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  #1  
Old 12-03-2014, 08:58 PM
4WOFURY 4WOFURY is offline
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Pras!

Quote:
Originally Posted by koros [You must be logged in to view images. Log in or Register.]
Hide was certainly better than invis, as had been noted both via evidence and memory of many players (I played a rogue in a raiding guild from early 2000-2004), problem is Rogean recalls differently.
Played a Rogue from '99-'08

Raided casual from '00-'02 and hardcore (8 nights a week doing endgame content) from '02-'08. During the '99-'01 era, my main enjoyment came from sneaking around zones. Something was definitely "off" here.

Quote:
Originally Posted by evilkorn [You must be logged in to view images. Log in or Register.]
Kobolds and bugs no longer see hide, my hobbit feet are in full motion to Seb. Expect updates after this reporter moves onto the scene.
Hopes are high!
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  #2  
Old 12-04-2014, 07:17 AM
azeth azeth is offline
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Evidence for Velious mobs abilities to see through hide/sneak is limited.

My memory says all of Derakor the Vindicator's temple could see through it... but thats just my memory.
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  #3  
Old 12-16-2014, 03:55 PM
Man0warr Man0warr is offline
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Did anyone test these mobs that are supposed to see through classic Rogue sneak/hide?

Dragons (Vox and Nagafen)
Fire Giants
Scorn Banshees
Lichs
Loathing Lichs
Evil Eyes
Huge Elemental (Lower Guk)
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  #4  
Old 07-02-2016, 06:08 AM
pathius41 pathius41 is offline
Kobold

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So is there any progress on this? rogue sneak seams to still be very messed up atm.
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  #5  
Old 07-02-2016, 06:48 AM
paulgiamatti paulgiamatti is offline
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Sneak is probably fine, but there are some lingering allegations that the way rogue hide currently works isn't classic. For instance, some people swear that rogues should absolutely not be able to hide + sneak their way through the entirety of Old Sebilis - as it stands, literally every mob in the zone including Trakanon himself can't see you.

I'm not caught up on this thread, but as I understand it they made a big change to rogue hide mechanics awhile back, and gave certain NPCs a specific "See Rogue Hide" attribute. Before this, any mob with "See Invis" could see through rogue hide. Now, you can more or less count the different types of mobs that will see through rogue hide on one hand: Fire Giants, random Plane of Hate 1.0 mobs, VP dragons, ToV flurry drakes & bosses, and everything in Sleeper's Tomb.

TLDR; if anything is going to be changed, go do research. Find irrefutable proof for your case by sourcing your information back to Velious era live, and follow the bug report guidelines posted by Rogean and nilbog.
Last edited by paulgiamatti; 07-02-2016 at 06:52 AM..
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