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#151
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![]() stop being pussies!!... the best part of item loot was striving to get all the no drop gear! man up pussies
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#153
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1) no one wants to die, whether it gets broadcast or not. Taking out YT will not make them decide to fight like idiots after they realize they're going to lose. Especially when they would lose EXP because of it. They will zone plug just as much. 2) "meanwhile you have a small group porting everywhere in game trying to get 1 more killshot" - i think you just refuted yourself there 3) purpose it serves besides ego stroking: lets everyone else on the server know where the action is going down. this information can be tactically important, as well as just plain fun. it can also increase pvp, because everybody loves to join a party! 4) Scared of dying? Of course ppl don't want their name on the wrong end of the YT. But this would only make me choose my fights more carefully, increasing the quality of my PvP, instead of promoting bind rushing and hollow shit talking. Maybe there could be limits on the YT (as i mentioned before, 4 levels, or only after you're level 45, something like that) but don't take it out just because ppl might get a bruised ego. what bruises egos the most is OOC. i really love OOC, but if i had to choose between having either ooc or YT, YT would win. | ||||
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#155
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if you did, I'd make sure you popped up on the wrong side of the YT a couple times once server comes out [You must be logged in to view images. Log in or Register.] | ||||
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#156
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And I agree you just have to keep /ooc and YT in. It's so much fun. Listen.... I'm not Xantille or Knuckle etc. (forgive me for leaving your name out) but it's just plain fun to see a hall of famer kill someone while your camping some gay ass item. Bragging rights are a good thing. If you love EQ like some of you say you do....And you say you love a challenge .... YT ups the ante. It works both ways. If you kill them the lols follow.
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The Rushmore Doctrine
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#157
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![]() Anything related to XP Gain/loss seems pretty harsh or exploitable. Coin seems fine.
I played on Tallon Zek for a while which allowed Coin + 1 Item off the corpse. Kinda iffy on the item thing; it just means: Get no drop items so people can't steal them. It also means players are going to continuously try to corpse camp someone for more gear, or otherwise grief them with XP loss (if you go this route). IMO, stick with coin. At least if people decide to be dicks, and corpse camp you with their friends, they wont profit more than once. Item stealing also means people will try to bag their items before dying to prevent it being stolen which is dumb, since you can't steal bags. If you're adamant about XP loss, please make it so that you can't be victim to an XP loss more than once every 30mins/hour, or something like that. It might mitigate the camping.
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[47 Wizard] Kobias (Human)
Originally from Tarew Marr. May it rest in peace, as it died to become Drinal :'( | ||
Last edited by Kobias; 08-22-2011 at 09:06 PM..
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#158
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![]() I'm not going to read all the pages here, but I'm sure I'm repeating a bunch of people's opinion...Xp loss on pvp death would suck because no matter the rule-set of the server, this community is full of people that won't pay attention to it.
My vote would be for coin loot only.
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-Zeebbo
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#159
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![]() TZ eventually went coin only, sometime mid classic I think?
No Pudge, I'm not afraid of anything relating to forums. O_o Funny tho, I remember helping you gear / level up at least once. Something you seem to simple to understand is this: 1 group porting around so that people can see their YT < Less people plugging (Hello Xantille), people porting away from pvp b/c of shame, people logging to alts to avoid high pop play times, people going to perma to avoid Lguk / Sol B PvP. The overall increase in PvP comes from no YT. PLUS you stupid fuk'ing person, if there is no YT, you have to KILL everyone for them to see you. SO, it requires more PVP TO GET YOUR NAME OUT. HUR HUR Pudge, your quickly falling to Macken / Wehrmacht level of stupidity. | ||
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#160
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![]() Coin loot and exp gain are nice.
I don't prefer item loot only because that is not how i learned. It was exciting on vztz and nerve wracking. I was learning while others already knew. I am not a prolific pvp looter most times and i always had a nagging feeling i let a manastone or diamond ring get away. Exp loss would be a great tool to counter bind rushers. Most people seem to be oblivious to the number of actual effects any changes would have. Fear of loss of exp encourages you to rustle you up a posse to retrieve your corpse. (which actually exerts upward pressure on population) When tired of looking for pvp, a lazy tactic would be to corpse camp someone so he brings the pvp to you. Can exp and pvp at same time. Why does no one ever talk about the little-known side effects of SZ? Greens griefing reds etc..? I know i'm not the only one who remembers the unique fun only found on SZ. | ||
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