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  #1  
Old 11-12-2019, 03:13 AM
DMN DMN is offline
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Quote:
Originally Posted by branamil [You must be logged in to view images. Log in or Register.]
Imagine being 40, overweight, diabetic, underemployed, and being EXTREMELY UPSET at how often a mystical mana globe appears on disposable elf world #262678
Very original.
  #2  
Old 11-12-2019, 04:14 AM
Solist Solist is offline
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Comparing this to any other camp is laughable, I thought I made that clear in my first post that I've done every single 'hardcore' camp there is to do in p99's history, and this is by far significantly harder. Pained soul for 60 hours is a fucking dream, I'll do that ANY day nonstop, as I can have 5min microsleeps, and if I afk 15mins to walk my dog I don't lose my camp. 30 hours straight for verix about 2 months ago was nothing for me, doesnt even rate a mention in the top 20 for shitty camps ive done. This manastone shit is soul destroying and physically demanding.

That said there should be a solution, not whinging.


Possible solutions in my eyes:

Make manastone 2 different items. Make the ones that drop on green and teal no-drop "a manastone" to remove this cross server bullshit for potential server mergers or changes. Make the normal manastone also drop and just be ridiculous rare like spirit wracked cords were. So rare it doesn't rate a mention as a speculative drop, just a nice treat for someone lucky enough.

Add an ability to "/list afk 60" Where you can afk for 60mins and keep your spot on the list and advance on the list without doing afk checks. But you can only do so every 4 hours.

Add an ability to /list afk sleep, where your position gets paused in the list, others can overtake you as the list moves, so you could stay position 5 while sleeping and position 6 goes to 4, as something is looted. Stays current for 8 hours, only able to do once per day.

Make all list positions IP locked. No change of IP allowed. Or MAC address locked so you cant change devices for instance. Or add geofencing to the IP so you cant change IP's from an area (so as an australian in Brisbane I'd need to have someone at least in my city, at least allowing my IP to change at ISP level). You should be one human per camp, not one toon.

Have list position decay if you fail afk checks. So fail a check = knocked back 2 positions from 1 to 3, or 3 to 5 etc. Not from 1 to nonexistent.
Last edited by Solist; 11-12-2019 at 04:25 AM..
  #3  
Old 11-12-2019, 04:38 AM
DMN DMN is offline
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11 people at eye and the number 1 guy has been there 60 hours. someone really is gonna die there
  #4  
Old 11-12-2019, 04:55 AM
Endonde Endonde is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
11 people at eye and the number 1 guy has been there 60 hours. someone really is gonna die there
Yea, I'm all for items being rare on EQ, and people needing to work to get those rare items, but this goes back to what I was talking about earlier. The amount of time you are required to spend on the list to get a Manastone is so large that it's either impossible for 1 individual to do, or incredibly unhealthy.

If you really want to do Manastone right now you should be prepared to account share with some friends so you can all get sleep, take showers, cook dinner, a single individual can't really do any of those things while maintaining their spot on the list.
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  #5  
Old 11-12-2019, 04:55 AM
Swish Swish is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
11 people at eye and the number 1 guy has been there 60 hours. someone really is gonna die there
Must have gone through the whole Marvel catalogue by now.
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  #6  
Old 11-12-2019, 08:44 AM
Fammaden Fammaden is offline
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Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
30 hours straight for verix about 2 months ago was nothing for me.
I've spent a LOT of time pulling KC basement on my ranger and I can not imagine any scenario where it takes 30 hours to get a verix.
  #7  
Old 12-16-2019, 03:35 PM
Nore Nore is offline
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Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
Comparing this to any other camp is laughable, I thought I made that clear in my first post that I've done every single 'hardcore' camp there is to do in p99's history, and this is by far significantly harder. Pained soul for 60 hours is a fucking dream, I'll do that ANY day nonstop, as I can have 5min microsleeps, and if I afk 15mins to walk my dog I don't lose my camp. 30 hours straight for verix about 2 months ago was nothing for me, doesnt even rate a mention in the top 20 for shitty camps ive done. This manastone shit is soul destroying and physically demanding.

That said there should be a solution, not whinging.


Possible solutions in my eyes:

Make manastone 2 different items. Make the ones that drop on green and teal no-drop "a manastone" to remove this cross server bullshit for potential server mergers or changes. Make the normal manastone also drop and just be ridiculous rare like spirit wracked cords were. So rare it doesn't rate a mention as a speculative drop, just a nice treat for someone lucky enough.

Add an ability to "/list afk 60" Where you can afk for 60mins and keep your spot on the list and advance on the list without doing afk checks. But you can only do so every 4 hours.

Add an ability to /list afk sleep, where your position gets paused in the list, others can overtake you as the list moves, so you could stay position 5 while sleeping and position 6 goes to 4, as something is looted. Stays current for 8 hours, only able to do once per day.

Make all list positions IP locked. No change of IP allowed. Or MAC address locked so you cant change devices for instance. Or add geofencing to the IP so you cant change IP's from an area (so as an australian in Brisbane I'd need to have someone at least in my city, at least allowing my IP to change at ISP level). You should be one human per camp, not one toon.

Have list position decay if you fail afk checks. So fail a check = knocked back 2 positions from 1 to 3, or 3 to 5 etc. Not from 1 to nonexistent.

I'm actually okay with everything you mentioned. Genuinely.
  #8  
Old 11-12-2019, 05:13 AM
skorge skorge is offline
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I've been reading this and must say this is an actual threat to the P99 community. The staff really needs to address this. The /list at the EE camp is a huge fail at this point.

I also know for a fact that the manastone should be the common drop. When EQ first launched Verant had no clue how powerful the stone was. Get this, even though the stone was common, nobody bothered to camp it, until one day some dude realized how powerful of an item it was, then it caught on like fire. Several months after launch Verant decided to make it more rare. Then, even later, they removed it all together.

True story.

On Red launch the stone dropped commonly. I know. I was there. We saw several a day drop without even a line. My suggestion. Make it drop like 75% of the time like it should be.

/thread
  #9  
Old 11-12-2019, 10:20 AM
Rust1d? Rust1d? is offline
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Just make the spawn time lower or up the drop rate. Also make the stone no drop.
  #10  
Old 11-13-2019, 04:22 AM
zillabunny zillabunny is offline
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Quote:
Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
I've been reading this and must say this is an actual threat to the P99 community. The staff really needs to address this. The /list at the EE camp is a huge fail at this point.

I also know for a fact that the manastone should be the common drop. When EQ first launched Verant had no clue how powerful the stone was. Get this, even though the stone was common, nobody bothered to camp it, until one day some dude realized how powerful of an item it was, then it caught on like fire. Several months after launch Verant decided to make it more rare. Then, even later, they removed it all together.

True story.

On Red launch the stone dropped commonly. I know. I was there. We saw several a day drop without even a line. My suggestion. Make it drop like 75% of the time like it should be.

/thread
Yes this is true
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