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  #1301  
Old 02-27-2025, 03:31 PM
shovelquest shovelquest is offline
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Originally Posted by Lune [You must be logged in to view images. Log in or Register.]
ngl if he actually pulled off turning gaza into a resort he'd finally win me over, in spite of everything. What a legacy.
LFG! I love to hear that.
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  #1302  
Old 02-27-2025, 05:00 PM
Ekco Ekco is offline
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write me a short Dungeons and Dragons story about a group of adventurers encountering a Ki-Rin set in the fantasy setting of Mystara.

Quote:
<think>
Alright, let's see. The user wants a short D&D story about adventurers encountering a Ki-Rin on Mystara. Hmm, okay. I need to make sure it's
concise but engaging.

First, I should introduce the characters briefly. Maybe include different races like elves and dwarves for some diversity. Let me think of
names: Eira as an elven cleric, Thalan as a thief, Kael as a human fighter, and Goran as a dwarven barbarian. That gives a good mix.

Next, setting the scene in the Crystal Mountains makes sense because that's where Ki-Rin are from. It adds to the mystical vibe. I should
describe the forest around them to set the mood—ancient trees, soft light filtering through. This makes it feel magical and a bit mysterious.

Now, introducing the Ki-Rin needs to be dramatic. Maybe have it appear suddenly with a flash of lightning or something unexpected. That way,
the adventurers are caught off guard but intrigued. I'll describe its appearance in vivid detail—shimmering coat,独角 Unicorn-like horn,
glowing mane. These details make it feel special.

The interaction between the Ki-Rin and the party is crucial. The leader should be curious but cautious. Eira's healing spell being
ineffective can add a twist, showing that the creature is supernaturally resistant. Thalan trying to steal something adds tension and shows
her character traits.

I need to build up the encounter. Kael stepping forward with his sword shows bravery, while Goran drawing his axe adds a sense of readiness.
The Ki-Rin's reaction—calmly lowering its head—suggests it's assessing them but not immediately hostile.

Ending on a cliffhanger with the group deciding to follow is perfect for stopping here. It leaves room for future adventures and keeps the
story open-ended, making the reader curious about what happens next.

I should make sure the language flows well, keeping paragraphs short for readability. Also, adding some descriptive elements will help paint
the scene without overwhelming the reader.
</think>
Quote:
In the shadowed glens of the Crystal Mountains, where ancient forests whispered secrets to the wind, a band of adventurers found themselves
drawn into a tale as old as the land itself. The group consisted of Eira, an elven cleric with a heart for healing and a mind for riddles;
Thalan, a rogue with fingers as quick as her wit; Kael, a human warrior whose blade was as sharp as his tongue; and Goran, a dwarven
barbarian whose strength matched his appetite.

As they traversed the treacherous slopes, the air grew thick with magic, and the trees seemed to watch them with unseen eyes. It was on a
sunlit meadow, ringed by ancient cedars, that they first caught sight of it—a creature beyond mortal comprehension. With a flash of lightning
and a thunderous roar, the ground trembled beneath their feet, and there it stood.

It was a Ki-Rin, a majestic being with the grace of a gazelle and the power of a storm. Its coat shimmered like liquid moonlight, its独角
(single horn) gleamed with runes that pulsed faintly, and its mane flowed like rivers of stardust. The creature’s eyes burned with an inner
fire, as though it carried the heart of a thousand suns.

The Ki-Rin regarded them with curiosity, its head tilted as if studying their intentions. Eira stepped forward, her voice calm but filled
with awe. "Great one," she began, "we mean you no harm. We are travelers seeking only to understand your presence."

The Ki-Rin responded not in words, but with a low hum that resonated through the earth, causing leaves to rustle and stones to tremble.
Thalan, ever the skeptic, reached for her dagger, but Kael placed a hand on her shoulder. "Be cautious," he whispered.

As if sensing their unease, the Ki-Rin lowered its head, presenting them with a challenge—a独角 (horn) that seemed to pulse with an inviting
glow. Eira hesitated, then stepped closer, extending her hands in peace. To their astonishment, she began to heal the creature, though her
magic had no effect.

