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  #1  
Old 08-01-2015, 03:04 PM
Corydon Corydon is offline
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Don't overreact over this change, bud [You must be logged in to view images. Log in or Register.]
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  #2  
Old 08-01-2015, 03:11 PM
zeo1987 zeo1987 is offline
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I know, I just bugs me to be forced to play a game at deliberately lowered potential and visuals.

Ill most likely still play around here once in a while, bit I boubt I can get my gf to keep playing it, onlu reason she tried it was cause of the character customization only available to the luclin models.


Will donate for Luclin models!
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  #3  
Old 08-01-2015, 03:14 PM
Ranndom Ranndom is offline
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Quote:
Originally Posted by Danyelle [You must be logged in to view images. Log in or Register.]
This thread is going to contain a compilation of every client customization project I have taken on, including ones I may take on in the future. Each will have their own posts (likely over-time to be scattered about the thread). This first post will serve as the 'index' if you will. All posts will be linked to in this first post, as well as a detailed layout of project goals both completed and in progress. This thread will be ever changing, I will post 'patch note' posts as things get changed or updated. At some point I would like to have an installer set up for download in this first post as well.

ANY threads related to previous projects (such as Luclin models) are now defunct as all projects will be handled by this one thread. Please do not bump the old posts/threads (That means the "[GUIDE] Using Luclin Models" thread). Stick with this one.

If you run into any bugs with the projects listed below I encourage you to post them so that a fix may be located. Only post bugs related to my customization projects in this thread. This is NOT a Project 1999 tech support thread. While I'm glad to attempt to assist you with any general problems, this is not the thread for that.

THIS THREAD IS UNDER CONSTRUCTION
Loading, Please Wait...

Project Listing:*

Project Goals:
  • Reinstate original Luclin Skeleton animations (so they actually act undead rather than simply mimic Luclin Human animations)
  • Complete water swaps.
  • Apply Velious armor textures to Luclin models. NOTE: This will, if completed, overwrite standard Luclin textures. This will also not affect helmets.

-Danyelle/Rainbowdash

*Select Links to jump to, and view, individual posts.
**These UI changes will be specific to the Titanium Default UI and will not modify or support any custom UIs, including, but not limited to, The Classic UI, The Velious UI, Duxa's UI, or anything from EQInterface.
***While the EQEmulator patcher and Project 1999 Guidebook already remove, or instruct you to remove, several files to fix Classic zones, not all of the files you need to remove are listed or removed for you. This can cause crashing in zones like Lavastorm or the continued use of the modern .mp3 zone music as opposed to Classic MIDI ambient music.
****This fix was originally created by Savok. As the links seem dead and I had someone ask me about it, I'm recreating and posting it. All credit for this particular project, however, goes to Savok.
*****This project is credited to several people, not me. Credits included on the page!
RBD, get back on the test server :P
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  #4  
Old 08-08-2015, 04:30 PM
zeo1987 zeo1987 is offline
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Welp, its been nice using luclin models and playing with my friend and GF who cant stand the classic :P

I'll still be around. either camping in Rathe mountains or working on my druid.

Gonna need to start looking for an active guild soon too probably. Who needs a 40 necro?
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  #5  
Old 08-09-2015, 11:50 PM
Kesselring Kesselring is offline
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just letting you know the velious texture pack is not working it wont save when I add those 2 lines of code to the notepad, no idea how to override.
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  #6  
Old 08-23-2015, 05:26 AM
nymphloa nymphloa is offline
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So are we not aloud to use Luclin graphics now even if someone figures out how? [You must be logged in to view images. Log in or Register.]

Peace,
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Skyfury Thundermaker - Warrior - <Europa>

<Europa> 2010 - 2015

To my fans!

http://www.moddb.com/mods/ww1-mod-ar...ene-phone-call

Hustle my haters! hustle!

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  #7  
Old 08-23-2015, 05:56 PM
Zaela Zaela is offline
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Quote:
Originally Posted by nymphloa [You must be logged in to view images. Log in or Register.]
So are we not aloud to use Luclin graphics now even if someone figures out how? [You must be logged in to view images. Log in or Register.]
I know at least a few people are still using them, regardless. It's out there...
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  #8  
Old 08-23-2015, 04:58 PM
AMeanCow AMeanCow is offline
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Yeah, so our modern interface works. You can still use high-res environment graphics... and oh yes, Luclin Elemental graphics are still available it seems.

But you know. Pure 1999 experience and all that.
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  #9  
Old 08-23-2015, 08:29 PM
AMeanCow AMeanCow is offline
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It's a client-side modification, I don't know how it could be bannable if it only effects the game in that very limited, personal aesthetic capacity. The only outside effect that was explained, was that it allowed some races to access rooftops in places they couldn't normally. As long as you don't do that, there's no noticeable effect.
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  #10  
Old 08-25-2015, 02:06 AM
nymphloa nymphloa is offline
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Quote:
Originally Posted by AMeanCow [You must be logged in to view images. Log in or Register.]
It's a client-side modification, I don't know how it could be bannable if it only effects the game in that very limited, personal aesthetic capacity. The only outside effect that was explained, was that it allowed some races to access rooftops in places they couldn't normally. As long as you don't do that, there's no noticeable effect.
Yep just do not want to get banned for using Luclin models.

Peace,
__________________
Skycloud Trademachine - Bard - <Europa>
Flasheart - Cleric - <Europa>
Skyfury Thundermaker - Warrior - <Europa>

<Europa> 2010 - 2015

To my fans!

http://www.moddb.com/mods/ww1-mod-ar...ene-phone-call

Hustle my haters! hustle!

http://www.youtube.com/watch?v=kLDitGAUrno
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