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  #141  
Old 02-08-2010, 07:41 PM
Danth Danth is offline
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"Cleric A has no manastone, so he regens mana at 19 mana/tick at 50.
Cleric B has a manastone, and with manastone/cheal he can regen his mana at an average of 40 mana/tick."

Meanwhile, average mana expenditure is on the order of say 15 mana a tick.

I don't buy into the manastone being some vital necessity. It's more of a crutch than anything else. The largest use for it I see is in speeding up raid-wipe recovery in the absence of rez-sticks.

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  #142  
Old 02-08-2010, 08:03 PM
yaaaflow yaaaflow is offline
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I'm very glad the clerics I play with don't subscribe to the above train of thought.
  #143  
Old 02-08-2010, 08:16 PM
Danth Danth is offline
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Whatever works, works. For what I do, whether I have a cleric who has a manastone, or one who hasn't, makes little difference. Stuff still dies, the orange bar goes up, and our goals are accomplished.

I rate a character's usefulness by whether the player can do his job and whether he drives me batty. The latter one is of prime importance.

All that's fairly off-topic though. In general, as far as content goes, I can't say I oppose the opening of Hate. Quite the opposite--I consider it a helpful compromise. Sol Ro, on the other hand, will probably annoy people when it opens. Whether or not the items-to-be-removed are all that important, many people *think* they're important and as such will miss 'em when they're gone. In this case perception overrules reality.

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  #144  
Old 02-08-2010, 08:27 PM
Dabamf Dabamf is offline
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Manastone on a cleric makes their mana regen scale with HP gear (during downtime). There is no other way in the game to increase mana regen with gear.

Manastone on any class with chloro (which is present at every raid, and many/most groups) also increases mana regen.

There is no other way in the game, besides clarity and besides class abilities like lich or canni, to increase mana regen.

Manastone also lets you get off 1-2 extra spells before wiping, that VERY frequently saves a group and sometimes even a raid. That's being completely neglected. Soloing, even as a necro, stoning down my last 30% hp to 10% to cast one last spell to down a bloodthirsty or allizewsaur has finished off a mob when I otherwise would have had to FD and reset.

Rubi bp is only really useful on a shaman end game. It's not that important.
Last edited by Dabamf; 02-08-2010 at 08:34 PM..
  #145  
Old 02-09-2010, 01:54 AM
utenan utenan is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Well at this point we have come to an impasse based on differing opinions. I have yet to see a tank on a raid using a Rubi BP. Perhaps the tank was just not trying hard enough to reach their "max potential"? Maybe my opinion is not yours, but I can backup what I've seen so I wouldn't call it wrong.

Also, as far as I know manastones are not supposed to work in Planes and that is the end game of classic. I have yet to see anyone need a manastone when fighting Kobolds or Frogloks. Desire is another story all together. If you want the game to be easier then sure, get a manastone. I like a challenge and can manage my mana. You see, I have nothing against the existence of these items and that's not even what the conversation was about yet people keep bringing it up again.

I am very sorry that the topic of this thread has totally been hijacked by this whole Rubi/manastone BS...

I've yet to see an answer to my question about progression
.
This.
  #146  
Old 02-09-2010, 06:22 AM
yaaaflow yaaaflow is offline
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Quote:
Originally Posted by utenan [You must be logged in to view images. Log in or Register.]
This.
Ok lets get this back on track. What is your question about the progression? Aeolwind posted 2 and a half months ago the order they intended to do progression and it shows hate before sol ro. Maybe that was intentional, maybe they were mistaken about the proper classic timeline, but the gripe is that they released hate early to please the raiding guilds, right? Were they also under pressure for that back whenever that progression list was made up, or is it possible that they always intended to release hate before sol ro and this isn't some nefarious GM favoritism to IB/div/trannys/whoever.

If your problem isn't the GM favoritism angle but simply that things are being done out of classic progression then some effort should have been made to let the GM staff know in perhaps the last 2 and a half months since they posted their timeline, not after they are already releasing the zone.
  #147  
Old 02-09-2010, 08:43 AM
guineapig guineapig is offline
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I'm sick of the favortism angle and refuse to go there. The thread has been shited up enough already.

Honestly, they have kept pretty hush hush about release dates. Also, since according to the regular timeline we would have had about 2 more months before anything was released Solro OR Hate, I thought all the info I was digging up was going to be helpful in some way. I had no idea this last patch was going to be what it was.

So yeah, I was a bit surprised that even though it was proven that things went down differently back in '99 that we went a different route. Two and a half months ago I didn't even think to question the timeline they had in mind because I simply assumed that it was going to be accurate.

Also, the population has definitely jumped by roughly 100 people very recently or at least seems to have so I figured giving more things for mid levels to do would be beneficial.

That's about it really. I still think my concerns are valid about content being released a bit too quickly but... What's done is done. I'm still playing. It's still a great server.

So, yeah....
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  #148  
Old 02-09-2010, 06:44 PM
matahari matahari is offline
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http://livinglegacy.station.sony.com...r_timeline.jpg

^^^ shows ro, hate, air opening around same time.

http://www.tski.co.jp/baldio/patch/19990913.html

^^^ 1999/09/13 shows hate and air portal spells being changed to a higher level spell. Which lends me to believe they were open at this point.

Patch notes 1 month later show ro opening.
So, Hate was in on live before temple of ro was.
patch notes 1 month after that showing levitation is no longer gonna work in poAir.

^^^^ hopes this clears things up
  #149  
Old 02-09-2010, 07:11 PM
guineapig guineapig is offline
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Actually, I posted this about 10 or so pages ago:

-----------------------------------------------------------
So this means that even though they mention changing the level of the Alter Plane: Sky spell on September 13, 1999, it didn't have anything to do with the actual launch of the zone. That leaves me with the following assumed release dates:

Temple of Solusek Ro: October 13th, 1999
Battle of Bloody Kithicor / Plane of Hate: October 31st, 1999 (estimate)
Plane of Sky: January, 2000
Kunark: March (or April), 2000
Ruins of Old Paineel (The Hole): June 22, 2000


If the server follows this time line we should be seeing the following:
(I rounded off to the month so in some cases it could fall on the month before or after based on the actual date)

Temple of Solusek Ro: early May, 2010
Plane of Hate: late May, 2010
Plane of Sky: August, 2010
Kunark: October, 2010
Ruins of Old Paineel (The Hole): January, 2011
-----------------------------------------------

Sky did not open anywhere near Solro or Hate and SolRo came out first (with very little time between it and hate). The changing of the spells did not signal the opening of the zones.

But anyway, we are beyond that now.
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Last edited by guineapig; 02-09-2010 at 07:14 PM..
  #150  
Old 02-09-2010, 07:32 PM
matahari matahari is offline
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Actually your right Guinea,

I found evidence to support plane of hate was implemented on oct 31st 1999.

http://web.archive.org/web/199911050...com/index.html


This is the patch notes 4 months after ro opens. It says people were exploiting with levitate to skip around plane of air. So it was less than 4 months after ro for poair.
http://www.tski.co.jp/baldio/patch/20000203.html

I will look for a date, but so far your timeline seems pretty correct. I can't complain eitherway. I'm just glad they are still working on content for the server! [You must be logged in to view images. Log in or Register.]
Last edited by matahari; 02-09-2010 at 07:41 PM..
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