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#131
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![]() Its not entirely a bad idea. I mean the guildstatus thing can be very subjective. I know Divinity can kill pretty much any dragon. BDA if they had enough keys could get the easier VP dragons. That's the crux. It would require some nut flexing from all guilds involved. Respect for when 30 people are in a zone, we hit another target if we are just showing up. And vice versa. But it would require the server to have multiple things up at once. A weekly or bi-weekly repop would do such a thing. Honestly you guys have done this on occasion with gore.
Honestly, for a long time TMO would have the run of VP. Which is the best loot and what you should be focusing on anyway. That and the "backflagging" for trak for teeth your new recruits and epic piece mobs. A full VP repop takes you guys awhile still i am assuming? Honestly do you guys really want to kill MAESTRO everytime he immediately pops? You want to log in, go up to hate, slog through the new zone in break (really fun btw) and Literally the only thing he drops that's any good is the warrior epic piece. And most of the time its that stupid shield and monk face. I could see you guys going up, slogging through hate gearing up recruits, doing maestro and inny, and having a fun hour/hour and a half. When divinity, or bda, or enraptured or whatever sees TMO with 30 people clearing a zone, they do not leapfrog. When you guys see BDA murdering juggs waiting for a trak to spawn (in a reduced window). Just stay off poop island. I mean, keep a tracker up by all means. Respect will be earned. 2 week vacations will be nil. Good friends may come back and play. It is a little carebear, but it means people will have a population that will buy those 100k trak BPs and VS legs. It really boils down to having something to do. The TMO majority can't possibly be having fun doing those low tier mobs that have ONE thing they might need. Velious would fix alot of the "what are we going to kill today" problems. But for now, why don't we just respect each others space on these things, and ask the dev's for a few simple changes to the amount of loot mobs that can spawn during a given week. We all flex a little nuts for now, get to velious, and then have some real fun. | ||
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#132
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![]() How about adding epic pieces to drop in VP instead of old world bosses? The top tier guilds would have less reasons to kill inny/maestro/ct/naggy/vox.
__________________
If reality doesn't fit the theory then reality must be changed! -unknown
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#133
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Its like rainbows in my brain. I mean the +/- could be adjusted if the dev team thinks too much loot is flowing. Maybe in one of those bi weekly simulated /real patches we would love so much. Guys, we all have to make it to velious. The poison between people for a simple guildtag means we wont make it. TMO has good people. BDA has good people. Divinity has good people. Peace Pipe has good people, albeit addled slightly :P. We are not going to see sleeper, AOW, Yelinak without good people. We have to respect each others rights, either work together or leave each other alone. | |||
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#134
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Was maestro given inny loots during the revamp at the time? Then he would be a target worth people's time even more on an inny/maestro run. I mean if we could crowdsource some simple to implement ideas. Ex loot tables that are relatively easy to adjust, repops with lower variance, simulated pops. Maybe have the VS/Trak spawnable versions early. Just to get us to velious. | |||
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#135
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if you logged in more maybe people would want you to come kill dragons with them... Its happening weather your there or not. The only thing stopping you is yourself. As far as moving some epic loots around we could also possible consider things like The Undead bard and VSR to help move along epics bottlenecks | |||
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#136
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Kinda hard when he spawns at 4am and a deathsquad gets him dead at 4:15! But manageable if a raid is able to pinpoint a closer time, get him in a peak hour, and at least attempt him. Its a rush. Its part of the game. High level guilds should care less about that kind of stuff. | |||
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#137
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Also you would be hard pressed to get TMO to agree to any form of rotation in VP. | |||
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#138
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__________________
If reality doesn't fit the theory then reality must be changed! -unknown
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#139
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#140
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That may be competition and it may not - point is, people seem to have very different conceptions of what competition actually is. Until we have a working definition of 'competition', extremely ambiguous posts that only lead to shit fits like this will continue. If I recall, TMO could only 'compete' in farming lockets for the first few months that the IB/DW merger guild TR completely owned the server. When they had farmed the crap so long and were still waiting for VP to come out, people just did not log on anymore. IB could barely pull 20 people on a good night, so they merged their raids with VD to get the numbers. Honestly Alarti, I would calm down about how wonderful your guild is...whatever 'competition' means, being able to do it after the fact does not make you special in any way. | |||
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