Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Reply
 
Thread Tools Display Modes
  #1  
Old 09-03-2022, 07:09 AM
Dogz_SS Dogz_SS is offline
Scrawny Gnoll


Join Date: Apr 2022
Posts: 26
Default

If we're talking about group dps, I'd take a magician EVERY SINGLE TIME over a shaman and it wouldn't even be close. Mage is an absolute group dps monster.
Reply With Quote
  #2  
Old 09-03-2022, 09:12 AM
Vexenu Vexenu is offline
Planar Protector


Join Date: Feb 2012
Posts: 1,206
Default

DSM, you keep harping on the utility value of a Shaman over a Mage, but would you not concede that a Necro would bring even more utility to the group, as well as higher DPS than a Shaman?

They can spot heal. They can snare. They can pull. They can mez on charm breaks. They can twitch. They can charm undead. They can rez. They have a much better pet. Hell, they can even root rot adds off the side the way you claim is effective!

And they are providing most of this value for the entire leveling process, not just at level 60 after acquiring the most expensive spell in the game.

It's time to face facts, DSM: your fat Ogre Shaman has no place in this group, and should be relegated to the tunnel SoWing newbs and selling potions.
Reply With Quote
  #3  
Old 09-03-2022, 09:29 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,122
Default

Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
DSM, you keep harping on the utility value of a Shaman over a Mage, but would you not concede that a Necro would bring even more utility to the group, as well as higher DPS than a Shaman?

They can spot heal. They can snare. They can pull. They can mez on charm breaks. They can twitch. They can charm undead. They can rez. They have a much better pet. Hell, they can even root rot adds off the side the way you claim is effective!

And they are providing most of this value for the entire leveling process, not just at level 60 after acquiring the most expensive spell in the game.

It's time to face facts, DSM: your fat Ogre Shaman has no place in this group, and should be relegated to the tunnel SoWing newbs and selling potions.
Necro is a great choice too. But Necros can't Malo -> Malosoni -> Slow hard mobs like Ixiblat Fer, for example.

As I said before, my choice would be Shaman/Enchanter/Necro/Cleric. You get all the utility you need for basically any fight a four man group could do, and you will still DPS fine.
Reply With Quote
  #4  
Old 09-03-2022, 12:53 PM
Gloomlord Gloomlord is offline
Fire Giant

Gloomlord's Avatar

Join Date: Dec 2020
Location: Australia
Posts: 683
Default

Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
DSM, you keep harping on the utility value of a Shaman over a Mage, but would you not concede that a Necro would bring even more utility to the group, as well as higher DPS than a Shaman?

They can spot heal. They can snare. They can pull. They can mez on charm breaks. They can twitch. They can charm undead. They can rez. They have a much better pet. Hell, they can even root rot adds off the side the way you claim is effective!

And they are providing most of this value for the entire leveling process, not just at level 60 after acquiring the most expensive spell in the game.

It's time to face facts, DSM: your fat Ogre Shaman has no place in this group, and should be relegated to the tunnel SoWing newbs and selling potions.
This gave me a good laugh, so I guess something good came out of this threat at least.

The man is insane. Even if he's trolling!
Reply With Quote
  #5  
Old 09-03-2022, 01:07 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,122
Default

Quote:
Originally Posted by Gloomlord [You must be logged in to view images. Log in or Register.]
This gave me a good laugh, so I guess something good came out of this threat at least.

The man is insane. Even if he's trolling!
Both you and PlsNoBan already admitted the DPS of the fourth person is irrelevant. The debate is lost just from that lol. Enchanters provide the DPS, Shaman provides access to more camps and safety. If you think your group is good enough, just roll with 3 or 4 Enchanters instead. I know you guys understand RNG can cause issues. It is why you aren't suggesting 3-4 Enchanters[You must be logged in to view images. Log in or Register.]

