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#161
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It's a pretty major difference for me, but honestly in the grand scheme of things it doesn't impact the feel of the server as much as it seemed to at first. Maybe you just get used to it. Some people like it because they say it adds yet another potential variable to the awesomeness that is pvp. I've only eaten 1-2 pve deaths from pvp this way in my time playing casually. The xp bonus probably helps.
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“Smile, breathe, and go slowly.”
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#162
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I've played the server for one month and gotten to level 50. So far it has been great but I have three problems with the server:
1) Exp is in my opinion too fast right now. People are getting 1-40 way too fast. Need to nerf group exp in half like originally planned because now if you go to bed, all your friends will be 10 levels higher than you. Also right now soloing is a bad use of your time. 2) Twinks are griefing younger players and near impossible to kill, would like to see a 46+ requirement on epics and funghi tunic as well as perhaps a resist cap depending on level. 3) Not enough GM action on training, if it is indeed illegal on the server. "Deleted", an iksar necro, has been griefing and training groups in CoM for days. If that is legit behaviour then fair enough. | ||
Last edited by raptorak; 05-02-2014 at 05:29 AM..
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#163
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Ya. Level requirement on epics is classic. The quest mobs wouldn't even respond until you were 50. Would just eat quest pieces. Need to stop these epic level 12 rogues..
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#164
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After experience end game content and max level with raid exp on both servers, here's my opinion:
+ BLUE: Lots more people to play with all the time, better community - BLUE: After you hit 60, there isn't much to do except make an alt, farm things, perma camped at a raid target...you really don't get to enjoy the fruits of your labor. Waiting for camps is pretty annoying too. + RED: There will always be PVP and you get to enjoy the fruits of your labor when 60 whether its mass pvp or small skirmishes. Fights can be fun, I fought this one guy in OoT for almost an hour and you really get a sense of accomplishment when you kill someone (especially when it's someone you dislike or someone good at pvp). - RED: Small box..I like the small box in the sense that I can farm whatever I want most of the time, but at times it's a ghost town; if you have no friends on and you can't solo, there's nothing to do. I've found myself logging in multiple times looking for pvp I couldn't find, friends I couldn't find, so I log off. Solution: Play both servers simultaneously when you can. If you're camping something on blue, play actively on red and vice versa. You can really enjoy both servers especially if you're doing something boring on one.
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don't sweat the tekniq | ||
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#165
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don't sweat the tekniq | |||
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#166
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I’m not buying any of this red propaganda. A server where you don’t have the option to avoid pvp is a server for grievers. The problem with it is that for the server to work it needs both grievers and preys. The established community on red knows this very well. They don’t live for PVP. That is a lie. They live to grief others, and this propaganda is just meant to get them more prey. | |||
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#167
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#168
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#169
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Mostly I don't want to play red because I prefer to solo since I don't always play for long periods of time. Now that solo exp is gone I have to group with people most of which I don't like or enjoy grouping with.
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#170
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