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#161
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I thought this was an interesting and promising answer to the dilemma. However, I also feel that the Div plan, as well as several others, could have worked just as well or better had the guild leaders been informed that nearly doubling the number of spawns was going to be an option.
The Div plan or Rogean's plan wouldn't have worked with 4 additional monthly repops? Did we just go through that shit-show for nothing? The goal of this was to civilize raiding in p99, but we all watched our guild leaders get dragged through the mud with the RnF trolls in Server Chat. The forum became the new arena for hateful, often libelous rhetoric comparable to the inexcusable in-game tactics that led us here in the first place. Thank you for getting the raid scene under control. But understand why some people aren't particularly happy with the way it was done.
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Winga - 59 Barbarian Shaman <BDA>
Hairyporter - 29 Halfling Druid | ||
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#162
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Quote:
You are mistaken. The goal was to decrease petitions. | |||
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#163
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Quote:
From Rogean: http://www.project1999.com/forums/sh...d.php?t=131586 Quote:
Again - the server staff does not agree on things.
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#164
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Quote:
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#165
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I only saw a few people from tmo/ib/fe who don't give a shitaki mushroom what the forum community thinks, and a couple from bda taken who did get heated unnecessarily but there were several guilds who didn't tarnish there names at all throughout all of this, in my opinion | |||
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#166
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#167
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I cannot more highly commend the staff for being a part of this compromise and stepping in to ALSO be a part of the solution and provide repop days for the "non-lifer" guilds.
This really is a community wide compromise and I can't say I saw the simulated patch days coming into the picture like this. A+ | ||
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#168
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Great work by the staff!
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#169
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The good kind of wrench, that when it gets thrown into things it fixes them. Or at least the kind that gives you hope that something might be fixed. It'll be an interesting experiment, if nothing else!
__________________
Corova Moloko, Crusader and Guild Leader of The Mystical Order
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#170
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Quote:
The question has laid on the distribution of mobs. We have X number, how do those get divvied up among the server guilds? The style championed by FE/TMO, etc., is the one that is more advantageous to them, the FFA system. Other people remember a classic experience of cooperation. So each side has, in their mind, what their ideal classic server is, and what they want from it. Lets look at what happens now. You have 4 new repops added, the first two go to casuals. So, before this system, there were X mobs, and now there are X + Y mobs. The hardcores still get X mobs with the same level they did before, but they also get 1/2 Y. So, their total is X + 1/2 Y, meanwhile casuals go from 0 to 1/2 Y, without getting a share of X. This isn't a compromise. This was a gain for the hardcore raiders more than anything. If a casual guild wants to do anything but go along for these 2 repops (which should last, what, 4 to 6 hours if you count both together, depending on how long it takes?), they are still required to play on the hardcore raider's terms. This is in no way even close to concessions on both sides, this is casuals accepting and giving up any hope on creating their classic experience because the hardcore guilds wouldn't compromise on anything. After all, they owned the server, and now they get to own the server, and now proportionally even more. And casuals still have to play in the style of hardcore raiders to get anywhere, other than for 6 hours a month. Quote:
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Last edited by Uteunayr; 01-06-2014 at 01:25 PM..
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