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#1
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What we do know is there is a dynamic relationship between your attack/level and the mobs ac/level in determining the relative chance of a DI 1-20 hit that is furthermore fuddled by the RNG. The RNG fuddling is why large parses are required for quality data interpretation. When I was running defensive parses on Live back in the day I typically looked for sample sizes of 5000-10000 hits with all other variables strictly controlled to find the most precise data. I’ve been doing these parses for a long time man. Such large parses are not reasonable. I’d be happy with 1 mob and 10 runs down to 20% health (5 of each str level). That would at least give us a fuzzy, if not 100% accurate, representation. The more hits the better. I would recommend not clicking slam at all so you can isolate only hits from mainhand weapon. If you want a partner in crime to help heal you, I can bring my 60 necro to HoT you to avoid any unnecessary down time. It’s a healing class that can likewise FD to allow the mob to reset and regen.
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Last edited by Troxx; 08-09-2023 at 03:47 PM..
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#2
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Ps: you can also get a lot more data out of each run down to 20% by equipping a crappy (I mean newbie level) 1hander and your shield.
The only thing that matters is comparative dps. With a crappy weapon you can beat on the same mob 10x longer or more before you drop it to 20%.
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#3
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I’m offering to log in and sit there with you healing you while we collect the data. I do not have a sk or a tank that can FD to reset the exact same mob to control all variables.
What I can do is heal you and likewise FD to reset the mob. Geared though you may be, your down time would be significant otherwise if you are testing vs an actually appropriate dark blue con mob. Remember, we’d be trying to isolate your melee dps and casting lifetaps or otherwise doing any damage other than auto attack would provide unwelcome variance. If you’re interested I can try to help out.
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#4
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You also agree that Paladins and SK's have the same damage table when you are simply auto attacking. So there won't be any difference in the white damage calculations. You can make a video with your Paladin, I am sure you can use lull to control the mobs just fine. That would actually help. I will be happy to admit I am wrong if you can provide hard evidence.
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Last edited by DeathsSilkyMist; 08-09-2023 at 04:02 PM..
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#5
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But whatever - I’ll try to think of a static dark blue mob in an out of the way place where nobody is likely to interfere if you’re not willing. I can always root it and camp I suppose.
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Last edited by Troxx; 08-09-2023 at 04:04 PM..
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#6
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#7
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B). No. We have already established that the turtle is a stupid target to run these tests on. C). I’m not video recording it. I don’t have the software, don’t want to download and install anything new, and don’t have a YouTube channel to upload it to regardless. Data will be provided nevertheless.
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Last edited by Troxx; 08-09-2023 at 04:11 PM..
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#8
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Once you have established a test that you feel is correct, I can do the same test on my SK later if need be. I appreciate you taking the time to do so!
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#9
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You can mark your tests by typing in chat, something like: "160 STR test start", "160 STR test end", etc. That way it will appear in the log file, so we understand what is going on. Thank you!
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Last edited by DeathsSilkyMist; 08-09-2023 at 04:26 PM..
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#10
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/facepalm
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