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#1
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![]() Quote:
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#2
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![]() Quote:
A) Extra competition - not only do you have to mobilize faster and secure FTE more quickly than your competition, you also have to defend against their attacks, trains, etc. Neckbeard it out over there. B) No need for raid petitions - PVP mechanics allow/force every guild to work things out themselves. GMs can focus on other things finally. C) Blue server freed up for rotations - the other 80% of the community finally has a place to enjoy Classic content after ten years. D) Red players would have a re-vitalized server - The injection of players is what they have been dreaming of for years.
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#4
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![]() Rotation and restricting - could always say newly formed guilds have to wait 90 days before joining any rotation... or some other restricting qualifier... have at least 30 members, etc.
Bag limits - assign values to each raid mob. Each guild can only get x # of points per spawn cycle or time period... FTE lockouts - still have to race and people cheat and petition... not a great solution unless you eliminate the race for FTE. Rotate the first 2 or 3 natural spawns after a server reset / quake. Then, everything is an FTE race on the 4th spawn cycle... will still have issues and petitions I expect. Eliminate the Player versus Player mentality and make it PvE focused again... | ||
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#5
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![]() Open server raids for every single raid target for any class 50+. If you are at the mob when it dies you can roll on any and all loot that drops that is applicable to your class.
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Forum Quest
Spyder73 (BANNED) NecroP1999 (BANNED) #LobsterClan #FreeWuTang | ||
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#6
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![]() "Lack of enforcement by GM's has only encouraged bad behavior and allowed it to prosper. In my opinion, GM's should automate this process as much as possible and only have to deal with clarifications of the rules if requested. A guild shouldn't thrive on "frapse or it didn't happen", you're an adult and know if you did right or wrong 90% of the time. "
I agree. GMs helped make this situation and then just try and wash hands and fade back onto the green server for a crushbone petition.
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Bynarr 60 Cleric
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#7
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![]() @Yendor - You may very well be right. I'll have to consider that more in depth and I'm sure there are a few reasons why people would not want to do that.
Regardless, we need input from Rogean / Nilbog, the rest of this is all just fluff at the moment. Once they provide a path they want the server to follow, then we can start planning accordingly. ANYTHING that decreases interaction is bad for an MMO. | ||
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#8
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![]() Bag limits is the only real solution.
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#9
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![]() The raid knapsack problem?
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#10
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![]() this is more like pick up basketball. in golf you take turns and watch each other. pick-up bball thats competitive w/o refs is basically non-stop arguing about what's a foul, and/or ending in fists.
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