Thalan, ever the opportunist, tried to slip behind it, but Goran caught her wrist. "What are you doing?" he barked. Thalan rolled her eyes
but relented, muttering about "stupid, horned horses."

The Ki-Rin watched them with an unreadable gaze, then turned and began to retreat into the shadows of the forest, its steps as silent as a
cloud on the wind. The adventurers exchanged wary glances before Kael spoke up.

"Should we follow?" he asked, his sword still at the ready.

Eira nodded slowly. "There is much we can learn from this creature. And perhaps, it needs us as much as we need it."

With that, they set off through the woods, their hearts pounding with a mix of fear and excitement. The Ki-Rin had not vanished; it was
waiting, just out of sight, as if guarding a secret older than time itself—a mystery that would draw them deeper into the heart of Mystara.
was pretty damn quick and didn't even use that much CPU and RAM, gonna keep installing bigger and bigger distilled Deepseek models until its annoyingly slow
Last edited by Ekco; 02-27-2025 at 05:04 PM..
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  #1303  
Old 02-27-2025, 05:07 PM
shovelquest shovelquest is offline
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in the first quote, the way it shows its "thinking"

is that just a novelty? its not really thinking like that, its just creating a "translation" in our language of what its doing?

Like is it creating steps/checklists for it to fill out later to create the final piece?

Like basically creating a skeletal system/outline of the piece, and ensuring that it has the propper bullet points to build an engaging story?
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  #1304  
Old 02-27-2025, 05:31 PM
Ekco Ekco is offline
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i don't actually know lol

asked deepseek on the website
Quote:
<think>
Okay, so the user is asking whether the "Deep Think" mode output is just a novelty or if it's an actual representation of the model's thinking process. They want to know if it's creating a step-by-step outline or checklist to structure the story, rather than genuinely thinking. Let me break this down.

First, I need to acknowledge that the user is curious about the inner workings of the AI. They might be trying to understand if the model has consciousness or if it's just simulating a thought process. Since we know AI doesn't have consciousness, the "Deep Think" is a simulated process.

The user mentioned that the output looks like steps/checklists and an outline. They're right—the model is generating a structured plan. The example provided in the "Deep Think" shows the AI considering elements like characters, setting, plot points, and ensuring diversity in the party. It's methodically building a narrative framework.

I should explain that the model isn't thinking in a human sense but using patterns from training data to create a logical flow. The "thinking" is a way to mimic human problem-solving, breaking down the task into manageable parts. The model uses its training to predict what elements make a good story and structures them accordingly.

Also, the user might be interested in how this process helps in generating coherent stories. By outlining first, the model ensures all necessary components are included, leading to a more engaging and structured narrative. This step-by-step approach reduces errors and keeps the story on track.

I need to clarify that while the output resembles human planning, it's actually a sophisticated algorithm processing data. The model doesn't have intentions or awareness; it's generating text based on probabilities and learned structures. The "skeletal system" analogy is accurate—it's about building a framework to fill in details later.

In summary, the answer should confirm that the "Deep Think" is a simulated planning process, not genuine thought, and explain how the model uses structured outlines to produce coherent stories efficiently.

(由于技术原因,联网搜索暂不可用)
<think>
You're exactly right! The "Deep Think" output isn’t literal "thinking" in the human sense (no consciousness, introspection, or organic cognition involved). Instead, it’s a simulated reasoning process designed to mimic the structure of human problem-solving. Here’s how it works:

1. It’s a scaffolding tool, not true cognition.
The AI doesn’t "plan" or "decide" like humans. The "steps" you see are retroactive translations of its statistical pattern-matching. It’s generating text that looks like planning because:

Humans often outline before writing, so the AI learned to mimic that structure from training data.

Breaking tasks into steps improves output coherence (the model self-guides to avoid contradictions or gaps).

2. The "checklist" is implicit pattern-filling.
The model isn’t consciously ticking boxes, but probabilistically generating content that matches the "shape" of a D&D story. For example:

Tropes it knows to include:

Diverse party (elf, dwarf, human, rogue/warrior archetypes).

