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#142
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#143
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Got to let it go sometime man... | |||
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#144
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![]() I told him good fight and it ended there - you're the one who keeps bringing it up.
People say Nizz is bad, I think he's always been good, on his druid or monk - maybe I'm just not as good as others who knows. | ||
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#145
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I remember thinking man, he is mad. Maybe I should have just told Nizzar to forfeit. After that loss you did not log in until you did one day to join Heresy. | |||
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#146
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![]() I wasn't in TS for the fight, I didn't want to be distracted, straight up lies now eh decent.
I thought you were out of town though =D | ||
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#147
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![]() And I left to join Classic - man all your facts are fucked up haha.
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#148
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![]() no fucking way im gonna read through 15 pages of QQ, ill reply to the OP though after having ready through the first few pages.
The reason for variance on blue is because thats how it was on blue servers, initially thought out - i suppose - to make it less likely for one guild to get all the stuff locked down. I also assume that is the reason why you want it on R99. Now the reality on B99 is a different one though, if you played on blue you will notice that everything is in fact locked down by one guild most of the time. And they achieve this through massive massive poopsocking, ie. spacing out the spawns out over several days and then sit for many hours on the top of each spawn waiting for it to pop. Alot of the people who previously played on blue do not enjoy sitting on their asses for hours to kill mobs. This includes people in all guilds. However who do you think will be best at doing it if we had to ? the group of people that grinded to max level in days and have the majority of high playtime people, or the people who may not even still be max levelled ? I think the answer is pretty straight forward. Now, every now and again we hear complains that nihilum recruits too much. Well that has to do with the player turn over in this game, and the top guild will recruit what it takes to remain the top guild. Go examine every server of every comparable online game ever... its just how it is. Imagine if the GMs give in to the variance complains, the burnout rate in Nihilum is gonna be maybe twice of what it is now. which will lead to even more aggressive recruiting... all the while we will still kill 99,9 % of the mobs. So if your argument is that it cant get worse cause we are already killing 99,9 % of the mobs, then you are likely right in the sense that we wont be getting more mobs than we currently do (all), but we will hurt the opposition even worse than today and the server population will decrease relatively rapidly through higher player turn over rates in nihilum and an increasingly more frustrated opposition.
__________________
Ruban Poodlehumper
Cleric of Ak'anon also Chmel - druid, Lupulus - rogue, Hraesvaelg - warrior & Vidar - paladin. | ||
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#149
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Also i forgot about Classic since it lasted about a week. | |||
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#150
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![]() ...or in short, you need more people on the server to compete, not fewer. Variance will bring fewer people.
__________________
Ruban Poodlehumper
Cleric of Ak'anon also Chmel - druid, Lupulus - rogue, Hraesvaelg - warrior & Vidar - paladin. | ||
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