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  #131  
Old 08-22-2011, 03:31 PM
Atmas Atmas is offline
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Coin loot is fine.

Item looting just makes quick gains for the lucky and the zergs. XP gain or loss just promotes griefing and exploiting.
  #132  
Old 08-22-2011, 03:34 PM
Kope Kope is offline
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Quote:
Originally Posted by Bardalicious [You must be logged in to view images. Log in or Register.]
Disregard the vocal eqemu pvp crowd and set the server up how you'd envision playing on it imo. You're obviously an old school RZ player and we both know that the RZ pvp system worked just fine.

I'm in the same boat as you. It's pretty funny how many "hardcore PVPers" are advocating against item looting, as if playing on an RZ style server would automatically ensure you're going to get ganked and lose all of your best gear. People would play on the server no matter what, simply because of it being free of cheats and due to the reputation you guys at P99 have for stability. They'd learn the system and adapt to it just like the thousands of players back in '99-'01 did.
I have a lot of respect for you Bard but i don't think you're thinking long term here.

It's been many years since we were originally on live. Many people have families of their own now with children and don't have time to regrind out items they worked hard to get, or buy. Less people will play on the server because of this.

We need a server that can incorporate both the oldschool PVP crowd and people who want to try it out for the first time and be at least relatively successful at it.
  #133  
Old 08-22-2011, 04:05 PM
Rushmore Rushmore is offline
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I will say Bard is a good player; I've seen this. But he hasn't been around with VZTZ for the last 4 years to see all it's failures.

And that's all the hardcore pvpers you say are trying to advocate.

Success.
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  #134  
Old 08-22-2011, 04:22 PM
Onry Onry is offline
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How hard would it be to revamp the classic yellow text to be a bit more descriptive? For example: If I somehow managed to kill someone 8 levels above me THAT is noteworthy and worth broadcasting like:

Onry has overcome impossible odds and killed <playername> in Crushbone.

For pvp fights with players within 2 levels of each other maybe use the classic yellow text and then in cases where someone ganks someone 8 levels below them either say nothing or taunt the killer for picking an easy fight like:

Onry has waved his e-peen in a wide swath killing <playername> in the process.

Come to think of it that might encourage the griefer so maybe just don't broadcast in cases where people kill those much lower than themselves. This entire idea however is based on the idea that conning players gives some sort of accurate idea of their level.

If it were me I'd probably take this a step further creating a bounty system where if people prey on lowbies enough they get a bounty on their heads. Then if someone kills that person they are rewarded in some way. It would probably have to be a bind on pickup item that could be traded for something in place of money... otherwise people will just grief on purpose and let their friends kill them for the bounty.

Dunno just thinking outloud. [You must be logged in to view images. Log in or Register.]
  #135  
Old 08-22-2011, 04:23 PM
Rushmore Rushmore is offline
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OR maybe HAVE YT not say the zone in which YT happened.

Which would be a compromise possibly.

Speaking aloud as well.
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  #136  
Old 08-22-2011, 04:23 PM
Taketz Taketz is offline
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Item loot just leads to an unhealthy lack of melee classes, and naked casters being prevalent. There's no real need for it, and from what I understand Rallos ended up being about as blue as most non-pvp servers because of it.
  #137  
Old 08-22-2011, 04:25 PM
Rushmore Rushmore is offline
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Quote:
Originally Posted by Taketz [You must be logged in to view images. Log in or Register.]
Item loot just leads to an unhealthy lack of melee classes, and naked casters being prevalent. There's no real need for it, and from what I understand Rallos ended up being about as blue as most non-pvp servers because of it.
/signed
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The Rushmore Doctrine

Quote:
Originally Posted by GOD
"I will honor those who honor Me, but those who despise Me will be disgraced." HCSB 1 Samuel 2:30
  #138  
Old 08-22-2011, 04:34 PM
Onry Onry is offline
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Quote:
Originally Posted by Taketz [You must be logged in to view images. Log in or Register.]
Item loot just leads to an unhealthy lack of melee classes, and naked casters being prevalent. There's no real need for it, and from what I understand Rallos ended up being about as blue as most non-pvp servers because of it.
I agree as well. Not to sound like a bluebie and all that but I just don't have the time to play like I did during live and I'd like to play a rogue or something melee based. If I have to worry about losing gear I'm not really going to be interested in playing.
  #139  
Old 08-22-2011, 04:37 PM
XiakenjaTZ XiakenjaTZ is offline
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I don't think it will be that hard to figure out where the PvP is happening. 90% of the time it will be the usual spots. The only thing that would be a challenge is if you were hunting one specific person or if you felt like going to check unrest or some other out of the way dungeon for PvP. But it is just a time sink then, like EQ is always, and does not hurt gameplay in the least.
  #140  
Old 08-22-2011, 04:38 PM
Tamiah2011 Tamiah2011 is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Only personally advocating. Like I said, I'm indifferent to what happens with the loot. I just can't believe the hard core folks... not wanting their precious droppable pixels to be in the hands of another. Surprised me.


Totally agree looting gear is the way to go...And remimber if you can bag fast enough you dont have to worrie about lossing gear lol
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