#11
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edit: they can tank hot good with gear as well | |||
#12
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__________________
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#14
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Think mobs trying to hit you way above your level, vs while levelling up, vs after you've levelled past them. | |||
#17
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A ranger is a tank that has the snap agro of a knight, and the damage somewhere not too far below a monk with gear being equal. (Obviously it's easier for a monk to get gear that dramatically increases their damage than a ranger, such as the monk epic).
In appropriate gear, this makes them ideal tanks for group content up to and including Seb. A warrior tank brings damage, agro, and sturdiness, but not snap agro. A knight brings snap agro and studiness, but not damage. A ranger brings snap agro and damage, but not sturdiness. A monk brings damage, middling sturdiness, and middling agro with no snap agro. Rangers also make ideal leveling tanks 1-50. Obviously you'll want the mobs to be slowed, and it's easy with rangers to slow right off the bat. It doesn't take a warrior or a knight to survive slowed mobs, and having ranger damage over knight damage over the course of a session is a dramatic increase in efficiency. I've been a ranger tank in many a good group like this on P99. Just don't go trying to tank raid mobs, especially post-Kunark. Can you do it? Sure. Should you? Ehhh... | ||
Last edited by Lune; 12-02-2022 at 05:31 PM..
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#18
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#19
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#20
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the decompiled eqmac client (PoP) has these values...
Class Soft Cap Warrior 430 Pal, Sk, Clr, Brd 403 Rng, Shm 375 Dru, Bst, Rog, Casters 350 Monk 315 (shields directly increase soft cap) Over-cap Class Returns @ 60 Returns @ 65 Warrior 20% 33.3% Knights 16.7% 25% Bard 12.5% 16.7% Rng, Bst 10% 14.3% Mnk, Rog 5% 8.3% Others 5% 5% unknown whether or not p99 uses these values (probably not), made up their own, or got them from trilogy or titanium decompile but to the person saying 120-130 AC is probably flat out wrong
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Surron / Geom
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Last edited by surron; 12-05-2022 at 05:54 PM..
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