#141
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Anyone confirm if it's fixed?
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#142
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Originally Posted by Badrice
So I may have found the problem and a solution, Windows defender updated at 5:13pm pst. I went into defender and added an exclusion for the Sony folder where EQ is held and rebooted. Mine is now working. Its under Defender >>> Virus Threat protection settings >> manage settings >>> exclusions. This is where you want to add your install folder to the exception. Reboot and give it a shot | ||
#143
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I have gotten in for the first time in 100 tries.
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#144
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Quote:
So if you run Malware Bytes too, try disabling it and running EQ, see if it fixed it. Worked for me. | |||
#145
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All these "workarounds" are just red herrings. You will sometimes get lucky and get a server list or get in.
We're now getting a list of invalid server entries -- looks like a bunch of IP addresses mixed with a dyndns hostname. I suspect an improper config. | ||
#146
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Seems the server list is ingesting data from some file at an incorrect point. The top hundred entries are all random octets from some IP addresses, rather than server names. The population numbers are all the same very large number. I also spotted dyndns in the column where the servernames are displayed. Anywhere there would be a proper server name, it showed LOCKED. I did perform the windows defender exclusion / reboot method with no change in success. Clicking Play on a locked server resulted in client freeze/crash.
I was able to get in by clicking CHAT button at the server select screen. This seemed to "update" the population lists, resulting in the P99 servers appearing in the list with realistic population numbers. Clicking Play Everquest from here resulted in successfully loading to char select and then into world. | ||
#147
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Evoroot, the hero Green needed.
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#148
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I'm having the same issue at 9:36am. On the website it says they are up with 500ish people logged in, but when I try to log in green doesn't even show up and several others show "locked"
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#149
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This worked for me
Thanks evoroot
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