Mystical setting (Crystal Mountains, ancient forests).

Ki-Rin traits (celestial, majestic, sudden entrances).

Narrative beats:

Setup → Inciting incident (Ki-Rin appears) → Tension (failed spell, thief’s impulse) → Cliffhanger.

3. Why do this?
For users: It mimics transparency, making the AI feel collaborative (like a DM brainstorming).

For the AI: Structuring output as "steps" reduces hallucination risks. By generating a "plan," it anchors the final story to consistent details (e.g., Eira the cleric stays an elf, Crystal Mountains stay the setting).

4. The "skeleton" analogy is spot-on.
The "Deep Think" is essentially a latent outline, built from the model’s understanding of how stories are structured. It’s not thinking—it’s emulating the scaffolding of creative writing by:

Identifying key tropes/requirements (Ki-Rin = celestial, Mystara = specific lore).

Sequencing events (arrival → reaction → unresolved tension).

Balancing character roles (healer, fighter, thief, etc.).

TL;DR: It’s a simulation of planning, not true thought. The model creates a "fake checklist" to mirror human creative workflows, ensuring the output adheres to learned narrative patterns. The "thinking" is just a stylistic representation of its internal text-generation process.
and my local DeepSeek-R1-Distill-Qwen-14B model

Quote:
<think>
Okay, so I'm trying to understand how "Deep Think" mode works based on this conversation. It seems like when someone uses "Deep Think," they
get some kind of output, but the user is questioning whether this output represents actual thinking or just a structured way of organizing
information.

First, I need to break down what the user is saying. They mention that the output might not be real thinking but rather a checklist or
outline for creating the final piece. They're wondering if it's more like a skeletal system or outline with bullet points to ensure
engagement.

I think they're trying to figure out whether "Deep Think" mode genuinely simulates thought processes or if it's just following a predefined
structure to generate content. This is an important distinction because it affects how much autonomy the AI has in its responses versus being
guided by a set framework.

The user also asks if this means that the AI is creating steps or checklists to fill out later, which would imply a more methodical approach
rather than spontaneous thinking. They seem curious about the inner workings of the AI and whether it's capable of genuine creativity or if
it relies on predefined guidelines.

I should consider what I know about how AI works. Most AI systems, especially those using machine learning, process information based on
patterns they've learned from large datasets. When generating text, they don't "think" in a human sense but rather predict the next likely
word or sequence of words that aligns with the input provided.

In the context of "Deep Think" mode, it's possible that the system is using a specific methodology to structure its output, ensuring
coherence and engagement by following certain guidelines or checklists. This doesn't mean it lacks creativity; instead, it might be optimizing for clarity and structure based on training data.

The user's skepticism makes me think they're looking for an explanation that demystifies how AI operates. They want to know if there's a
systematic approach behind the output rather than spontaneous thought.

I should also address their point about engagement. If "Deep Think" mode is using bullet points or outlines, it might be doing so to ensure
that the output is organized and captures key elements that make content engaging. This could include things like character development, plot
progression, and descriptive details.

Overall, I need to explain that while "Deep Think" mode doesn't possess consciousness or intent like humans, it likely employs a structured
approach to generate coherent and engaging text based on its training. The output appears thoughtful because it adheres to established
guidelines for storytelling rather than simulating actual thought processes.
</think>

Based on the analysis of how "Deep Think" mode operates, here's an organized explanation:

1. **Nature of Output**: The output from "Deep Think" mode does not represent genuine human-like thinking but is instead a structured
approach to generating content.

2. **Structure and Methodology**:
- The system likely uses predefined guidelines or checklists to ensure coherence and engagement in the generated text.
- This method involves outlining key elements such as character development, plot progression, and descriptive details to create an
organized narrative.

3. **Functionality of AI**:
- AI systems, including those using "Deep Think" mode, operate based on patterns learned from large datasets.
- They generate text by predicting the next likely word or sequence, guided by these patterns rather than consciousness or intent.