Quote:
Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
Like honestly it's funny and all but I was debating dusting off my old rogue at some point and this thread is 100% reason enough to make me never give VQ a second look while this guy is a member. I'm sure they're fine and like most guilds have plenty of good people. But I think I'd kill myself if I had to listen to this level of nonsense in voice comms/guild chat all the time. DSM alone steering potential apps to Riot.
You have no basis for this claim. I would be more worried about you to be honest. You think anybody who disagrees with you is autistic. You start yelling at them, and nobody can stop you, even when presented with factual data. The 500+ insult/meme posts combined from you and the other trolls is pretty damning.
Last edited by DeathsSilkyMist; 09-03-2022 at 01:10 PM..
Reply With Quote
  #6  
Old 09-03-2022, 01:17 PM
Gloomlord Gloomlord is offline
Fire Giant

Gloomlord's Avatar

Join Date: Dec 2020
Location: Australia
Posts: 683
Default

Where the hell did we say the DPS was irrelevant?!?! [You must be logged in to view images. Log in or Register.]

We said the utility was irrelevant. Why? Because you argue it's worth keeping the shaman for, even though it clearly isn't.

[You must be logged in to view images. Log in or Register.]
Reply With Quote
  #7  
Old 09-03-2022, 03:18 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 4,470
Default

Quote:
Originally Posted by Gloomlord [You must be logged in to view images. Log in or Register.]
Where the hell did we say the DPS was irrelevant?!?! [You must be logged in to view images. Log in or Register.]

We said the utility was irrelevant. Why? Because you argue it's worth keeping the shaman for, even though it clearly isn't.

[You must be logged in to view images. Log in or Register.]
Yup if you have a cleric and ench zero need for the shaman
Reply With Quote
  #8  
Old 09-03-2022, 09:55 AM
Chortles Snortles Chortles Snortles is offline
Banned


Join Date: Aug 2019
Posts: 914
Exclamation

b-b-b-b-but guys!!!!! moST gRouPs dOnT CARe aBouT DPS
root rots adds in ur direction
(lol)
Reply With Quote
  #9  
Old 09-03-2022, 10:10 AM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,122
Default

Quote:
Originally Posted by Chortles Snortles [You must be logged in to view images. Log in or Register.]
b-b-b-b-but guys!!!!! moST gRouPs dOnT CARe aBouT DPS
It's true. When was the last time a group asked for a gear check? If people really cared about DPS in groups, you would see gear checks all the time. Often times you are losing 20-30 DPS just by picking players with average gear.

https://www.youtube.com/watch?v=J_Pro4F0B0I - A Shaman can get Hechaeva down 80% in 9 minutes. That is 19800 / 540 = 35 DPS, including doing all of the tanking, debuffing, slowing, and healing. With an Enchanter and a Necro, you are adding at least 115 DPS to the fight, which bumps the DPS up to 150. Just having that combination already reduces the fight time to 165 seconds. (24750 / 150) = 165. This doesn't even include the Cleric occasionally nuking since the Shaman is freeing up the Cleric's mana due to not needing to heal as much.

Most people aren't going to exchange a large amount of safety and ability to do other camps like Ixiblat Fer to save an extra minute on a fight that is already less than 3 minutes.

The content that a four man group can do just doesn't have enough HP to justify caring about boosting DPS to the limit. Even a beefy mob like Hechaeva is going down quick.

Remember, any time your group wipes, has to reset mobs, gate, etc., you are losing time too.

That is why Shaman/Enchanter/Necro/Cleric would be the best combination in my opinion. You have plenty of DPS to quickly level to 60. That's really not a tough thing to do with four people. And at 60 you maximize the high end camps you can do.
Last edited by DeathsSilkyMist; 09-03-2022 at 10:34 AM..
Reply With Quote
  #10  
Old 09-03-2022, 10:46 AM
PlsNoBan PlsNoBan is offline
Fire Giant


Join Date: Jul 2018
Posts: 815
Default

Kinda weird he keeps bringing up Ixiblat. It's almost like he's specifically mentioning niche scenarios where a shaman is more useful? I wonder why he'd be doing that?


P.S. Still lookin out for all those posts from people that want root rotted adds in their xp group camp. I'm sure we'll see a flood of posts any second now.
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:36 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.