#11
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I think they'll come out with a very sane implementation, and this thread will be a completely forgotten waste of everyone's time.
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#12
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Everyone else see's the irony in this guy's post right?
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#13
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it just sounds more simple and easier for the devs to have whoever kill the assassin actually be the same one to loot the guise...otherwise, everyone and their grandma will run level 5 toons there and camp them and the guise will be perma camped for several months.
plus this will create fewer guises on the server = them being more respectable... | ||
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#14
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I think Nilbog and Rogean may have answered some of your questions already.
Quote:
Quote:
__________________
Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#15
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I think Nilbog and Rogean may have answered some of your questions already.
(1) Quote:
Quote:
Quote:
Quote:
Furthermore: Quote:
__________________
Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
Quote:
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#16
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these few posts really make me feel like the spirit of this rule or whatever it is, is to make the server more classic, meaning it is likely going to make alting a guise a lot harder, and I am totally down for that.
If after green99 it still feels unique to have a guise, that'd be a real feat. | ||
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#17
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#18
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The server is ten years in the making, you really think the developers haven’t had time to anticipate neckbeard fuckery and devise ways to combat it? Really? | |||
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#20
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Guys, if i main a ranger, would you let me join your group to slaughter bad boy frogs? We will end this madness and all join our cult of dark brothers. I wont hurt your xp too much
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