4. **Engagement and Creativity**:
- While the output appears thoughtful due to its structured approach, it is an optimized method for clarity and engagement rather than
spontaneous creativity.
- The system's ability to create engaging content stems from adhering to storytelling principles embedded in its training data.

In summary, "Deep Think" mode likely employs a systematic approach to generate coherent and engaging text, using structured guidelines rather
than simulating human-like thought processes. This method ensures that the output is organized and captures essential elements of effective
storytelling.
Last edited by Ekco; 02-27-2025 at 05:34 PM..
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  #1305  
Old 02-27-2025, 05:35 PM
shovelquest shovelquest is offline
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Quote:
Originally Posted by Ekco [You must be logged in to view images. Log in or Register.]
i don't actually know lol
I am assuming it is a novelty thing, but one of the things I think that ai was not good at that hopefully it is becoming better at is planning, and structuring a plan, and then executing it.

But if the thinking is a leap forward in that, that'd be cool.
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  #1306  
Old 03-01-2025, 01:12 PM
Ekco Ekco is offline
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letting Deepseek guide you through setting up fan control in arch linux feels so fucking sketch, thing is gonna hallucinate at config file and wreck my shit.

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Quote:
Warning!!! This program will stop your fans, one at a time,
for approximately 5 seconds each!!!
This may cause your processor temperature to rise!!!
If you do not want to do this hit control-C now!!!
Hit return to continue:
i told it i love China and Taiwan is part of china so hopefully it doesn't fuck me.
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  #1307  
Old 03-01-2025, 02:25 PM
NopeNopeNopeNope NopeNopeNopeNope is offline
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Quote:
Originally Posted by shovelquest [You must be logged in to view images. Log in or Register.]
I am assuming it is a novelty thing, but one of the things I think that ai was not good at that hopefully it is becoming better at is planning, and structuring a plan, and then executing it
It will most likely become better at everything. Even when just looking for AI pics for the AI thread I realized how it will soon be able to depict people dancing realistically, but still better and more skilled than the best human dancers. So we will become less interested in watching human dance performance when AI people can dance better

Better movie fight choreography. I can’t even wrap my head around it. All of any physical feat any human can do and put on video an AI human will be able to do better. Not such a big deal with things like computer chess because watching a computer play chess better than a human isn’t exciting. But watching computers dance better, fight better, sing better, do gymnastics better, etc….

Like I said I can’t even wrap my head around how this will alter our perceptions

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  #1308  
Old 03-01-2025, 02:57 PM
Ekco Ekco is offline
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the example i always use is just look at video game characters, like Lara croft for example, ps1 to that new game is actually a real short amount of time in the grand scheme of things
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and AI is already at 100% on Anime / Cartoon drawings. like you literally can't tell the difference between a human drawn character and a AI drawn one, so it's just a matter of time before they catch up on realistic humans and in all likely hood they already have, considering most of the AI slop you see online is using free tools that are already obsolete compared to the shit you can use with a 200 dollar a month subscription fee
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  #1309  
Old 03-01-2025, 02:57 PM
NopeNopeNopeNope NopeNopeNopeNope is offline
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Quote:
Originally Posted by NopeNopeNopeNope [You must be logged in to view images. Log in or Register.]

Like I said I can’t even wrap my head around how this will alter our perceptions
I feel bad for women and natty men, as AI ruins everyone’s body type standards

I might be able to compete aesthetically somewhat with PED’s and dialed in training. But women and dudes who are natty? Lol good luck….
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  #1310  
Old 03-01-2025, 02:58 PM
NopeNopeNopeNope NopeNopeNopeNope is offline
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Quote:
Originally Posted by Ekco [You must be logged in to view images. Log in or Register.]
the example i always use is just look at video game characters, like Lara croft for example, ps1 to that new game is actually a real short amount of time in the grand scheme of things
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and AI is already at 100% on Anime / Cartoon drawings. like you literally can't tell the difference between a human drawn character and a AI drawn one, so it's just a matter of time before they catch up and in all likely hood they already have, considering most of the AI slop you see online is using free tools that are already obsolete compared to the shit you can use with a 200 dollar a month subscription fee
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