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  #151  
Old 08-10-2010, 04:41 PM
Zefah Zefah is offline
Decaying Skeleton


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Originally Posted by JayDee [You must be logged in to view images. Log in or Register.]
I like the new exp rate. I think it's pretty damn close to live tbh. I remember grinding solb for like days to get past level 45.

That definitely wasn't the case before on p99. I had seen people go from level 1 on monday to 50 by the weekend without much PL'ing involved.

It now means something to be 50 much like live. Kudos to devs for fixing this.
Except for all of those people who already have level 50s, right?
  #152  
Old 08-10-2010, 04:46 PM
JayDee JayDee is offline
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Originally Posted by Zefah [You must be logged in to view images. Log in or Register.]
Except for all of those people who already have level 50s, right?
Unfortunate but hey, so is the fact that alot of new players will have to work their ass off to ever acquire a manastone.
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  #153  
Old 09-02-2010, 01:13 PM
Braveguard Braveguard is offline
Kobold


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Originally Posted by Jarim23 [You must be logged in to view images. Log in or Register.]
Wow...I never knew my paladin on live had such an experience penalty. Then again I don't think I ever went on the classic forums. Could a developer of p1999 please explain the thinking behind it? Is it to match classic EQ? If so, any idea why they did it? Do paladins enjoy a significant advantage over other classes? Or is it to balance race/class numbers? I'm not expecting any change...I would just like to understand these penalties/bonuses better. Thanks.
It was a mistake in the original design. It was an attempt to counter-balance the benefits of a melee that could cast. They realized their error in overpowering the class and nerfed the abilities but didn't take out the exp penalty as well.... so... you ended up with a class that was "balanced" but still have the penalty that was supposed to be the cost of having the extra power. It more or less came from adapting predispositions learned in pen and paper games.
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  #154  
Old 09-02-2010, 01:14 PM
Braveguard Braveguard is offline
Kobold


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And, by the way, they finally got around to straightening it out a bit after years of foreswearing the issue.
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When life gives you lemons... whine about the nerf and petition the GMs for better drops.
  #155  
Old 09-02-2010, 01:25 PM
Braveguard Braveguard is offline
Kobold


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I really have no issue with the rate of exp. For me, it's always been that the class modifiers are poorly assigned. Seriously, with what we know about paladins, for instance, who believes they should carry such a heavy penalty.
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When life gives you lemons... whine about the nerf and petition the GMs for better drops.
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