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  #131  
Old 10-06-2014, 03:54 PM
mgellan mgellan is offline
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Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
I'm not sure where those initial threads by Mazam and I went however, I'm pretty sure we were offering Inny, Fay, Tal, Gore, Vox/Nagy's on some rotation, Draco and Maestro. Many of those mobs are epic mobs - significant epic mobs, might I add. I agree that our original proposal wasn't as favorable to Class-R as the current system, but we absolutely took the initiative to get some sort of ball rolling.
I feel Omni currently enjoys an amiable relationship with the Class C guilds, so I for one am happy to concede that there have been significant changes to attitude towards more casual players - can we get the discussion off history and perhaps look forward and see what agreements might be workable for Velious?

Regards,
Gord
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  #132  
Old 10-06-2014, 03:56 PM
toolshed toolshed is offline
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sooooo we could all bitch about Kunark being limiting in raid content..... or we could play on the beta server and get Velious out.......

Ah fuck it, LawyerQuest is just so much fun!
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  #133  
Old 10-06-2014, 03:56 PM
Erati Erati is offline
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Velious needs to be FFA so everyone can stretch out their neckbeards and e-peens to new heights

however

the old Kunark mobs/Classic mobs should still rotate C/R but at that point should probably get rid of FFA since Velious will offer the real FFA competition
  #134  
Old 10-06-2014, 03:56 PM
mgellan mgellan is offline
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Originally Posted by kotton05 [You must be logged in to view images. Log in or Register.]
Class system gone with velious
Yeah, so I hear people say (with the glaring exception of Rogean) - I think that would be a huge mistake that would seriously reduce the uptake for returning players, so lets talk about alternatives that are palatable?

For example Class C agrees 1 in 3 raid mobs will be left to Class R for rotation, 1 in 3 Class R can participate in FFA, 1 in 3 Class C reserved. Easy peasy.

Regards,
Mg
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Last edited by mgellan; 10-06-2014 at 04:00 PM..
  #135  
Old 10-06-2014, 03:59 PM
Erati Erati is offline
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Quote:
Originally Posted by mgellan [You must be logged in to view images. Log in or Register.]
Yeah, so I hear people say (with the glaring exception of Rogean) - I think that would be a huge mistake that would seriously reduce the uptake for returning players, so lets talk about alternatives that are palatable?

Regards,
Mg
I think theres a misconception with the rumors of the class system being axed for Velious

I doubt its going to be completely removed as it represents the opportunity for brand new players/guilds coming to the server and seeing raid content without having to throw away their lives to see a proper dragon

I do feel though at the same time it is impossible to start Velious mobs with a R/C rotation on them because no one has experienced P99 Velious yet so how can you qualify which mobs belong in the system or not til we have all experience what they are like on our box
  #136  
Old 10-06-2014, 04:03 PM
Ella`Ella Ella`Ella is offline
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There is also a misconception that you have to throw your life away in order to see dragons in class C.

Quote:
brand new players/guilds coming to the server and seeing raid content without having to throw away their lives to see a proper dragon
That's really not the truth.

Class C, whether it be TMO or IB expects some degree of tracking and attendance, but it's really not that overbearing to anyone's schedule. If you want to see a dragon, the expectations are pretty forgiving. However, loot in both guilds, is awarded to those who have higher overall metrics in tracking and attendance. Also not that TMO gives preferences to mains on loot regardless of the stats of another player if they are requesting the loot for an alt.
  #137  
Old 10-06-2014, 04:05 PM
Daldaen Daldaen is offline
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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
So what is Class C's biggest counter argument to Raev/Chest's proposal of making FFA spawns either spawn in groups ( so there's some semblance of strat/mobilization ) or making sim-repops pure FFA w bag limits and having normal spawns only rotate C/R

The latter would require no coding ( besides update to the raid site ) and would probably give people the best mix of what everyone wants.

Repops would remain the most fun/rewarding
Normal spawns would allow for playstyles to remain on their respective sides of the fence
C/C/R rotation is fine just include VP in it.

Repops go full FFA and don't change class status. Bag limit is thrown out entirely. So that its truly free for all.

70-30% will stay the same ratio. Class R gets VP spawn every 3rd week and Class C doesn't lose any FFA targets to Class R nor are they locked out of respawn targets from bag limiting.

That will lead to no CotH ducking (unless Class C wants it). No poopsocking (unless Class C wants it). Same amount of mobs to respective classes. True competition among guilds on respawns.
  #138  
Old 10-06-2014, 04:09 PM
arsenalpow arsenalpow is offline
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CCR is unacceptable even with VP in the mix (which will never happen)

The easiest fix without changing a hundred things is to just make all FFA mobs for the week spawn simultaneously.

The next best option is C/R only with FFA for all repops.
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  #139  
Old 10-06-2014, 04:11 PM
Erati Erati is offline
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Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
There is also a misconception that you have to throw your life away in order to see dragons in class C.



That's really not the truth.

Class C, whether it be TMO or IB expects some degree of tracking and attendance, but it's really not that overbearing to anyone's schedule. If you want to see a dragon, the expectations are pretty forgiving. However, loot in both guilds, is awarded to those who have higher overall metrics in tracking and attendance. Also not that TMO gives preferences to mains on loot regardless of the stats of another player if they are requesting the loot for an alt.

I am more or less talking about a brand spankin new player who hasnt even created his character yet nor the guild he will establish

that player JUST starting out certainly has to throw away a significant portion of his life in order to raid casually, and if the class system is thrown away at Velious, that person is forced to b in a Class C guild or fight for left over scraps

thats why I felt the Class system should stay active even in Velious, just not include Velious mobs right off the bat
  #140  
Old 10-06-2014, 04:11 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
CCR is unacceptable even with VP in the mix (which will never happen)

The easiest fix without changing a hundred things is to just make all FFA mobs for the week spawn simultaneously.

The next best option is C/R only with FFA for all repops.
Making FFA spawn simultaneously is good. But that requires a code change I think. Having mobs trigger other mobs in other zones sounds very difficult to set up with EQ Code.

C/R/C/R will lose to many valuable pixels as stated above. Going from 70-30 to 50-50 (not truly 50-50 since VP is 6 mobs and completely exempt), will be deemed unacceptable since Class C loses pixels in this case I think.
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