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#151
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![]() 1-2 guilds dominated each server because that's all the high level players that server had. TMO/IB would be "world 1st" style guilds in comparison to Classic guilds and the BDAs, Takens and Divinitys would be the top of their respective servers. Even Afterlife didn't go around killing dragons <2min after spawn.
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#152
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hello i'm cucumbers
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#153
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![]() So Cucumbers, Hitpoint and I all agree variance should be removed.
Let's see this happen. Mob timers will shift because Class R will inevitably take longer to kill their mobs, so you need not fear a Perma 3AM spawn time. Even without patches, they will shift around. So that's a non concern.
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#154
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![]() This is why most games after EQ adopted the instance system, so everyone could have a shot at raid bosses and not have to fight other guilds for the right.
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#155
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We would all stop caring about killing these monsters if scarcity wasn't an issue and everything was instanced. You guys clearly only care because killing them is such a rare and difficult thing. If we all had 'raid tokens' to spawn mobs or anything like that, people wouldn't stay on this box for long. Imagine how boring this would be if this server was like WoW, and everybody is geared up in BiS gear in a couple months. It wouldn't be everquest and the desire for so many of us to play would vanish very quickly. | |||
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#156
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Also, I predominately want it to go away simply because it's not classic. Which is good enough reason to me [You must be logged in to view images. Log in or Register.]
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hello i'm cucumbers
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#157
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Also, this game is old hat. Everyone knows everything. There is nothing fresh about this server and we still play here anyway. Making a few high end pixels more accessible to everyone isn't going to drive them to quit a game they already beat a decade and a half ago. If anything, they'll play more because they won't burn themselves out playing against greedy people. | |||
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#158
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![]() There's more to this game than loot pixels.
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#159
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![]() So you agree that world first guilds did not kill mobs <2min after spawn and then claim that P99's raid scene is classic in the same post.
As far as experiencing content, last I checked Beta is Velious only, so there goes that argument. As Ravager pointed out, the server population increased when the raid changes were implemented, so the silent majority showed through their actions they think the competition level of this server is beyond retarded. So many play because they don't have to deal with the bullshit, that's why server population is up year over year after the changes. In the same way you incorrectly state R can go to other servers to experience the content, C can go to other servers to get their shadenfreude. But they think competition is "who can weave more elaborate trains in VP to pull the dragon" than "turning their 30-man raid around and attacking the 30-man raid next to them." If you get your joy from beating other players, why do you play on a server where you can't beat on other players?
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#160
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BUT... lol, theres so many emu servers that any guild can play on to kill ANY of the content here.. | |||
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