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View Poll Results: Yes or No to the proposal | |||
Yes |
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41 | 50.62% |
No |
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40 | 49.38% |
Voters: 81. You may not vote on this poll |
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#131
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#132
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#133
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![]() The price is driven by supply,which would be largely unaffected unless they also increased the drop rate.
Urn prices won't be changed much,if at all. Right not there is lots of demand and none for sale, next urn on the market could easily hit 300. | ||
#134
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![]() also this thread is fail w/o a bush towers vote option
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#135
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You're right about the supply and demand part as a basic economic principle. In this case within the last 34 days Castle controls the camp, dictates the supply, releasing urns into the market at their discretion (or not at all), which inflates the price. Furthermore, when access to the camp is limited to a select few, the demand from the larger player base remains unmet. This imbalance between high demand and artificially restricted supply causes the price inflation. Over the past six months the price of the urn has escalated significantly (seems almost a 30% increase over 9 months also). Implementing a fairer system, such as a roll or list, would democratize access to the camp, increasing the supply of urns available to the general player base. This would help stabilize prices, as more players would have the opportunity to obtain the urn directly rather than relying on the market controlled by a few. The current system perpetuates an inflated price due to monopolization and restricted access, not because of natural market forces. A more equitable approach would address this issue, benefiting the entire community by making the urn more accessible and reasonably priced. Overall, this is a little too much speculation for my liking. | |||
#136
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![]() imagine using the word equitable in a conversation about EQ
people are soft as shit | ||
#137
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So, your goal is to put Urns in the hands of people who don't really want them in the hopes that they hit the market instead. Then, the optimal way to get an Urn goes from actually doing DS to instead buying the Urn using funds acquired by, say, farming prismatic scales in ST. Conclusion: Even if your proposal did lower Urn MQ prices by the logic you presented, that would only be because you're stealing urns from people willing to put in effort and handing them to people who log in once per day on an alt for 15 seconds for the sole intent of hitting a mini jackpot. That's a terrible trade. | |||
Last edited by Ruien; 08-08-2024 at 03:06 PM..
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#138
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#139
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This change addresses the artificial scarcity created by a few guilds controlling the camp, which drives up prices. By increasing supply through fairer access, we can stabilize prices and make the urn more accessible. The goal isn't to reduce the effort required but to ensure that effort is rewarded fairly, promoting a healthier and more inclusive community. This system would still require engagement, just without the need for 24/7 camping. In summary, the proposed system aims for balanced gameplay, fair access, and a healthier community. | |||
#140
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Consider Quarm I heard they do a lot of hand-holding and equitable things there. | |||
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