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  #131  
Old 06-19-2015, 02:56 PM
Champion_Standing Champion_Standing is offline
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Originally Posted by gkmarino [You must be logged in to view images. Log in or Register.]
Time to quit this server
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  #132  
Old 06-19-2015, 04:11 PM
Misek84 Misek84 is offline
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Lol class R been looking down at class C when they got suspended or something for breaking a rule, thinking they they were the good ones who dont break rulez. Now that the rotation is dead and class R needs to compete they see all the bs with all these rules (inconsistent ruling, ambiguous, etc).
Last edited by Misek84; 06-19-2015 at 04:14 PM..
  #133  
Old 06-19-2015, 04:11 PM
Clark Clark is offline
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Hmm
  #134  
Old 06-19-2015, 06:04 PM
bktroost bktroost is offline
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Originally Posted by Rajahten [You must be logged in to view images. Log in or Register.]
I am definitely not saying that. VS is a raid target, and traditionally, raid targets have been FTE. Paladin epic has their fair share of FTE raid targets. I am not saying anything about Gore/VoX/Tal/Nag. Lucan is soloable. I am sure the day when VS is soloable, which will be never on our server, then the same may apply. He is solely for Paladin epic with an exploit of everyone else being able to use Soulfire. If VS didn't drop class loot, and was limited to only the druid epic, then you could compare them.

This is 1 soloable mob, who drops 1 piece, for 1 classes epic. Not 1 raid mob who drops legs for everyone and 3 dif epic pieces and some other shit.
My friend, I completely wish that this was the case. I 100% wish that this server had rules that made It so stupid things like Soulfire, reaper of the dead, DA idols and wort potions were not necessary for VS. In fact, our guild doesn't encourage Trak with small groups of soulfire players or any target other than VS. For some reason, we are allowed 1 DA idol but an endless use of headling items as long as DPS is incoming. If you don't have these items you don't get VS. Hands down.

Theoretically what you are saying makes sense. Practically, it results in no successful kills.
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  #135  
Old 07-18-2015, 02:11 PM
Synthlol Synthlol is offline
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Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
That's definitely too long. You would be inconveniencing a lot of people.
About half a year ago I logged my druid in to the AC spawn point in OoT around 8am. The Ancient Cyclops was already up and at 100% hp, and there was a lone wizard sitting in front of it. This player was making no attempt to engage his rare spawn. After half a minute or so, I sent him a tell asking him if he intended to kill the AC and got no response. I asked again in /say, and yet he remained silent and motionless.

I started a timer and continued to attempt to establish communication with him, never getting so much as a /nod. When the timer hit 5:00, I let him know that I had given him plenty of time (about 6 minutes at that point) to return to his keyboard and prepare to engage, and that I intended to kill the AC unless he demonstrated he was no longer AFK. He remained silent and motionless, so I assumed he was asleep at his keyboard and began to root-rot his AC. After a few minutes my dots killed it, and I let him know that he had once last chance to claim his ring. He was still sitting in the same spot as when I had first logged in, and did not react in any way to me killing the AC he had spawned. I looted the ring and typed /camp, and the wizard never said a word or moved a muscle.

Later that day I was on my druid trying to spawn Hasten. I received a message from Aussie claiming that I had infringed on another players camp that morning and stolen their AC ring. I protested briefly, trying to tell him my side of the story, but Aussie insisted that unless I MQ'd the ring to the player of the AFK wizard's choosing, my account would be banned.

TL;DR - You are wrong.
  #136  
Old 07-18-2015, 03:39 PM
Tecmos Deception Tecmos Deception is offline
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He's not really wrong. The PNP for blue just basically gives guides discretion with the "camps are handled on a case-by-case basis" line. Seems the general guidelines say that someone pretty much needs to keep PHs/nameds engaged/dead in order to have a camp.

Is your story unembelished? Did you leave out info about how you've actually KSed ACs in the past? Did you have hard proof for Aussie that you offered to provide to him right away? Were you polite while talking to him about it? Etc.
  #137  
Old 07-18-2015, 04:34 PM
fastboy21 fastboy21 is offline
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The emerging problem on p99 is that we aren't really playing classic EQ anymore. We are playing a new game that classic EQ would have eventually become if it had remained static forever.

