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| View Poll Results: How do you feel about Enchanter's power level? Multiple choice allowed. | |||
| Non-classically overpowered and needs nerf |
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66 | 33.33% |
| Non-classically overpowered and does not need nerf |
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19 | 9.60% |
| Classically overpowered and needs nerf (Bard, Nec, etc examples) |
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23 | 11.62% |
| Classically overpowered and does not need nerf |
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88 | 44.44% |
| Trivializes content and needs nerf |
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42 | 21.21% |
| Trivializes content and does not need nerf |
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16 | 8.08% |
| Multiple Choice Poll. Voters: 198. You may not vote on this poll | |||
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#1
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I would say people generally want 'silver bullet' solutions to problems, and conversely, they expect problems to have one or two major causes. In reality, that's not always the case. Rather, it's more common that lots of small related problems multiply into a big one. (I've seen this pattern a lot in society and it's a big reason why we keep stalling on making progress on many issues in life, because we expect all problems to have big, obvious causes. If you suggest attacking tons of little problems, people start thinking it's a waste of time because they look at each little cause in isolation and think 'how could that cause all this?', so they lose interest and the thing never gets fixed. It's a flaw in human psychology.) Enchanters being OP is a lot of little problems, with a few medium-sized ones like Channeling being OP on P99, that all multiply into a bigger issue. You have to attack all the little things in order to solve it. | |||
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Last edited by Dolalin; 03-22-2021 at 01:26 PM..
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#2
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A lot of client side stuff is tied to frames, like fall damage. It wouldn't surprise me if interrupts through push are handled similarly, and like fall damage, having a high FPS modern machine while things are exploding could tip the balance in favour of the player and stop a hit becoming an interupt. | |||
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#3
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And again, a salute to you good sir for also doing the hard work (of nailing down all the small things that are wrong, and finding evidence of them). [You must be logged in to view images. Log in or Register.] As a side note; ever have any luck in getting that classic research holy grail site back up?
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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Last edited by loramin; 03-22-2021 at 02:54 PM..
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#4
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I need to clean it up a bit and at that point I'll see about making it publicly accessible. | |||
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#5
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Originally lulls had the same resist rate as most spells, like root. It also originally lacked critical lull component( no aggro from failing). i believe this a was the first nerf/thing added relatively early, the resist increase in the second nerf. P99 seems to have both of those nerfs currently in place. | |||
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#6
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Last edited by Dolalin; 03-22-2021 at 05:28 PM..
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#7
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Now, many people back then didn't post their various exceptional accomplishments for fear of competition(other people copying them and then competing with them) as well as the main issue: the fear that the nerf hammer was just around the corner for anyone being a bit too boastful of their exploits. For reference see the necromancer for the first year or so of classic. Nerfed in virtually every patch. No one wanted to be the next necromancer. I solo'd the froglok king on my SK at level 50 with non-planar gear back then. Do you think I posted on any SK forums about it? Nope. Know why? First, the majority of people wouldn't believe it, most of the rest would use it as "proof" Sks are overpowered or don't have any other outstanding issues with the class, second, I didn't give a shit. I was in the 5% elite range, and I only cared what that 5% thought, not the 95% peanut gallery. | |||
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#8
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Yes, we have more game knowledge today then we had back then: that is true and valid. But no, it does not explain why it was possible for Enchanters do vastly better soloing than grouping back then ... yet very few chose to do so ... and none of those few were wiling to communicate as much on the forums of the time. Occam's razor: either only a few secretive uber players knew how to play the game, out of the thousands that played, and they didn't share that super l33t knowledge .. or the game was different back then, and what we have currently isn't classic.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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Last edited by loramin; 03-22-2021 at 02:55 PM..
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#10
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