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  #131  
Old 10-28-2014, 04:09 PM
Lazie Lazie is offline
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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
What?

http://www.project1999.com/forums/sh...16&postcount=1

dated 7/15/14 when he amended this to allow for mages to track ( after much uproar )

Its 10/28/2014

So around 3 months of this 'style' of raiding has single handily ruined the raid scene?

Give me a break.
Did I say it ruined anything ? I talked about the current way things happen now and the cause of it. Remember Sirken had to make that post because Taken attempted to gate on a Nagafen characters they had bound there.

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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
3 months of having mages dominate tracking did not ruin the raid scene, not even close, the raid scene was already reaching boiling points in several areas ( mainly FFA) BEFORE Sirken made that post.....its why...'gasp'....he even instituted a change
Again. Where did I use the word ruined ? I'm confused. You asked my opinion of what Class C wants. I pointed to a instance that made FFA what it is and then explained my stance about racing. I never said it ruined anything.

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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
Its like you guys dont even remember javspam-autofire tagging

Oh right that was only Taken doing that as well.
You might want to bury this part of the topic. Just will cause more arguing. There was only one suspension for autofire after all.

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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
I guess Taken is pretty much responsible for the raid changes too since our leader was a part of those discussions, might as well give us credit for that since we already get credit for the other stuff we didnt create.
Uhm, Yes Taken created the cothing to spawns on the FFA cycle. Stop trying to hide that fact behind rhetoric. No one is saying you ruined anything or blame you for anything bad. It's just what got the FFA spawns to what they currently are.

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Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
back on subject


Lazie I totally understand your point about creating a barrier of entry for new raid guilds (or current ones) that basically requires them to make a guild mage account to participate in FFA. I get that. Makes sense that theres a fundamental problem with that because its dumb to require ANYTHING that specific to join in when everyone should have a pretty equal shot at getting the encounter cept for gear/experience/skill.

The racing tho, is not the perfect solution, its another band aid solution albeit one that would provide us with something different for a couple months.

So if TMO's goal is to give us something different for now with no big changes to the overall feel than thats fine and all, but we are trying to figure out what can be done to the overall fundamental feel within the confines of R/C/FFA system.

The only thing I like about racing is anyone can do it.

There are many things I dislike about racing, so many I am not going to list them again.

If we could standard issue mages with COH to any guild that wanted to try FFA, it would be as close to level playing field and easy to police as we can get.

Problem is it's ridiculous to have that much power to 1 class in the raid game's success or fail.

So, besides racing and besides mages and besides repops are FFA R/C


what other ideas we got? there are smart people out there...
Again. Racing is what Sirken also specified in your post as to what the GM's want to see. You linked it, reread it. Class C took this literally and it is what we do. It's fun and easy to police. You guys seem to want to continue to create a barrier of entry for guilds on FFA spawns based on whether a person wants to CotH duck or not.

We can play the game that way as it is as well on FFA spawns and not worry about changes. You seem to be over thinking the problem. It doesn't need some grand change to rework everything that it is. It just needs to be tweaked to allow more approachability. The things you are arguing for just doesn't add to a more competitive raid scene that more of the server can take part in. Not many guilds outside of the ones currently getting kills on repops are going to benefit from an all FFA repop situation.
  #132  
Old 10-28-2014, 04:12 PM
toolshed toolshed is offline
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1) Enable the classic feature /guildwar

2) Any time there is a petition, the guild that is petitioning must /guildwar the other guild

3) Once /guildwar is enabled, all monsters each guild goes after is FFA and contested through PvP

4) Guildwar is only disabled after each side has come to a mutual agreement

^^^ Only pure classic option given in this thread that doesn't involve LawyerQuest + Fraps 24/7 + Massive poopsocking
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Leading the charge to bring back the classic feature /guildwar
  #133  
Old 10-28-2014, 04:13 PM
Joyelle Joyelle is offline
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Quote:
Originally Posted by Wenuven [You must be logged in to view images. Log in or Register.]
I wonder if they would be more willing to implement this at Velious launch.
I don't see that happening at Velious launch either. The hardcores keep saying Velious will keep them busy enough that the casuals will have better chances at Kunark and Old World mobs. I will believe it when I see it.
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  #134  
Old 10-28-2014, 04:16 PM
Clark Clark is offline
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Quote:
Originally Posted by Korben [You must be logged in to view images. Log in or Register.]
Catherin,

What if the answer is we can't play nicely together?

Joyelle,

Same sort of question. If people can't play nicely together because they don't want their pixels devalued, I think we've identified the problem.



When the overwhelming majority of the server is mostly(I fucking said mostly, please don't nit pick) in agreeable position on how to handle a situation that has been so hotly debated, and a very small portion of the server is unwilling to budge because of their irrational fears of lootflation, isn't it an easy decision to do what benefits the overwhelming majority, who can concede certain points to the "other side" in pursuit of a better environment for all?
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  #135  
Old 10-28-2014, 04:18 PM
kaev kaev is offline
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Quote:
Originally Posted by toolshed [You must be logged in to view images. Log in or Register.]
1) Enable the classic feature /guildwar

2) Any time there is a petition, the guild that is petitioning must /guildwar the other guild

3) Once /guildwar is enabled, all monsters each guild goes after is FFA and contested through PvP

4) Guildwar is only disabled after each side has come to a mutual agreement

^^^ Only pure classic option given in this thread that doesn't involve LawyerQuest + Fraps 24/7 + Massive poopsocking
Sounds like a recipe for even more massive poopsocking to me. "Gotta have full turnout buffed and PvP geared so we can petition the FTE as soon as it happens!!!! We'll pwn those jerks and gank the mob after!!!!"
  #136  
Old 10-28-2014, 04:18 PM
Joyelle Joyelle is offline
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Quote:
Originally Posted by Clark [You must be logged in to view images. Log in or Register.]
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  #137  
Old 10-28-2014, 04:20 PM
Korben Korben is offline
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Quote:
Originally Posted by Clark [You must be logged in to view images. Log in or Register.]
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I actually laughed at this one.

Also it's hard for me to do multiple quotes on my phone so I will just reply here in regards to my last post being stabbed to death.

In regards to the ultra-hardcore wanting their loots, and the casual scum also wanting loots, what is the actual negative of increasing the frequency of respawns to be more in line with the overwhelming amount of players competing for limited spawns?

Aside from the ultra-hardcore not being able to call the rest of us casual scum if there's more people with similar non-VP loot as their 7th alt?
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  #138  
Old 10-28-2014, 04:21 PM
Clark Clark is offline
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  #139  
Old 10-28-2014, 04:23 PM
Korben Korben is offline
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Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
Theres not going to be much in the way of 'benefiting the overwhelming majority' because in the more hardcore's mindset and eyes they were the only ones giving up things ( spawns ) with any agreement.
What would the hardcore be giving up by tripling the spawn rate of the pixel genies?
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How about this. Wait til its not camped, and quit trying to figure out rule lawyering ways you can try to steal someone elses camp?
  #140  
Old 10-28-2014, 04:25 PM
Joyelle Joyelle is offline
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Quote:
Originally Posted by Korben [You must be logged in to view images. Log in or Register.]
What would the hardcore be giving up by tripling the spawn rate of the pixel genies?
the exclusivity of their pixels
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Last edited by Joyelle; 10-28-2014 at 04:27 PM..
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