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#1611
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
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#1612
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
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#1613
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DPS loses efficiency as you stack more, because it gets harder and harder to significantly increase your DPS with a fixed setup like a four man group. Also, all of the content a four man group can kill doesn't have a ton of HP to begin with. DPS also loses efficiency when the mob has less HP, because the amount of time you save per kill is smaller. The difference in kill speed on a mob with 8000 HP is only about 5 seconds when comparing 222 DPS to 192 DPS. It takes 9 minutes at 35 DPS to get a WW Dragon down to 20% - https://www.youtube.com/watch?v=J_Pro4F0B0I . If your group does 150 DPS, it will take 165 seconds to kill the mob (24750 / 150) = 165 seconds. If your group does 180 DPS, it will take 138 seconds to kill the mob (24750 / 180) = 138 seconds. As you can see, you are only saving 27 seconds by adding the extra 30 DPS on a fight that is already less than 3 minutes. Most of the time that is not going to matter when fighting harder mobs like WW Dragons due to respawn times and the number of available WW Dragons. It's better to ensure the kill by increasing safety instead of saving a few seconds on the kill. Losing the mob to other groups, or spending time recovering is going to be much worse than the benefit of killing the mob 27 seconds faster.
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Last edited by DeathsSilkyMist; 09-04-2022 at 04:33 PM..
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#1614
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__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | ||
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#1615
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Let me show a simpler example.
Let's start out with a group that does 100 DPS. When fighting a mob with 25000 HP, your group will kill the mob in 250 seconds. If you doubled your DPS to 200, which isn't difficult, you will reduce the kill time to 125 seconds. Doubling your DPS again to 400 would be much harder, and would reduce the kill time to 62.5 seconds. As you can see, you get diminishing returns on time saved when it comes to adding DPS to your group. Getting to 200 DPS in a four man group is easy. 2x Enchanters with charmed pets is already around 170 DPS with hasted level 47 mobs. The other two members will easily get your group to the 200 DPS mark. The only way to increase your DPS to 400 would be to bring 4x Enchanters, which most people agree is too risky. The additional 2 Enchanters are only saving half the time of the first 2 Enchanters (62 seconds vs. 125 seconds), while significantly increasing the risk of your group dying.
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Last edited by DeathsSilkyMist; 09-04-2022 at 04:57 PM..
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#1616
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Would you rather have 1 extra DPS in your group or a second healer with nothing to heal? This is an easy fucking question DSM. I know you aren't too bright but I think you can figure this one out. A cleric isn't struggling to keep 2 decent/good enchanters alive. They don't need your help no matter how hard you want that to be the case.
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | ||
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#1617
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Last edited by DeathsSilkyMist; 09-04-2022 at 05:05 PM..
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#1618
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#1619
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At that length a Shaman can fully dot the Cliff Golem with Epic, Pox, and 2x Bane of Nife's for 62 DPS + 17.7 Pet DPS = 79.7 DPS. This doesn't including using JBB if you don't need to recover mana during the fight. The Shaman is also better at slowing the mob due to Malo. This is a fight where the Shaman would shine compared to a Mage, and you are only losing 20 DPS, which would save you a paltry 10 seconds on kill time. You would lose less DPS if the Shaman was JBB spamming after applying DoTs. Quote:
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Last edited by DeathsSilkyMist; 09-04-2022 at 06:10 PM..
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#1620
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I've consistently been talking about high end targets. The goal of the composition should be to increase the ceiling of what is possible. I don't see you making an argument for shaman lifting the ceiling anywhere.
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