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#1
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Charming on raids is mentioned in several classic fear and hate guides. Atleast for Druids it is.
With Tashan and Malo it was reliable especially during Kunark once the mobs were all blue by 8-10 levels. Classic Fear Guide Quote:
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Last edited by Daldaen; 08-05-2014 at 01:14 PM..
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#2
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Quote:
H
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Haynar <Millennial Snowflake Utopia>
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#3
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Oh people 13 years ago playing EQ were ready for charms to break.
Basically every 6 seconds. | ||
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#4
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Without meh. As a 60 Druid I have shiverback last decent durations. Rarely does it last full duration. Rarely does it break in first few ticks. I'd say 2-3 min is normal for a charm. This is with Glamour (-10 MR Druid tash) and level 60.
If you want I can pull logs... Will be tough to remember what I got tashed or malo'd though.
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#5
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[Tue Aug 05 19:51:30 2014] A revultant rat blinks.
[Tue Aug 05 19:57:17 2014] Your charm spell has worn off. -- 5min 47sec [Tue Aug 05 19:57:33 2014] A revultant rat blinks. [Tue Aug 05 19:58:17 2014] Your charm spell has worn off. -- 0min 44sec [Tue Aug 05 19:58:26 2014] A revultant rat blinks. [Tue Aug 05 20:07:36 2014] Your charm spell has worn off. -- 9min 10sec [Tue Aug 05 20:07:53 2014] A revultant rat blinks. [Tue Aug 05 20:11:42 2014] Your charm spell has worn off. -- 3min 49sec [Tue Aug 05 20:11:56 2014] A revultant rat blinks. [Tue Aug 05 20:16:18 2014] Your charm spell has worn off. -- 4min 22sec [Tue Aug 05 20:16:36 2014] A revultant rat blinks. [Tue Aug 05 20:17:13 2014] Your charm spell has worn off. -- 5min 47sec [Tue Aug 05 20:17:28 2014] A revultant rat blinks. [Tue Aug 05 20:19:43 2014] Your charm spell has worn off. -- 2min 15sec [Tue Aug 05 20:19:55 2014] A revultant rat blinks. [Tue Aug 05 20:22:43 2014] Your charm spell has worn off. -- 2min 48sec [Tue Aug 05 20:22:55 2014] A revultant rat blinks. [Tue Aug 05 20:29:07 2014] Your charm spell has worn off. -- 6min 12sec [Tue Aug 05 20:29:27 2014] A revultant rat blinks. [Tue Aug 05 20:36:08 2014] Your charm spell has worn off. -- 6min 41sec [Tue Aug 05 20:36:31 2014] A revultant rat blinks. [Tue Aug 05 20:42:36 2014] Your charm spell has worn off. -- 6min 5sec [Tue Aug 05 20:43:54 2014] A revultant rat blinks. [Tue Aug 05 20:50:21 2014] Your charm spell has worn off. -- 6min 27sec [Tue Aug 05 20:50:43 2014] A revultant rat blinks. [Tue Aug 05 20:51:03 2014] Your charm spell has worn off. -- 0min 20sec [Tue Aug 05 20:51:20 2014] A revultant rat blinks. [Tue Aug 05 20:51:27 2014] Your charm spell has worn off. -- 0min 7sec [Tue Aug 05 20:51:44 2014] A revultant rat blinks. [Tue Aug 05 20:52:51 2014] Your charm spell has worn off. -- 1min 7sec [Tue Aug 05 20:53:15 2014] A revultant rat blinks. [Tue Aug 05 20:57:39 2014] Your charm spell has worn off. -- 4min 24sec These are all the values on a mob 11-12 levels lower than myself, not particularly MR and usually debuffed with -10MR, occasionally he had malo from random maloing mobs. Average charm was about 4min 7s~ If this mob were several levels higher (52-53) that average drops down hugely down to 1-2min, maybe even worse. I'd have to pull up my logs from charming dire wolves in Kael to be sure. Charm is working pretty close to classic.
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Last edited by Daldaen; 08-05-2014 at 10:07 PM..
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#6
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Yeah charming stuff in Fear/Hate was dicey when the level cap was 50, because level difference makes the most difference in charm breaking. Now that we are 60, those mobs are 10-13 levels lower than the person charming.
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | ||
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#7
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Nirgon, the reason charm is more prolific over here than live (like many of unclassic behaviors on this server) is far more due to other factors than difference in game mechanics.
1) Stable Connection, both in terms of lag and disconnects. Self explanatory. 2) Technique for breaks not being common knowledge. 3) Levels. The vast majority of even the hardcore players in their server's #1 raid guilds weren't 60 until Mid-Late Velious. 55+ were fine in any zone. Kunark was mostly designed to get to 60, it was not designed for level 60 play. As such, the content (and prior content such as the Planes) is laughably easy to a group of 60s. The majority of the stuff that 60 enchanters are charming over here is level 45-50. 10-15 levels on a target will allow for a 5 minute or so average charm. 4) Complete knowledge of zones, accompanying npcs, and general lack of fear of CR. In my opinion, this is probably the biggest reason. I have 0 fear of death on Project 1999. Exp doesn't matter and I know there is no zone that I cannot CR myself out of with relative ease. Come Velious, you can drag my corpse to under Lady Nevedaria's belly on a full spawn - it won't matter to me, I'll fish it out. In addition to the above, I don't believe players realized how powerful charm was until dire charm, but that is more of an opinion of mine. The best resource that we have on charm during this era is Xornn's guide thats been posted before.
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#8
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Quote:
I'm just still standing over here... ya know with the lvl 50 druids charming shiverbacks (ya the lower con one, fine) reliably in fear being completely f'd up. Or every enchanter on the server in seb grabbing a dar knight as a pet no problem like that shit's free. In fact, every tick there should be at LEAST a 5% chance of the charm breaking (let's say just the base chance that should be working). Is that even the case right now? Doesn't seem like it. Same with roots lasting crazy durations.... even on, you guessed it planar trash which should be some of the most resistant mobs in the game outside of having an elemental affinity or being completely immune. It's just wrong and the people doing it are defending their pixel gains. Period. Same as the previous issues with charming Sirran. | |||
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Last edited by Nirgon; 08-06-2014 at 06:47 PM..
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#9
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Quote:
I have no idea where the 5% figure is coming from. Anyhow, I do think that you're drastically underplaying how important levels are to the charm equation. The Dar's you mention are 45-50. Ideally, a 60 is looking for a 47-48 pet. Even Krups can be level 49. In general, the stuff that you're charming is 10-15 levels below you. Again, Planes weren't designed for 60 play. The vast majority of Kunark wasn't either. 60s are going to seem really strong in a playground of level 45-50 mobs, and they should. At this point though, I'm jumping on the post logs bandwagon.
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#10
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Dald, Glamour is -20 RM
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