#12
|
|||
|
We're all thankful for the effort, but yeah, the recent DX developments are still a bit beta, which is perfectly normal, especially considering Blank & Co are hacking a 2004 binary with no source code available.
Making the DX hacks optional until they are stable would make total sense. | ||
|
#13
|
|||
|
Things being optional until they're stable isn't Classic.
| ||
|
#14
|
|||
|
| ||
|
#15
|
|||
|
Velious doesn’t exist on Green so just roll with it for a minute beta server.
__________________
| ||
|
#17
|
|||||
|
Quote:
[You must be logged in to view images. Log in or Register.]
__________________
Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
Quote:
| ||||
|
#18
|
|||
|
In Everfrost its to the point where if 3 or more players have a lantern you can't tell whats an incline or a decline, or a wall. Just pure blinding brightness.
| ||
|
#19
|
|||
|
This still looks like crap in zones with snow or zones with bright lighting and white off/white walls, like Felwithe. I'm very much looking forward to the game being returned to its classic zone appearance.
| ||
|
#20
|
|||
|
bump.
The game is unplayable for me whenever there's more than a handful of people around. I can't join my friends in befallen, because when I zone in my FPS immediately plummets to like 5. | ||
|
|
|