#161
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#162
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Pre-luclin is Classic. Let me fix it for you... Quote:
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#163
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I thought there was alot of unfinished content that really disappointed me about Luclin along with the rush to release feel. I remember doing Ring of Fire event when the expansion was released and getting statless items. A pair of boots that looked cool with the studded leather graphic but that had no stats and I dont think they were even equippable at the time. Later they added clicky SoW charges and made them no drop so my lowbie Beastlord mule had them along with some other drops and couldnt give them to anyone who was actually on the raid. Other events and zones were incomplete. There were places that felt like there should be more to them that eventually the only thing they had was a rare or two or maybe a shard for the VT key.
I remember an NPC that I kited on my druid around a small courtyard for probably an hour while the rest of my guild range attacked him because everytime he hit someone he would proc DA from a hammer. That was probably the most fun I remember in that expansion. Vampires were neat but when you only really remember 1 raid fondly and everything else is kind of blah it doesnt make for alot of enthusiasm for that expansion. It was like Sony felt they had to release the expansion early before completing or polishing it. After that they seemed to get more into the swing of things and still released the expansions too fast but they appeared to be more complete. This was just the first one and the mistakes showed. Disclaimer-This is just my opinion and feelings no Devs or Sony employees were hurt in the posting of this thread. Though I did club a few baby Otters in honor of Velious. | ||
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#164
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kitties in space
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#165
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If you can't see how going from fighting dragons on middle-earth to warping to the moon to fight aliens is, in essence, the downfall of Everquest lore, I can't help you.
It has nothing to do with the Vah Shir. It has everything to do with classic EverQuest Lore. Quote:
The Vah Shir were excommunicated from their homeland and sent to the moon of Luclin by Erudites, but are tolerant of all races and religions? Not even a little grudge? So in actuality, the Erudites are not the oppressed race, but it is the Vah Shir. SoE should have given a portion of Odus back to the Vah Shir in future expansions, as an apology for teleporting them off of Norrath.
__________________
Lootenant Dan <Hierophant>
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#166
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[You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] | |||
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#167
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-------------------- Shades Vampires Cat People Grimlings Akhevans Shissar Gantru Lightcrawler Giant Insects Rockhoppers Muck Beetles Thought Horrors Troglodytes Fungoids Owlbears Luclin Alien Creatures ---------------- Centi | |||
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#168
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#169
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__________________
Lootenant Dan <Hierophant>
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#170
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Still most content required groups. Still all raid mobs required raids Still much of the best gear was the result of quests Still if you want to group you go to a zone where grouping occurs and LFG Still if you want loot someone has to kill the mob and sell it to you or you have to kill it yourself I don't see any deviation from "classic" in Luclin or PoP. The main deviation I would cite is the lessened importance of race/faction in those expansions. Which is based on lore. These people on Luclin, they don't know much of the people from Antonica, Faydwer or Odus so they are friendly to all, or in many cases they are apprehensive. In the Plane of Knowledge they have transcended the infighting among races as a greater threat looms (the gods themselves) and the unity of all the mortals of Norrath is required to meet this new threat. So even that is acceptable. Race had a large importance with the stat bonus and innate bonuses early on, read every thread min/maxers make on these forums. Come PoP however, those bonuses are mostly irrelevant, which was a good development because people who started way back when didn't know anything about stat differences etc. It allowed everyone to get on an even field despite their original stat allocation or character creation. Where as a dark elf warrior is at a sizable stat disadvantage to a barbarian or ogre in vanilla.
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