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#181
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Now, I'm not an idiot, but the raid rules for engagement are so convoluted, I seriously do not understand them even after reading it multiple times. All I want to do is raid some stupid dragon in TD once in a while for some fun, and now I have to get 'classification' and shit? What?? Monster is up, my guild has the people for it, why can't I kill it? I seriously do not understand why this has to be so difficult. I find the fact that the C/R classification system was put in for 'classic' reasons very interesting. I did not play on a blue server (came from Sullon Zek), so this is new to me: were there really GM-led 'rotations' between guilds? This server just needs /guildwar to be enabled. If you are a Class-X guild, you should be at war with other Class-X guilds and just fight it out for spawns. Why are the GMs even getting involved? Just have FFA PvP and let the guilds figure it out. If they decide to burn each other to the ground, then at least there reason for it.
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Creator of the Iksar Travel Guide:
(an addition to the incredible Zone Connetion Map made by Yurz that includes Iksar-friendly vendors and banks) Leading the charge to bring back the classic feature /guildwar | |||
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#182
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#183
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Killing a class R mob means you're locked out of the next 2 R cycles of the mob (the R is for restricted) so for example let's say you killed Faydedar. The second you killed that Faydedar you'll see on the raid page Toolshed's Guild (2). Then Fay will cycle FFA, then C, then R again and it will say on the page Toolshed's Guild (1). Then fay will cycle FFA, then C, then R again and when it dies from that class R you'll see the lockout removed. Class R is made up of almost 10 guilds at this point and instead of fighting over stuff like TMO and IB too we've come together and created a rotation. There's some minor rules involved but basically when it's your turn you have 3 hours to take care of business once the dragon spawns. After 6 hours the dragon is full on FFA and class C can come take your lunch money. I came from SZ too I'm almost positive that you'll be able to figure it out.
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Monk of Bregan D'Aerth
Wielder of the Celestial Fists Quote:
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#184
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Gunnter - 60 Assassin Syzzurp Purpledrank - 60 Grandmaster Scientology Tomcruise -60 Phantasmist < The Mystical Order > | |||
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#185
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#186
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![]() Since this is now in RNF....
With all these freebie handouts going to Class R, I think the server name should be change to: Project 1999(1): Communism in Kunark | ||
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#187
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Its a video game, its a toy, we should play it. Not invest your life into it ffs. The reason the person you are talking about over there has a Mercedes and a mansion is because he doesn't think that spending 12-24hrs waiting for pixels is worth his time. And he is absolutely right, if you disagree you are addicted to EQ and need help. p99 is about re-creating the classic eq, and it does that very well! But there are things like, personal knowledge that give everyone a massive advantage over classic eq, that will make it never ever be the same as eq was in 1999 - let alone a myriad of other reasons. Yes - we play this game - there is no reason to compete, there is no reason to not just simply enjoy it and kill raid mobs. There is nothing cool about someone saying, 'raid on Saturday between 9 am and 11pm! Be there - don't go anywhere, don't plan anything, don't see the outside world! neglect your life, in the name of killing the Maestro of Rancor!' gimi a break, you should be able to down cazic thule and still have a family that doesn't think you are a neck beard looser primed and ready to spend the later years of his life alone. p99 exists so we can play eq the way eq used to be. Without all the new shitty art, the crappy zones that suck, the instances, the epic 2.0's key word though.. PLAY eq. just play the game, dont treat it like its real life. End FFA end Mob windows. Make eqp99 a game that isnt a stupid life suck. If at any moment you find yourself trying to apply the rules of economics and capitalism vs socialism to this game, stop and remember.. its a game. | |||
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#189
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So I would need to wait two kills in order to kill any class R mob, or just that particular one? And what are 'bags'? 'two bags'
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Creator of the Iksar Travel Guide:
(an addition to the incredible Zone Connetion Map made by Yurz that includes Iksar-friendly vendors and banks) Leading the charge to bring back the classic feature /guildwar | |||
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#190
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![]() The thing is, in real eq, because expansions are always coming out, the casual scum DID eventually get to kill/raid the previous expansions, even if they got cock blocked for awhile.
Not sure why the choice should be join TMO/IB, or never kill stuff. | ||
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