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#171
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![]() Vaux has been farming some lewts here and there, if VV revives I will be back to red mostly full time :O
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#172
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![]() I think I am going to keep VV as good alignment only. it really makes the guild unique. VV will also be contributing to the no melee left behind project.
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#173
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![]() Quote:
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#174
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![]() ya im going thru all the class/race/deity combos now just to see how we can tweak it. looks like all dwarf/gnome variations are newt/evil. im thinking about doing something like this.
for the most part all barbarian/erudite/high elf/wood elf/half elf are good aligned. except for a few combinations like erudite sk ect. humans are in the middle. a few options i am considering are 1. barbarian/erudite/high elf/wood elf/half elf/human only (with or without sk/nec) 2. strictly deity based SZ team option 1 will give us all classes and allow agnostics to join. itll be a little off from sz because it will allow for sk/nec as well as other evil combos like inny clerics and such but for the most part will fit the look of the good team. option 2 will limit us and pretty much force reroll on anyone interested because most of the server is agnostic if given the chance. we will be w/o summons and itll be a pain in the ass to actually verify if someone is the right deity. im thinking option 1 so we can have a more of a variety, less rerolls, and just easier to manage.
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Current Games:
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#175
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![]() brother sam, i will roll w/ you.
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#176
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![]() Just to summerize, VV will either be:
1. Strictly SZ good deity based guild, no agnostics. (Erollisi Marr, Mithaniel Marr, Rodcet Nife, Quellious, Tunare ONLY) 2. The "good" races without evil classes (sk/nec) 3. The "good" races with evil classes. "Good" races are Human, Erudite, High Elf, Wood Elf, Barbarian, Half Elf. Yes alot of human/erudite combos and a few warriors/bards can be evil but for the sake of simplicity I am going to label these good. No gnome/dwarf/halfling combo can be good. only evil/newt. still looking a few other combos but i dont think any other race can be good aligned.
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#177
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![]() It doesn't make much sense to me to allow CT/inny/bertox humans/half elves/erudites if you're going to disclude like karana halflings.
idk :P
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#178
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![]() ya true unless you look at it as they have converted. so maybe option 1 with agnostics. this wouldnt add any race/class combos rather keep a few people from rerolling.
I guess the 4th option would be to allow anyone not evil deity like you said earlier. the original VV started out strictly good deity then we added newts then eventually went all out. i just wanna make sure the guild stays unique. The way we looked at adding newts last time was that they had a choice whether to help good/evil or remain neutral in-game.
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#179
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![]() Being realistic, yes we should do something along the lines of a "light" team. Basically anyone that isnt a DE, Troll, Ogre, Iksar. If this was a new server or we had a lot of people wanting to do this I say we do strictly good aligned. I have a few PMs and talking to few people in-game about it. will decide soon.
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Current Games:
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#180
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![]() fuck i wanted to roll dwf rogue bro
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