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  #181  
Old 10-29-2020, 06:48 PM
Psyborg Psyborg is offline
Sarnak


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Quote:
Originally Posted by MarauderOHHYEAH [You must be logged in to view images. Log in or Register.]
People on the forums say that... people in game say different... I can only base my opinion on how the system sounds on paper... and on paper it favors those who poop in socks
Outside of a quake, name a ToV target that Kittens can engage and kill before another guild. Without a full park and sock it just isn’t possible. Now, switch this up to FTE lockouts. Kittens only needs 1 person willing to sock to give them a fighting chance. Win the race and Kittens gets 1 hour to mobilize and engage that mob.

Being completely honest here, the only chance Kittens has against other raiding forces right now is the latter unless they happen to catch a smaller ToV target that pops while larger guilds are after a bigger fish. But even then lockouts would help here because time is no longer the primary danger in killing the mob.
  #182  
Old 10-29-2020, 06:49 PM
MarauderOHHYEAH MarauderOHHYEAH is offline
Kobold


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Quote:
Originally Posted by Psyborg [You must be logged in to view images. Log in or Register.]
I don’t think FTE lockouts are perfect. I would prefer if we avoid them and just continue as we have been personally. However, they will reduce petitions because you won’t see two guilds trying to engage the same mob.

I agree 100% that would stop the issue... after the FTE goes out


It does nothing up until that point... and it does nothing to change the attitudes of the player base... the later is the biggest problem this server faces
  #183  
Old 10-29-2020, 06:52 PM
Ripqozko Ripqozko is offline
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Quote:
Originally Posted by MarauderOHHYEAH [You must be logged in to view images. Log in or Register.]
I agree 100% that would stop the issue... after the FTE goes out


It does nothing up until that point... and it does nothing to change the attitudes of the player base... the later is the biggest problem this server faces
Name a method to get that fte besides rotations that would be better? They don't want rotations . Lockouts is next best thing.
  #184  
Old 10-29-2020, 06:54 PM
MarauderOHHYEAH MarauderOHHYEAH is offline
Kobold


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Quote:
Originally Posted by Ripqozko [You must be logged in to view images. Log in or Register.]
Name a method to get that fte besides rotations that would be better? They don't want rotations . Lockouts is next best thing.

I dont want rotations.. well outside of PoG, RW and ST golems... FFA everything else or this game is boring as fuck
  #185  
Old 10-29-2020, 06:55 PM
Ripqozko Ripqozko is offline
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Quote:
Originally Posted by MarauderOHHYEAH [You must be logged in to view images. Log in or Register.]
I dont want rotations.. well outside of PoG, RW and ST golems... FFA everything else or this game is boring as fuck
So you are good then who cares what they decide won't affect you.
  #186  
Old 10-29-2020, 06:55 PM
MarauderOHHYEAH MarauderOHHYEAH is offline
Kobold


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And I dont really care about the PoG rotation... thats yalls problem... fuck that clear
  #187  
Old 10-29-2020, 06:56 PM
Psyborg Psyborg is offline
Sarnak


Join Date: Nov 2017
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Quote:
Originally Posted by MarauderOHHYEAH [You must be logged in to view images. Log in or Register.]
I dont want rotations.. well outside of PoG, RW and ST golems... FFA everything else or this game is boring as fuck
I can only say that Freedom agrees here. CT and Fear golems are a good fit here too potentially. Fear golems are obviously already rotated.
  #188  
Old 10-29-2020, 06:59 PM
MarauderOHHYEAH MarauderOHHYEAH is offline
Kobold


Join Date: Sep 2018
Posts: 115
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CT would be a good fit for rotations as well I agree
  #189  
Old 10-29-2020, 07:06 PM
Psyborg Psyborg is offline
Sarnak


Join Date: Nov 2017
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Quote:
Originally Posted by MarauderOHHYEAH [You must be logged in to view images. Log in or Register.]
CT would be a good fit for rotations as well I agree
So these are the type of common grounds we can find if we talk it out. The issue I had in the UN was that it was difficult to make headway with one guild without getting jumped on by another, and I fully and freely admit that some of our members were just as aggressive here.
  #190  
Old 10-29-2020, 07:06 PM
MarauderOHHYEAH MarauderOHHYEAH is offline
Kobold


Join Date: Sep 2018
Posts: 115
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The rules do effect us even if we are in ToV on quakes only... unless these rules are for natural respawns only... and there will be a second set for quakes
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