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  #161  
Old 10-06-2014, 04:56 PM
-Catherin- -Catherin- is offline
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Making windows longer would only reduce socking from all Class R guilds. Class C guilds will continue to operate in their normal fashion. in fact most if not all Class R guilds would simply give up entirely with larger windows.

Its one of the reasons you hardly saw any sort of presence from these guilds before the changes, the longer windows were not even close to realistic for any of us. So we didn't bother. We cant hold a presence for 4-7 days like you can, and we don't want to either. This is not a step forward.
Last edited by -Catherin-; 10-06-2014 at 04:58 PM..
  #162  
Old 10-06-2014, 04:58 PM
Frieza_Prexus Frieza_Prexus is offline
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Quote:
Originally Posted by -Catherin- [You must be logged in to view images. Log in or Register.]
Making windows longer would only reduce socking from all Class R guilds.
Longer windows with extended variances undeniably prevented socking for Class C, and they were extremely effective deterrents. Whether or not they provided a net benefit is another matter.
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  #163  
Old 10-06-2014, 04:59 PM
Raev Raev is offline
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Originally Posted by sanforce [You must be logged in to view images. Log in or Register.]
it's about making the raid scene more palatable for everyone involved.
What you are really saying is "I don't like TimesinkX; I prefer the older TimesinkY that fits my schedule".

FEEL THE PAIN OF CLASS R
  #164  
Old 10-06-2014, 05:01 PM
sanforce sanforce is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Increasing windows just increases the likelihood they spawn during neckbeard hours (when most people are asleep or at work). Those hours are a solid 2/3rds of most people's day. 96 hour windows will more often than not spawn during those 2/3rds.

If they ever go back to long variance, which almost no one other than yourself seems to want, it would be best if they coded it to have a very small chance to spawn during 2AM-6PM when most are asleep or at work, and increased chance to respawn during 6PM-2AM. The amount of spawns in the neckbeard/euro hours should be proportional to the number of neckbeards and euros there are.
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Originally Posted by Nietche [You must be logged in to view images. Log in or Register.]
Derubael once stated several months ago that he didn't like the Friday through Sunday setup for repops, but it is what it is. He addressed part of this statement in this very thread. I personally like the 96 hour windows as it prevents socking (the original goal of implementing variance).
I'm definitely not the only one that would like to see increased variance again, to cut down on the socking. I'd also be all for programming that limits the chance of spawns during Euro hours (that was a joke for my Euro friends).

There are probably just too many competing interests to make something work, but I really hope we don't have to fall back on the dreams of an FFA Velious. P1999: Sockfest edition just isn't that enjoyable.
  #165  
Old 10-06-2014, 05:04 PM
toolshed toolshed is offline
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Quote:
Originally Posted by sanforce [You must be logged in to view images. Log in or Register.]
it's about making the raid scene more palatable for everyone involved.
The best way to do this is for Velious to come out. The amount of twinks running around because people in the top guilds are bored out of their minds is ruining the experience of leveling up on P99
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  #166  
Old 10-06-2014, 05:04 PM
sanforce sanforce is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
What you are really saying is "I don't like TimesinkX; I prefer the older TimesinkY that fits my schedule".

FEEL THE PAIN OF CLASS R
Hey, it's everyone's game, I'm just voicing my opinion. If everyone else likes the current shitsock setup, more power to ya I guess.
  #167  
Old 10-06-2014, 05:06 PM
Frieza_Prexus Frieza_Prexus is offline
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I think it's great that more people are starting to recognize how successful Class R has been. The complete segregation of the two playstyles has yielded excellent results.

That said, FFA spawns should be eliminated entirely, or moved only to repops. The goal of the system should be segregation, and any bleed over is inappropriate. As a weekday warrior, I also hate the weekend repops, but it is what it is. I think Class C ONLY, having proven the effort it is willing to put forth, should see the old variance with extended windows, but I've ridden that horse for a long time. Extended variances keep the game rolling for all hours and all players, and prevents the 36 hour adderall spam session.
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  #168  
Old 10-06-2014, 05:12 PM
Raev Raev is offline
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Quote:
Originally Posted by sanforce [You must be logged in to view images. Log in or Register.]
Hey, it's everyone's game, I'm just voicing my opinion. If everyone else likes the current shitsock setup, more power to ya I guess.
No, I dislike the current setup to the point that I do not participate in the FFA-fest.

What I am trying to do is show you the parallels between your current situation (you would like to kill some dragons and get some pixels, only there is a giant artificial timesink created by the admins that you do not wish to traverse) and the situation of all the casual guilds one year ago. Your self-centered solution is to revert to the previous timesink which for whatever reason did not bother you, probably because for whatever reason you are able to play during the weekday or don't mind getting up at night.

Instead you got a proposal to make the FFA stuff occur during repops, thus completely eliminating all of the annoying timesinks (i.e. a great solution for people like me and Chest who hate all of this shit). You quickly did some mental math and realized that you would get fewer pixels, and immediately closed your mind to that idea. Instead your goal is any solution in which you get to keep your 70% or whatever of pixels and have to do no work. Which, considering the rhetoric of Class C about effort, is quite remarkable.

In other words I am attempting to show you the inconsistency and self-centered bias in your position.
  #169  
Old 10-06-2014, 05:28 PM
sanforce sanforce is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
No, I dislike the current setup to the point that I do not participate in the FFA-fest.

What I am trying to do is show you the parallels between your current situation (you would like to kill some dragons and get some pixels, only there is a giant artificial timesink created by the admins that you do not wish to traverse) and the situation of all the casual guilds one year ago. Your self-centered solution is to revert to the previous timesink which for whatever reason did not bother you, probably because for whatever reason you are able to play during the weekday or don't mind getting up at night.

Instead you got a proposal to make the FFA stuff occur during repops, thus completely eliminating all of the annoying timesinks (i.e. a great solution for people like me and Chest who hate all of this shit). You quickly did some mental math and realized that you would get fewer pixels, and immediately closed your mind to that idea. Instead your goal is any solution in which you get to keep your 70% or whatever of pixels and have to do no work. Which, considering the rhetoric of Class C about effort, is quite remarkable.

In other words I am attempting to show you the inconsistency and self-centered bias in your position.
I actually said that I (and others) would probably be willing to revisit the repop mechanics (i.e. making them FFA including VP).

Quote:
Originally Posted by sanforce [You must be logged in to view images. Log in or Register.]
I (and others) would not necessarily be opposed to revisiting the mechanics of repops. That would require some programming changes from Rogean, but it doesn't seem like it would be difficult under the current setup.
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Originally Posted by sanforce [You must be logged in to view images. Log in or Register.]
I would be OK with VP being FFA on repops, but I doubt anyone in Class C would be willing to allow VP mobs to go on rotation. VP mobs are considered the best in the game, they should always have some competition surrounding them. However, if VP repops were FFA, a class R guild would have a pretty good shot at downing something while IB/TMO were concentrating on dragons with better loot.
But sadly:

Quote:
Originally Posted by sanforce [You must be logged in to view images. Log in or Register.]
Our only hope at this point seems to be a full Velious FFA release.
I just hope something is also done to mitigate socking.
  #170  
Old 10-06-2014, 05:35 PM
Raev Raev is offline
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I was referring to your 70/30 quote, but if you are willing to consider some repop action so much the better.

I would kind of like to see some discussion in Officer RNF, but I very much doubt anything will come of it. No one will consider anything that reduces their pixels (and that is true for both C and R).
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