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#121
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It's also just completely at odds with human nature. I don't care how polite two guilds are, if they both want a target, they are going to race to kill that target. People do enjoy that competition, that's why they play here. There are tonnnnns of "mmos" that offer the ability to schedule raids (instances) you could play. There isn't any real difference between another guild denying you pixels, and simply not being able to defeat a raid encounter. In the latter case, the NPC you can't kill is denying you pixels. It's all pixel lust at the end of the day, whether it's instanced or not. | |||
#122
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![]() We should have instanced football and baseball games too; in one instance team A wins and the in the other instance team B wins!
After all, the only reason somebody gets really good at baseball is just to DENY other people trophies! Because they are just greedy losers! | ||
#123
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And sports teams do have drafts to prevent one team from doing just that. | |||
#124
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![]() Sports have structure and rule enforcement far surpassing the P99 raid scene, never a good analogy.
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#125
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![]() You dorks, the point of the analogy is that if we were to do that with sports, it would completely eliminate everything that makes them interesting, and also everything that makes achievements feel like achievements.
Again, you can easily play wow or EQ2 and you can have a lvl 80 flying mount character or whatever on day 1! And you can join a guild, and run instances and eventually kill the mob! But guess what? Even with instances, people will brag and gloat over which guild killed the instanced raid boss faster, or with fewer attempts, or with fewer people, because human nature. You're signing up for a different flavor of the exact same thing, it just has far less social interaction, which is the entire point of a massively-multiplayer game. I mean for me personally, one of the most enjoyable parts of competitive EQ is sitting around shooting the shit with people in other guilds who you are directly competing with while you wait for a mob to spawn. And forming alliances where sometimes you team up with another guild, and sometimes you don't, and sometimes you betray one another, and sometimes victories feel cheap, or well-deserved. It's a much richer experience, it's actually social, you actually remember specific people who you hate or who you love. If everyone can get everything on demand, it's all cheap and plastic and phony. | ||
#126
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They just like denying others to give an illusion to success for themselves in their terrible real lives | |||
#127
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And if you damage someone who is flagged for pvp you are flagged for pvp for 7 days. | |||
#128
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Like if it's the competition that you really care about, why don't you guys start an EQ Raid Championship where you schedule guilds to face off against each other? You could make official rules like real real sports leagues do. Everyone would be at the top of their game because they're prepared for the competition. You'd know who your next match was up against, so you could strategize specifically against their strengths and weaknesses. You know, like real sports do. | |||
#129
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The most simple of real life achievements eclipses any sort of faux achievement reached on P99. Successfully making a mortgage payment, completing a shift at work, raising your kids, or kissing a woman are 100x more impressive. Even the biggest NEET who refuses to acknowledge this knows it's true subconsciously. I know its mind-warping for the sweatiest of neckbeards that have sunk tens of thousands of hours into P99 by this point in the projects life to comprehend, but most people play MMOs for relaxation and socialization; a break from their busy, hectic lives of accomplishing things in the real world. They would like to experience whatever content is available in the game with their friends because its fun. The raid scene on P99 is not fun. Everyone knows that the people driving the current raid meta get their enjoyment from gatekeeping, multiple people in this thread have already brought it up. This has lead to countless hundreds if not thousands of people being driven away from the P99 servers in disgust over the last 10+ years, creating a closed loop where you only have the most addicted or twisted individuals participating. If you want a sports analogy, raiding on P99 is more akin to playing a casual flag football game at a family picnic and having a bunch of greasy 400 pound manchildren show up out of no where tackling your grandma while doing victory dances until you leave in disgust, at which point that call your family "losers" for not wanting to "compete". It's a shame because there is so much potential in P99 that will never be fully reached; I guarantee if the code of P99 was transferred to a new server with the only change being instanced raiding the population would quickly eclipse the combined populations of blue/green. | |||
Last edited by Ghost of Starman; 07-17-2022 at 10:31 AM..
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#130
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![]() I wonder if P99 is restricted in some of the changes they would be allowed to make, like Agents of Change. I remember EQ emulator cease and desists bringing down servers back in the day, like Winter's Roar becoming Shards of Dalaya, and wonder if daybreak backing up from them with P99 included any agreements. Especially considering how profitable TLPs are.
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