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  #181  
Old 06-05-2012, 07:23 PM
Tombom Tombom is offline
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Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Cool.

Sorry classic wasn't for you, but only idiots would (and do) blame this servers problems on its Classic-like features.

Have fun on Legacy of Zek.
blame falls on lack of dev communication not on classicness. Classicness is just not compatible or enjoyable with a sub 200 pop, you know this.
  #182  
Old 06-05-2012, 07:26 PM
Dullah Dullah is offline
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^ truth
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  #183  
Old 06-05-2012, 07:30 PM
Tombom Tombom is offline
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^ truth
high five and a handshake, good luck in any of your future EQ adventures pal
  #184  
Old 06-05-2012, 07:51 PM
SearyxTZ SearyxTZ is offline
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Quote:
Originally Posted by Tombom [You must be logged in to view images. Log in or Register.]
Classicness is just not compatible or enjoyable with a sub 200 pop
I'd say more like 500, but otherwise this x10000


The vocal minority who backs classic experience fails to ever mention that the # of players isn't classic and how this impacts the entire server. Some people only put up with that treadmill in the first place because there was actual mid-low level pvp or active groups for pve.
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  #185  
Old 06-05-2012, 07:53 PM
SearyxTZ SearyxTZ is offline
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And we knew this shit going in. We knew that at most the server might have a couple hundred playing actively.


The four years of VZTZ should have served as an example of how a server can be designed to fit a smaller population.
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  #186  
Old 06-05-2012, 07:56 PM
Tombom Tombom is offline
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Originally Posted by SearyxTZ [You must be logged in to view images. Log in or Register.]
And we knew this shit going in. We knew that at most the server might have a couple hundred playing actively.


The four years of VZTZ should have served as an example of how a server can be designed to fit a smaller population.
and the good years of vztz with regular contact between gm and community, despite any minor mqing or Arrypotter mapping were glorious. It baffles me why rogean would create this project and then abandon it. He is either A) so easily offended that he was literally scared of a bunch of neckbeards trolling him. OR B) he was trolling long and hard.

either way, shits weak mang
  #187  
Old 06-05-2012, 07:57 PM
Dullah Dullah is offline
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Server was fine at 200 players but still had too many other problems, and they weren't experience related. There were plenty of people 40-50 back in Jan-Feb, and still enough population to find groups to level.

Emu servers of old games, no matter how great, will only have so many players pass through them. Theres never going to be a steady stream of new players after the first few months unless its for new content like Kunark. You just gotta give players a reason to stick around.
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  #188  
Old 06-05-2012, 07:58 PM
EQtrader EQtrader is offline
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where is wolfram now, saying if you just ask nicely, yea thread got off top towards the end but first 11 pages were legit, no response from rogean
  #189  
Old 06-05-2012, 08:05 PM
PhantomRogue PhantomRogue is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Server was fine at 200 players but still had too many other problems, and they weren't experience related. There were plenty of people 40-50 back in Jan-Feb, and still enough population to find groups to level.

Emu servers of old games, no matter how great, will only have so many players pass through them. Theres never going to be a steady stream of new players after the first few months unless its for new content like Kunark. You just gotta give players a reason to stick around.
This is completely not true. If you build it, they will come. There are plenty of people who pick up and play on Blue99. That is part of the reason the server stays at a good 200-250 population. Because its accessible with a solid population.

This server, with a few modifications, can have VERY good longevity. It just takes people to compromise.

You have to make it so people can level up and join the 50s or 60s, not just keep bribing the max levels back every 6 months to kill some pixels, and quit again.
  #190  
Old 06-05-2012, 08:06 PM
Dullah Dullah is offline
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This isn't blue dumb ass.


Comparitive reasoning only works when you compare similar things. Overall blue server pop was 20x higher than red server pop on live. Do you see the folly in that comparision? Take that into consideration next time you create a post. I guess you can't fix stupid.
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Last edited by Dullah; 06-05-2012 at 08:13 PM..
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