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  #11  
Old 03-23-2013, 09:58 AM
Infectious Infectious is offline
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Dude go find someone else to follow, your father left a while ago and it wasnt your worthless mother. No go take the garbage out, breakfast is ready.
  #12  
Old 03-23-2013, 11:41 AM
raff01 raff01 is offline
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Quote:
Originally Posted by Num1RecommendedByDentists [You must be logged in to view images. Log in or Register.]
lolno
hmm yes, unless its AoW
  #13  
Old 03-23-2013, 03:32 PM
Lorraine Lorraine is offline
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Quote:
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hmm yes, unless its AoW
Wait till you get in a close encounter with the P99 bees, then you will change your mind. Till then, hold your horses.
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  #14  
Old 03-23-2013, 06:04 PM
Splorf22 Splorf22 is offline
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I would say that SKs do pretty well in Kunark because really Kunark tanking just isn't that hard. The fight lasts 1 minute tops, so all the clerics can just chain CH as fast as possible. I've seen SKs tank Trakanon, the Spiroc Lord, and so on, and they would probably be the preferred tanks for those mobs if it wasn't for mallets. About the only stuff in Kunark SKs can't handle are the quadding mobs, like Hoshkar with two ranger daggers or as Lorraine says the Bee Queen.

In Velious though I think the situation changes considerably. Kunark is fundamentally an offensive expansion: just kill shit in 1 minute or less before the aoes get you, and you win. Velious is more of a defensive expansion. You can't burn down something with 400k HP. So the tanking is a lot more important, and thats where Warriors shine.
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  #15  
Old 03-23-2013, 07:30 PM
Ephirith Ephirith is offline
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This is going to be some of your most accessible and effective gear early on. The BP in particular is easy to get:

http://wiki.project1999.org/Dreadscale_Armor

This armor is quested, and some of the items can be looted from corpses of things people are already killing. I had fun doing the quests.

I would echo what was said above with regard to Disease Cloud, that is your staple agro spell, and it will make groups love you when they can do whatever they want and you still keep agro.
Last edited by Ephirith; 03-23-2013 at 07:37 PM..
  #16  
Old 03-23-2013, 08:49 PM
pharmakos pharmakos is offline
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what are the best SK agro spells at high levels?
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  #17  
Old 03-24-2013, 07:38 AM
raff01 raff01 is offline
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Originally Posted by pharmakos [You must be logged in to view images. Log in or Register.]
what are the best SK agro spells at high levels?
Always used disease cloud. costs like 5 mana and is 1 sec cast or something...generates tons of aggro. Else, clinging darkness is pretty good too.
  #18  
Old 03-25-2013, 01:39 AM
Danth Danth is offline
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Disease cloud is good for low mana use and will probably always be memmed. It isn't perfect, though. It causes damage (not always desirable, ie mezzed mobs), and has a longish recast. Clinging darkness is also a fairly low-mana spell with good aggo.

The level 39 AC tap (shadow vortex) generates considerable hate and zero damage, making it highly useful for jobs that the other high-hate spells are unsuited for.

The heart flutter/asystole line generates considerable hate but uses a lot of mana so doesn't see a great deal of use.

It should be noted that the two AE spells (the level 30 str debuff and the 49 AE damage) don't generate a whole lot of hate, but they can be useful for gathering up packs of creatures and give other folks time to cast some control spells.

Danth
  #19  
Old 03-26-2013, 06:01 PM
Antignition Antignition is offline
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Dark Elf SK is level 18 now, sitting on a full set of banded mail (Tree Weave chest, Skyfire Sword/Dark Reaver via charitable donation).

I've been looking at the Shadowknight recommended gear in the wiki for stuff to shoot for, but it neglects to mention what mid-level gear to try and find. I'd rather not get everything from being twinked from random people passing-by, and I'm not sure how long this banded is going to be adequate.

Any suggestions?
  #20  
Old 03-26-2013, 07:03 PM
Nogdar Nogdar is offline
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Darkforge. Just be advised you will have to setup your Cazic Thule groups yourself, but it's a nice place to go with solid exp if you have a skilled group, and it is great fun indeed. Don't head there until you're 30ish though, until then, banded then bronze and whatever you can scavenge in the meantime will do the trick, don't worry.

Have fun [You must be logged in to view images. Log in or Register.]
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