Project 1999

Go Back   Project 1999 > General Community > Starting Zone

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-02-2014, 10:45 PM
Uberbandit Uberbandit is offline
Orc

Uberbandit's Avatar

Join Date: Feb 2011
Posts: 39
Default

http://wiki.project1999.com/Ocean_of_Tears Sister's Isle (Number 10 on the map) Is a good place if you never plan to work on your Wood Elf faction.

If you do make it to Faydwer, Unrest is an excellent place. There is also the sisters camp in Lfay. The only vender I know of that will buy from you would be the druid at the Steamfont rings, but even then he might refuse necros...

Oasis/Nro is also a good place for your level. IDR what the entry level for orc highway or caimen is, but I grouped in Oasis a ton. Just mind the Sand Giants.
  #2  
Old 10-03-2014, 07:13 AM
Whatley Whatley is offline
Aviak

Whatley's Avatar

Join Date: Dec 2011
Posts: 77
Default

Super noobish question, but would the ROK Prima's guidebook be worthwhile to pick up? This is my first real venture in EverQuest original (MMO vet overall) and I was wondering if something like that guide would be helpful for tips and what not. I know most of everything can be found online but sometimes having an actual book is nice. Any thoughts?
  #3  
Old 10-03-2014, 08:11 AM
Pane_AK Pane_AK is offline
Skeleton


Join Date: Aug 2014
Posts: 15
Default

Quote:
Originally Posted by Whatley [You must be logged in to view images. Log in or Register.]
Super noobish question, but would the ROK Prima's guidebook be worthwhile to pick up? This is my first real venture in EverQuest original (MMO vet overall) and I was wondering if something like that guide would be helpful for tips and what not. I know most of everything can be found online but sometimes having an actual book is nice. Any thoughts?
I personally don't know anything about the guide book. But I doubt it would have anything worth the money. EQ has a very big learning curve, but once you learn it it's really a "fairly" easy game. Just very time consuming.

The hardest part IMO is navigation for a new person. Learn how to use the /loc command for navigating. And consult the maps regularly. Making a hot key for /loc is a great idea too and use it if you are about to die so you can find your corpse much easier.

As far as other tips. Most of them will be class specific. What class are you playing /planning on playing? Or are you looking for just general tips?
  #4  
Old 10-03-2014, 08:47 AM
Whatley Whatley is offline
Aviak

Whatley's Avatar

Join Date: Dec 2011
Posts: 77
Default

Quote:
Originally Posted by Pane_AK [You must be logged in to view images. Log in or Register.]
I personally don't know anything about the guide book. But I doubt it would have anything worth the money. EQ has a very big learning curve, but once you learn it it's really a "fairly" easy game. Just very time consuming.

The hardest part IMO is navigation for a new person. Learn how to use the /loc command for navigating. And consult the maps regularly. Making a hot key for /loc is a great idea too and use it if you are about to die so you can find your corpse much easier.

As far as other tips. Most of them will be class specific. What class are you playing /planning on playing? Or are you looking for just general tips?
I'll have to macro this /loc command for sure, this is actually first i've heard of it so thank you! Currently I am running in a duo and we are trying to plan out a solid setup. I started a thread yesterday trying to find the best match for an enchanter and we keep hearing that an ench/cler setup is best but I fear that the cleric might be a slightly boring class to play (is that right?). So we might do enchanter wither a sham/druid/necro.

Any other basic beginner tips you can share? We both have been trying to read as much as we can ont he forums and wiki to learn the inns and outs along with trying to plan the best duo (including best races/religion).
  #5  
Old 10-03-2014, 09:31 AM
kruptcy kruptcy is offline
Kobold


Join Date: Jul 2014
Posts: 199
Default

I enjoy playing a cleric way more than a druid, if only because a group with a good enchanter and a good cleric can take on way tougher content at a way faster pace than a group being healed by a druid.
  #6  
Old 10-03-2014, 10:08 AM
Uberbandit Uberbandit is offline
Orc

Uberbandit's Avatar

Join Date: Feb 2011
Posts: 39
Default

Screw the Prima books, the wiki knows all.

http://wiki.project1999.com/Players:..._killing_me.3F For starters. Skim over the thing, it gives you the basics of survival.

http://wiki.project1999.com/Loraen%2...election_Guide This goes over classes and duos fairly well. I disagree with a few points, but overall it's a good way to compare classes.

