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  #11  
Old 06-30-2010, 11:58 AM
Thorjorkill Thorjorkill is offline
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I don't quite remember when the healing penalties were ditched, only that it was some time during luclin.
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  #12  
Old 06-30-2010, 12:54 PM
guineapig guineapig is offline
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Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]

As far as when it was removed it was mid 2002 which would put it after Luclin.
http://thedruidsgrove.org/eq/forums/...hp/t-1498.html
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  #13  
Old 06-30-2010, 02:44 PM
Chicka Chicka is offline
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Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Considering that the best non-cleric heal is currently 300 hitpoints and that druids/shaman get greater heal a good 4 levels after clerics do, I can't imagine why it would have been implemented in classic.
All I can say is, I played all the priest classes, and I remember well playing cleric on classic and not getting groups early on due to druids and shamans being "good enough" for healing and bringing more to the table besides. This of course was before sup heal levels and beyond. Even the bonus didn't seem to make a whole lot of difference. Clerics don't have a secondary role so I imagine that's why this existed.

But that doesn't really matter - it's something I remember being classic and which is different on this server. The only reason I posted at all was because everyone I talked to about it in game didn't recall it. Lord knows I am not a fan of the nerf bat.
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