Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 08-22-2011, 01:44 PM
Harrison Harrison is offline
Banned


Join Date: Aug 2010
Location: Massachusetts
Posts: 2,320
Default

Item loot is retarded.
  #2  
Old 08-22-2011, 01:49 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,658
Default

Well I played with item loot, and I didn't care if I lost my shoes. It also gives reason to complete the obscure, no-drop quests that no one ever does.

It's hard to give my opinion without saying I'm advocating it for the server. I'm just trying to give my opinion as a pvper. :P
  #3  
Old 08-22-2011, 03:22 PM
Bardalicious Bardalicious is offline
Planar Protector

Bardalicious's Avatar

Join Date: Jun 2011
Posts: 1,684
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
[opinion]Global ooc is a terrible idea for peak populations greater than 250. Believe it or not, not everyone wants or needs to hear everything everyone has to say. It empowers idiots and spammers.

I know, I know. It will be suggested to turn off ooc. However, players shouldn't have to disable native, classic features of eq.. to satisfy the needs of others.

Low population, I'd advocate global ooc on for functionality, but still not for "chat".[/opinion]
Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Well I played with item loot, and I didn't care if I lost my shoes. It also gives reason to complete the obscure, no-drop quests that no one ever does.

It's hard to give my opinion without saying I'm advocating it for the server. I'm just trying to give my opinion as a pvper. :P

Disregard the vocal eqemu pvp crowd and set the server up how you'd envision playing on it imo. You're obviously an old school RZ player and we both know that the RZ pvp system worked just fine.

I'm in the same boat as you. It's pretty funny how many "hardcore PVPers" are advocating against item looting, as if playing on an RZ style server would automatically ensure you're going to get ganked and lose all of your best gear. People would play on the server no matter what, simply because of it being free of cheats and due to the reputation you guys at P99 have for stability. They'd learn the system and adapt to it just like the thousands of players back in '99-'01 did.
  #4  
Old 08-22-2011, 03:31 PM
Atmas Atmas is offline
Planar Protector


Join Date: Jun 2011
Location: In the bushes outside your window
Posts: 1,009
Default

Coin loot is fine.

Item looting just makes quick gains for the lucky and the zergs. XP gain or loss just promotes griefing and exploiting.
  #5  
Old 08-22-2011, 03:34 PM
Kope Kope is offline
Fire Giant


Join Date: Jun 2011
Posts: 789
Default

Quote:
Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
Disregard the vocal eqemu pvp crowd and set the server up how you'd envision playing on it imo. You're obviously an old school RZ player and we both know that the RZ pvp system worked just fine.

I'm in the same boat as you. It's pretty funny how many "hardcore PVPers" are advocating against item looting, as if playing on an RZ style server would automatically ensure you're going to get ganked and lose all of your best gear. People would play on the server no matter what, simply because of it being free of cheats and due to the reputation you guys at P99 have for stability. They'd learn the system and adapt to it just like the thousands of players back in '99-'01 did.
I have a lot of respect for you Bard but i don't think you're thinking long term here.

It's been many years since we were originally on live. Many people have families of their own now with children and don't have time to regrind out items they worked hard to get, or buy. Less people will play on the server because of this.

We need a server that can incorporate both the oldschool PVP crowd and people who want to try it out for the first time and be at least relatively successful at it.
  #6  
Old 08-22-2011, 04:05 PM
Rushmore Rushmore is offline
Planar Protector

Rushmore's Avatar

Join Date: Dec 2010
Posts: 1,262
Default

I will say Bard is a good player; I've seen this. But he hasn't been around with VZTZ for the last 4 years to see all it's failures.

And that's all the hardcore pvpers you say are trying to advocate.

Success.
__________________
The Rushmore Doctrine

Quote:
Originally Posted by GOD
"I will honor those who honor Me, but those who despise Me will be disgraced." HCSB 1 Samuel 2:30
  #7  
Old 08-22-2011, 01:56 PM
Pudge Pudge is offline
Planar Protector

Pudge's Avatar

Join Date: Mar 2011
Posts: 1,523
Default

there were ppl who got their ooc revoked, but yea that would create more hassle for GMs.

i just loved the ooc, and for some ppl it was the only reason they played. it built a sense of community, even if the sense was that some ppl are shitheads

could there be a way to limit OOC chat? Like, you get 1 line of ooc for every bubble of exp you earn, 3 lines of ooc for every yellow text you get, (the killer gets 3 lines, the person who died gets 1).. i dont know some kind of system. that would prevent spammers but still let ppl talk if they *really* wanted to. could also use their lines for global auction on items, etc.

just throwing out ideas trying to be creative. i would hate to see global ooc just disappear.
Last edited by Pudge; 08-22-2011 at 01:59 PM..
  #8  
Old 08-22-2011, 02:34 PM
God-King Abacab God-King Abacab is offline
Banned


Join Date: Aug 2011
Posts: 165
Default

Item loot becomes moot point come planar, and eventually is phased out by Velious as anyone able to collect thurg armor will have 90% of their slots no-drop by level 40
  #9  
Old 08-22-2011, 04:22 PM
Onry Onry is offline
Scrawny Gnoll


Join Date: Aug 2011
Posts: 24
Default

How hard would it be to revamp the classic yellow text to be a bit more descriptive? For example: If I somehow managed to kill someone 8 levels above me THAT is noteworthy and worth broadcasting like:

Onry has overcome impossible odds and killed <playername> in Crushbone.

For pvp fights with players within 2 levels of each other maybe use the classic yellow text and then in cases where someone ganks someone 8 levels below them either say nothing or taunt the killer for picking an easy fight like:

Onry has waved his e-peen in a wide swath killing <playername> in the process.

Come to think of it that might encourage the griefer so maybe just don't broadcast in cases where people kill those much lower than themselves. This entire idea however is based on the idea that conning players gives some sort of accurate idea of their level.

If it were me I'd probably take this a step further creating a bounty system where if people prey on lowbies enough they get a bounty on their heads. Then if someone kills that person they are rewarded in some way. It would probably have to be a bind on pickup item that could be traded for something in place of money... otherwise people will just grief on purpose and let their friends kill them for the bounty.

Dunno just thinking outloud. [You must be logged in to view images. Log in or Register.]
  #10  
Old 08-22-2011, 04:23 PM
Rushmore Rushmore is offline
Planar Protector

Rushmore's Avatar

Join Date: Dec 2010
Posts: 1,262
Default

OR maybe HAVE YT not say the zone in which YT happened.

Which would be a compromise possibly.

Speaking aloud as well.
__________________
The Rushmore Doctrine

Quote:
Originally Posted by GOD
"I will honor those who honor Me, but those who despise Me will be disgraced." HCSB 1 Samuel 2:30
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:43 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.