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#11
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![]() It wasn't meant to be min/maxed by twinks, and exploited to hell. A lot of the spells you listed very much had a use in classic everquest. Especially with how the UI and other mechanics such as book medding etc worked. PVP definitely influenced certain things though.
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#12
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#13
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![]() Fact: Alot of classic EQ came from Devs that played D&D heavy and thats why balance is so bad. Alot of stuff is in just becuase it added to the environment. Also True North totally PVP Spell!
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#14
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![]() I am not seeing how make/apply poison makes u think eq was meant to be pvp. How many undead players you met on the server thus far?
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#16
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![]() To say that something like Pumice Stone is actually a PvE item for letting melees debuff in group PvE encounters is just.. LOL.
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#17
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![]() The existence of charisma buffs proves that EQ is meant to be a merchant selling game.
The existence of True North proves that EQ is meant to be an exploration game. [You must be logged in to view images. Log in or Register.]
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Original Minyin
Original Tattersail | ||
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#18
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![]() i'd think the name itself tells you it's a quest game (pve)
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#19
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![]() The existence of other player characters proves that EQ is meant to be a PvP game.
The existence of a chat function proves that EQ is meant to be a chat room. You have some flawless logic, Stinkum. Quit trolling in server chat.
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Original Minyin
Original Tattersail | ||
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#20
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![]() Quote:
Quote:
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