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#11
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![]() Sirran:
Zam Beastiary archive link from December 14, 2000, Sirran has a listed level of 63 (i.e. red to level 60) http://web.archive.org/web/200012142....shtml?zone=70 http://web.archive.org/web/200106102.../posguide.html Quote:
Rather than flagging him uncharmable, make his level higher to prevent the dictate from landing? Currently Sirran despawns in 15 minutes, should this be 20 minutes? Charming/Mezzing: Should be able to dictate/Rapture at least the Bzzazzt and splits. http://web.archive.org/web/200012052...Planes/Air.htm Quote:
2001 Through the Looking Glass thread http://www.ttlg.com/forums/showthread.php?t=5488 Quote:
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Monkly Business thread from 2001 explaining Eye of Zomm/Holgresh Elder Bead pulling and distance issues. http://www.monkly-business.net/forum...hp/t-8629.html Quote:
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Last edited by Ele; 04-22-2013 at 11:38 AM..
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#12
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![]() Quote:
Found a quote from Drexxel on Zam's comment board: July 26, 2006 Quote:
June 2001 archive pull from xegony alliance's PoS strategy page: http://web.archive.org/web/200106102.../posguide.html PDF of the same page with a March 2001 date saying the same thing: http://www.angelfire.com/freak/eqjon...1/posguide.pdf Quote:
August 2001 PoS Strategy Thread on Monkly Business: http://www.monkly-business.net/forum...ead.php?t=8622 Quote:
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http://www.ttlg.com/forums/showthread.php?t=5488 Quote:
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Last edited by Ele; 04-22-2013 at 12:19 PM..
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#13
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![]() Quote:
If anyone has a level 100(lol?) enchanter on eqlive, and are bored enough, please check charm and belly casting. Even though it's not classic, would make me feel better about changing it. /log on Quote:
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#14
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![]() Sirran to rightfully be lvl 63
Screenshots of pets dual wielding 2handers surfacing Dr. Nirgon stock going through the roof Excellent changes | ||
#16
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![]() Quote:
I'm not sure if he actually duel-wielded them or not (based on rarity i would suspect not?). but maybe drop it to ~40% as it's stated on the quotes? I just did my searches after hearing many classic vets complain (and complain alot...after seeing so many just rot) that it was far too common (much, much rarer on live...more of a bottle neck for warriors), heh.
__________________
[5x Monk] Kobrakai (Dark Elf) <Flames of Reverence> (Agnarr) [60 Monk] Kobrakai (Iksar) <Transcendence> (P99 - Retired) [48 Monk] Kobrakaii (Iksar) <Transcendence> (P99 - Retired) [78 Monk] Kobrakai (Iksar) <The Chosen Few> (EZ Server) - See you soon, Space Cowboy. | |||
Last edited by Lostprophets; 04-25-2013 at 08:28 AM..
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#17
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![]() Bump for more research regarding Port Pad on Noble Isle (1.5->2).
Zam seems to indicate an earlier date for port pad placement: December 5, 2000 - Zam archive http://web.archive.org/web/200012052...Planes/Air.htm Quote:
http://web.archive.org/web/200103311...Planes/Air.htm Quote:
May 11, 2000 - archive October 2, 2001 - archive January 21, 2001 - archive March 31, 2001 - archive All say the same thing: Quote:
August 14, 2001, Lord Hong Plane of Sky Guide http://web.archive.org/web/200108141...rdhong/sky.htm Describes Noble Island first with no mention of a portal pad to Azaracks. October 30, 2001, Lond Hong Plane of Sky Guide http://web.archive.org/web/200110300...sky.htm#dojorn First mention of a portal pad to Azaracks, in Lord Hong's guides. Quote:
http://aquilo.yuku.com/reply/2585/Mo...ky-Friday-1027 Quote:
December 16, 2001 capture (dated November 16, 2001 as last update) of Adawen's Plane of Sky guide http://web.archive.org/web/200112150...r/EQ/skyguide/ Quote:
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#18
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![]() Nice research. One thing worth noting is that Cassie's Guide, that claims there to be no pad, also claims you can levitate from higher islands to lower islands. This might open a whole can of worms.
*Maybe* when sky was released there was no pad on 1.5 and you could levitate around. Island 1.5 is notably higher in the z-axis than islands 2 and 3. Perhaps after launch it was decided that levitate was OP in sky, but they didn't want to strand players on Island 1.5, as levitate was the intended way to leave that island, so they added the port pad. Cassie claims that Noble has been pulled and killed (likely on a different server), and claims that levitate was used since there is no port pad. Cassie also seems to have been to Island 3, but not Island 4, however she claims that "no one has killed island 2". Unless levitate is allowed, there is no way to bypass Island 2, which supports that claim that levitate was allowed. Lastly, since getting to Island 4 was something very few guilds did early on, island jumping would not have come about yet, since the first jumps you can do are 4-2 and 4-3. With a 1-3 capable raid, all you could do is levitate from 1.5 to 3 and from 3 to 1. I'd honestly be shocked if Verant didn't plan on people levitating around sky and jumping from island to island. The layout of the islands allows for some really handy jumps, and if that was an accident, then its an amazing accident. | ||
#19
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![]() Levitate did work in air for awhile. Was only way to get to the quest room.
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#20
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![]() There you go. I would assume then that dojo pad and quest room pad were put in when levitate was taken out.
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