#121
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Continue embarrassing yourself please its really giving me a lot of enjoyment. | |||
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#122
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people like this guy, ladies and gents, is why i have zero faith in humanity.
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#123
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Im glad you guys enjoy this, somehow its become the most replied to post in the bugs section, and is on its way towards being the most viewed... Its a pity, that a big part of reason it got there is on the backs of people like you guys who would rather start shit, than come up with a solution.
You should be so proud of yourselves... | ||
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#124
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On another note for the first time viewers coming to the last page and seeing this, the complaint is as follows... A level 13 warrior shouldnt miss nearly as much as they do against a light blue, or green mob. Alot of the response has been that melee weapons hit rate is based on skill alone, but not one person has, or seems to be able to answer why the miss rate seems as high now, or higher, than it did at level 1... My weapon skill at level 13, is 70, which is far closer to 100, than to 0, which it was at level 1. Given the argument that hit rate is skill based, why hasnt the miss rate dropped noticably since level 1? Is 70 points of skill really so little even against mobs that should be fairly easy to kill?
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#125
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Morn, as a neutral observer I think you're reacting very defensively. You stated something, people disagreed with your assessment - they're not saying you're a bad person, they just disagree with you.
Maybe you should try playing a caster instead this go-round and see if you enjoy the game more. | ||
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#126
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Side note, I have a caster, and the pet is rather lame. Its just not as fun ordering a little minion around and watching it beat the crap out of everything while you stand around and organise the lint in your pockets. | |||
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#127
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Go read through your posts. It is QUITE clear that you were the one who started tossing around insults and acting like a baby well before anyone retorted back to you. | |||
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#128
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Define Irony? Howabout the person who's been so vehemently denying my issue and trolling my posts being the one to have made a post that actually validates and proves my point? Seriously president, I wish I'd found that post earlier, as it REALLY does give some validity to the issue here.. Now, if we can find a level 19 mellee char, who's about to hit level 20, and watch him ding and his skills go up, I'd say we've got a pretty good starting point for tracking down and flattening out that "hump" like it should be, cause it sure as hell wasnt as noticable in 1999 when I played.. Yeah, you've irritated me, but still... /hugz President. | ||||
Last edited by Morndenkainen; 05-19-2010 at 08:42 PM..
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#129
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EDIT* Nvm, guess it was after the fix. Either way, multiple posts here have reference there being a *hump* in classic at level 20 as well. So.. your still wrong. | |||
Last edited by President; 05-19-2010 at 08:46 PM..
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#130
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In WoW, there was a huge difference in 5 skill points. THIS is why I think you've spent too much time on WoW and it's skewing your memory of your time in EQ. | |||
Last edited by Desert; 05-19-2010 at 08:55 PM..
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