because they don't want their enchanters to be nerfed
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