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  #181  
Old 05-20-2015, 09:41 PM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]

As they say, shits classic.
my 2plat: - IMHO Classic is a specific content, mechanics and lore world. In my mind it is not related to hardware or technicalities of user interface.

Death penalty, corpse runs, tough mobs, medding, xp/item camping - all this are part of mechanics. They have 99% impact on gameplay.

Target rings, color con codes, item linking, modifiable UI, and oh my god Luclin models - maybe have 1% impact on PERSONAL PERCEPTION ONLY.

Your corpse run, hell levels, and rarity of items needed for epic is not going away whenever you have colored target ring or not. You won't get mana any faster whenever you have Luclin models on or not.

Unlike some people, my perception of the CLASSIC world is not affected by cosmetic interface discrepancies.

Now MAPS - are tricky ones - they clearly affect gameplay, and not just UI feature.
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The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
Last edited by Kika Maslyaka; 05-20-2015 at 09:45 PM..
  #182  
Old 05-20-2015, 11:18 PM
blondeattk blondeattk is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
Nilbog's a classhole.

Do you have a problem with Nilbog?!??!?
yes, clearly a retard. all classic nazis are retards.
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  #183  
Old 05-20-2015, 11:28 PM
kaev kaev is offline
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Nah, multiple chat windows matter. With a single chat window you will probably be filtering so much log data that it will impact your gameplay at times.

Want to know if a mob is casting? No more separate window for spell casting messages. Go-go particle effects! Once upon a time I knew which casting animation was used for gate.

Want to submit a bug report? Might as well resign yourself to attempting to reproduce it with spam on so you can submit a log, tough shit if the original incident killed your toon.

Want to take tells for buffs on a raid? No more tell windows, think about it.

Want to chat with friends elsewhere while in an active group? No more tell windows, IRC maybe?

Want to run a combat parser? Your groupmates just might get tired of you never having a clue what's being said in groupchat because the combat spam drowned it.

Want to screenshot the telltale log message showing how that douchenozzle just trained your group? Better hope you predicted his technique & turned the right messages on.

& etc.


It can be bit of a different game with the primitive UI.
  #184  
Old 05-21-2015, 08:50 AM
drktmplr12 drktmplr12 is offline
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If the devs figure out how to do it you can be almost certain they will force classic UIs.

many tears will be had. if anything is classic. its the tears.
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  #185  
Old 05-21-2015, 09:02 AM
Daldaen Daldaen is offline
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Exactly.

And the people who say "we know so much now 15 years late Velious is easy" and the like, are correct... To an extent. But a big reason why the game will be easier than classic is because we are on the Titanium client. If we had an earlier era client, people would find themselves crippled by some of the UI features.

No scroll wheel to 3rd person, I know a handful would quit outright if this was remove, but it wasn't added until GoD era I think. Get used to F9 and Mouselook friends. Looking around a corner to lull mobs would get a more time consuming.

Etc. etc.
  #186  
Old 05-21-2015, 09:47 AM
Erati Erati is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
No scroll wheel to 3rd person, I know a handful would quit outright if this was remove, but it wasn't added until GoD era I think. Get used to F9 and Mouselook friends. Looking around a corner to lull mobs would get a more time consuming.
die.
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  #187  
Old 05-21-2015, 10:28 AM
Gatorsmash_da'troll Gatorsmash_da'troll is offline
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Quote:
Originally Posted by Faxi [You must be logged in to view images. Log in or Register.]
it has zero gameplay
Changes troll hitbox and allows you to pass past things that require shrink
  #188  
Old 05-21-2015, 03:36 PM
Naprox Naprox is offline
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By the time they force the ui and graphics changes, Live will have its shit together and people will just move over to there.

Not going to complain. It's his server and he can run it however he wants. When it stops being enjoyable to play here I'll move on. Simple as that.
  #189  
Old 05-21-2015, 03:49 PM
Ele Ele is offline
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Quote:
Originally Posted by Naprox [You must be logged in to view images. Log in or Register.]
By the time they force the ui and graphics changes, Live will have its shit together and people will just move over to there.

Not going to complain. It's his server and he can run it however he wants. When it stops being enjoyable to play here I'll move on. Simple as that.
See ya
  #190  
Old 05-21-2015, 03:50 PM
kaev kaev is offline
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Quote:
Originally Posted by Naprox [You must be logged in to view images. Log in or Register.]
By the time they force the ui and graphics changes, Live will have its shit together and people will just move over to there.

Not going to complain. It's his server and he can run it however he wants. When it stops being enjoyable to play here I'll move on. Simple as that.
If the annoyance of adjusting to a different UI robs the game of enjoyment for you, sure that makes sense. I'm pretty sure I'll get over it myself, tho I may rant a little (or a lot) first.
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