#11
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I usually have our enchanters do clarity, rune, haste, dispels, cripple. You literally cut out half of their duties to make your point.
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Butchh | Facetious | Knockers Jayce | Briefs | Squash | ||
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#12
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Quote:
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#13
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Dead link, dead link, dead link,..
Speculation, rumors, he says she says.. Any site archives? This post isn't even a personal thing so don't make it into one. Please don't flip out on me i'm not saying this isn't a bug. Quote:
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P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | |||
Last edited by Baler; 07-10-2017 at 04:50 PM..
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#14
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Only hard evidence it seems is
http://www.project1999.com/forums/sh...81&postcount=9 This mentions nothing of charming however. As you say the other links are dead and unable to be waybacked. More research must be done it seems. I will look and I suggest others do so as well. As it stands there is no sufficient evidence that any of them should be flagged charmable. | ||
Last edited by Caiu; 07-10-2017 at 06:16 PM..
Reason: cleaning up train of thought
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#15
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Unless things have changed since I jerked around on beta, the devs know these were charmable in live. The issue being players having access to non-MR slows with npc casting resists being what they were. There's also the lesser issue of starting CoV faction wars with GoV to kill shit.
Charming hatchlings wasn't common practice until Luclin implemented dire charm. Enchanters would cast a normal charm on them, bring them to HoT, junk buff, break charm, and then cast dire charm on them. If you lead with a detrimental spell like tash, you would aggro 30 other hatchlings. If you led with dire charm, you topslotted a 3 hour cool down in a zone where every other npc dispels.
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#16
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Then again a simple matter of flagging those two particular hatchlings uncharmable. bump.
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#17
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Largely, on P99 even if this change gets implemented it wouldn't be used because no one currently classicly crawls NToV. But hopefully one day when you must start at Ikatiar/Eashen stairs and work your way up, Enchanters will be able to fill another role of charming by grabbing a hatchling pet and helping their raid with DPS. I could see some adventurous Enchanters try to single a hatchling out and Charm it into HoT hoping it doesn't break on the way in. But most everyone CoTHs into HoT and doesn't do a normal break on P99, so you couldn't even use the pet until after clearing the front two wurms and two pathers, at which point you probably don't even need the pet to do what you're doing, it would just make the game more fun (and more importantly classic).
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#18
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Quote:
I posted a thread about making these things charmable a long time ago or responded to one. Did find a discussion by dev and how they didn't want to give raids the slow ability of hatchlings. I'd be all for making them charmable though. | |||
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#19
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Yes coth doesn't break charm/disperse pets as it should nor should summon companion work on charmed entities. bump for the chanters.
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#20
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What Caiu said is correct. CotH should kill pets and summon companion shouldn't work on NPCs that are charmed. Only summoned pets.
But alas, so many things need fixing :/.
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