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#1
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Just put in the raid zones with bleeding edge difficulty and marginal upgrades as to not obsolete previous content with ideas like have already been suggested here as to how to get to them.
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#2
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AAs and a custom expansion that followed the dragon/giants-style thing from kunark/velious would be cool, but no luclin. cats on the moon was the single stupidest fucking thing ever to happen in EQ.
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#3
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Flying T-Rex's
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#4
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If your going to pursue Luclin:
Guess that's what comes to mind first. Such a long way off though, I know.
__________________
[47 Wizard] Kobias (Human)
Originally from Tarew Marr. May it rest in peace, as it died to become Drinal :'( | ||
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#5
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Quote:
__________________
||Spaceman Supafly - [59] Iksar Necromancer
||Cosmonaut Bryzgalov - [54] Barbarian Rogue ||Live: Senadaen/Shuriko/Devitec [Silent Resurgence - Innoruuk] | |||
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#6
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Quote:
There are 3 blob bosses, 3 first-floor akheva bosses, 3 second-floor akheva bosses, Mini-Aten and Aten Ha Ra. Pretty sure I didn't miss any, and that comes to 11 total. Still, quite a loot fest. I'd personally like to see them have more of a variable spawn time, as not to have them all up on one visit. I agree that I don't want VT to turn into Tacvi (1 boss-1 trash-1 boss-1-trash). I'm not sure if you've ever done VT before PoP came out, but having done it myself it was a miserable crawl. After every door there is usually spawn-triggered mobs, usually 4. Plus whatever is in the room. They each have 100k+ HP, cast PB AE Blind, amongst other things. You can't invis past most places either. Trash respawn is very fast (like 6 minutes?); If you wipe, your screwed and have to return to your previous CoH mage point unless you had a cleric camp out behind, and were lucky enough to res a few people to hold off the waves of respawns on you. IMO what most people didn't like about VT was the horribly long crawl; this is why they setup CoH dedicated Mages in pre-determined spots. Ideally, VT is *the* raid zone of Luclin era, so trying to find some way of improving it would be nice. I remember spending 12 hours raiding everything in VT one Saturday @ Level 60. It ended at 4am.. ugh.
__________________
[47 Wizard] Kobias (Human)
Originally from Tarew Marr. May it rest in peace, as it died to become Drinal :'( | |||
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Last edited by Kobias; 08-13-2011 at 07:53 PM..
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#7
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Quote:
Yes, I did VT when it was current. Varying the spawn timers makes it even worse since that means you'll likely be clearing four bosses worth of trash to get to the one that spawned all the way in the back etc. The way VT worked was you killed bosses to despawn deathtouching warders blocking the way.
__________________
||Spaceman Supafly - [59] Iksar Necromancer
||Cosmonaut Bryzgalov - [54] Barbarian Rogue ||Live: Senadaen/Shuriko/Devitec [Silent Resurgence - Innoruuk] | |||
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#8
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Quote:
I guess, maybe if they just reduced the trash HP, it might solve some of the problem. A full clear within 5 hours doesn't seem like that much to ask. You could possibly go a step further and make VT's bosses completely respawn together, kind of like CT-Dread-Fright-Terror-Dracoliche, which lets other guilds be competitive for different tower bosses. VT reminds me of VP a little, except that VP had far less annoying trash :-p
__________________
[47 Wizard] Kobias (Human)
Originally from Tarew Marr. May it rest in peace, as it died to become Drinal :'( | |||
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Last edited by Kobias; 08-13-2011 at 08:09 PM..
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#9
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Wipe it clean and start fresh with a pvp type server/pvp raidzones whatever is more liked.
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#10
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I'd say PVP options and perhaps some custom content if that's feasible. If Luclin were released on P99 I'd stop playing, though I'd be interested in some reasonable approximation of the AA system (and perhaps halfling and gnome hybrids). It's a tricky issue because there is always pressure for these games to expand, but as they do they rapidly outmode older content while simultaneously running out of good ideas. The numbers go up and the quality goes down, and before you know it Gaudralek and Palladius' Axe of Slaughter are one sixth as powerful as some tacky piece of shit with a spelling error in it's name...
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Last edited by Rainflush; 08-13-2011 at 10:32 PM..
Reason: Grammatical error
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