As far as entertaining duos, you could be right in ENC/CLR being dull. The cleric just does cleric things, typically keeping a superbuff Charmed thing alive...or the chanter when said thing decides it no longer likes you. Charming itself for the chanter is fun if you don't mind paying attention to what's going on.

Seeing as you're set on chanter, anything that can snare is a good pair. Chanters get a fixed duration fear, so the reverse kite is strong when you have someone to slow it down.

Honestly, play the duo you think you'll have fun with. If you're just looking for an easy time, well then ENC/pretty much anything. If you want a viable duo, take at least one class that can solo (Necro, enchanter, druid, shaman, bard, mage...maybe wizard).

Important "/" commands: /hidecorpse - You have a few options to modify what it ends up hiding, and it'll list them for you.

/corpse - Target the corpse you want to drag, and mash this button to pull it along with you.

/consent playername - Gives consent for playername to drag your corpse.

/who - This will give you a list of people in the zone. You can add partial names, guild names, class, or level to the end ("/who druid 21" will give you the druids in zone that are level 21)

/who all - With no modifiers, it'll give you a list of "all" the people online. Not actually all, it stops after a fairly moderate point. Otherwise works like /who, except that you can also use zone names to search specific areas for players. People that are /anon will not show up on who all.

Assist macro: If you remember how to make macros, awesome. If not I can explain that in another post.

My assist macro looks like this:
/tar playername
/pause 1
/assist

Works fine for me, just exchange playername for your main tank/assist.


That's everything I have off the top of my head, but don't be afraid to toss a few more follow-up questions in.
  #7  
Old 10-03-2014, 01:58 PM
Woe1988 Woe1988 is offline
Orc

Woe1988's Avatar

Join Date: Mar 2013
Posts: 37
Default

AC goes a long ways at low levels, even as a caster. Even with just leather vendor items you will see a huge difference in incoming damage being reduced.

Avoid the whites and yellow cons, blues and light blues are your bread and butter. Try to group up as much as possible, even if you are just a heal bot for a melee.

The beginning of the game is by far the hardest. Spell efficiency is terrible, no meditate, and you have no gear or weapons to help carry you through. Shamans get stronger than other classes as they level, so keep going.
  #8  
Old 10-03-2014, 04:24 PM
rotenvok rotenvok is offline
Aviak

rotenvok's Avatar

Join Date: Oct 2014
Posts: 82
Default

Is compass available? I pushed alt + D (default key combiation for activating compass) and doesnt work, and im sure I've seen screeenshots of people with his toons and they have compass.
  #9  
Old 10-03-2014, 11:40 PM
Kritimus Kritimus is offline
Sarnak


Join Date: Mar 2012
Posts: 284
Default

Quote:
Originally Posted by rotenvok [You must be logged in to view images. Log in or Register.]
Is compass available? I pushed alt + D (default key combiation for activating compass) and doesnt work, and im sure I've seen screeenshots of people with his toons and they have compass.
No sir...but sense heading works
  #10  
Old 10-04-2014, 05:55 PM
Microfin Microfin is offline
Large Rat


Join Date: Sep 2014
Posts: 9
Default

I started a Dwarf Warrior to help balance myself between playing an evil caster. I've been purchasing armor from the local vendors (which are better than Cloth drops from skeletons and orcs) the but none of the weapons seem to be really all that much better than the rusty broad swords and bastard swords I've found.

Are there any decent low level warrior weapons you can recommend I buy from an auction in East Commonland?
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:28 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.