EQ is a complicated enough system between the mechanics of the play and social aspects that the emerging game play changes the overall experience of the game. There are countless examples of this. As a fan of EQ, I have loved watching it develop---even the not so wonderful nice stuff that has happened on p99. It makes our game alive and exciting to play. It allows real community. Good guys, bad guys, villains, server-wide fame and hatred. Take notes modern game developers with all your fancy graphics and pixels.

There are solutions to "fix" these "problems" (nerfs, etc.) but 1) not everyone agrees that this is even a problem and 2) each time you fix the problem by changing the game you move p99 away from its original vision to recreate classic EQ.

The real solution? Classic EQ can only be experienced on its original timeline. Since the only way to do that would be to reset the server or start another one (which will eventually happen someday) the best alternative is to enjoy p99 for what it is. The emerging game play on p99---even with all the issues---is one of the best gaming experiences I've ever had. Enjoy it for what it is.
Last edited by fastboy21; 07-18-2015 at 04:38 PM..
  #138  
Old 07-18-2015, 04:56 PM
Synthlol Synthlol is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Is your story unembelished [sic]?
Check. The guy was a perfect impersonation of a statue the entire time from when I logged in to when I logged out, all while I was having a very one sided conversation with him. It was around to 6 minutes before I engaged, considering that I neither started a timer immediately upon logging in nor engaged immediately when the timer hit 5 minutes. I assure you six minutes is longer than it sounds when you're sitting beside a stone cold AFK player and an Ancient Cyclops is in front of you. Add in a two minute kill time with druid dots, then a minute to give him a final chance to show any sign of life, loot the ring myself when he doesn't, and /camp out, and he was AFK for 8-9 minutes, plus however long he sat there before I logged in. Exactly what you'd imagine someone asleep at their keyboard would look like.

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Did you leave out info about how you've actually KSed ACs in the past?
Nope, I'm not a vulture. I've never had any issues at the AC camp, or anywhere else on the server that I can ever recall. I've had many guide rulings in my favor when unreasonable players have tried to encroach on my camps unfairly, but that was the only time I've ever had action taken against me for any sort of player dispute, at least that I can remember. I did join the server in 2010, and I've played on and off.

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Did you have hard proof for Aussie that you offered to provide to him right away?
I was not running fraps or recording logs. I do both now. Not saving logs was an oversight (I didn't know that was a feature at the time), but running fraps in order to ensure I don't get screwed over by other player's lies makes this game feel much less like a game. Video records have however saved the day since then, when players have felt the need to blatantly KS me for whatever reasons they had that were important enough to get themselves suspended.

On the other hand though, there's no way the AFK player had any 'hard proof' I stole it, because what happened that morning was in no way theft. He had long forfeited any claim to that ring when I looted it.

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Were you polite while talking to him about it?
Absolutely. I've always treated the server staff with respect and courtesy. Aussie told me that the player claimed he was having connection issues after he returned to his keyboard (or woke up) and saw my messages. I tried to explain that in my experience players with connections issues tend to go linkdead instead of appearing AFK for 8-9 minutes, and that the server rules suggested that either scenario would be a forfeiture of his claim to the camp. That was when I was told I could either MQ the ring to him or have my account banned.




I never felt like justice was done that day, and I understand you coming up with theories that might explain why I would've been required to give that ring back. I always wanted a good explanation myself, and I've never gotten one.
  #139  
Old 07-18-2015, 06:10 PM
Tecmos Deception Tecmos Deception is offline
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Sounds like you just got bit in the ass by not having logs I guess. I'm sure there are a lot of situations that unfold on the server that, when a guide glances quickly at whatever logs they have access to after hearing a story from a petitioner, by the time they hear whatever the respondent has to say their mind could already be made up. Not slamming them, just the way it seems like it could go all too easily.
  #140  
Old 07-18-2015, 06:31 PM
jarshale jarshale is offline
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So what I got from this thread is Lucan will now be perma camped, encouraging even more RMT.
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